galech Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 12, D:1) a +0 mace (4, -16, D:1) a +0 leather armour (7, 17, D:1) a +0 whip (18, 20, D:1) 18 stones (20, -22, D:1) 7 tomahawks (22, -4, D:1) 17 stones (24, -9, D:1) a +0 ring mail (26, 5, D:1) 18 sling bullets (26, 15, D:1) a +0 short sword (27, 11, D:1) a +0 dagger (31, 6, D:1) a +0 ring mail (32, -16, D:1) 32 arrows (33, -4, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a cursed -2 dagger (4, -18, D:2) a cursed +0 club (8, -32, D:2) a +0 ring mail (13, 3, D:2) 21 arrows (15, -11, D:2) 16 bolts (20, -9, D:2) a +0 hunting sling (23, -31, D:2) a +0 spear (23, -30, D:2) a +0 dagger (23, -29, D:2) a +0 club a +0 hunting sling 20 stones (24, -36, D:2) a +0 club (24, -33, D:2) a +0 club (26, -34, D:2) a cursed +0 club a stone (27, -36, D:2) a +0 dagger 4 stones (27, -1, D:2) a +0 club (29, -7, D:2) a +0 club (36, -23, D:2) a +0 dagger (38, -33, D:2) a +0 quarterstaff (43, -8, D:2) a +0 club (48, -33, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a curare-tipped needle (1, -3, D:3) a +0 blowgun a +0 whip of draining (1, -1, D:3) a curare-tipped needle (2, -1, D:3) 2 curare-tipped needles (2, 0, D:3) a curare-tipped needle (3, 1, D:3) a curare-tipped needle (3, 7, D:3) a +0 hunting sling (5, -7, D:3) 6 tomahawks (49, -5, D:3) a +0 mace a +0 giant club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -34, D:4) 14 arrows (6, -38, D:4) a +0 rapier (9, 3, D:4) 20 stones (10, -44, D:4) a stone (11, -42, D:4) a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 flail a +0 chain mail (12, -42, D:4) a +0 club a +0 hunting sling 27 sling bullets (13, -42, D:4) a +0 dagger a +0 club a +0 club a +0 dagger a +3 dagger of protection a +0 hunting sling 11 stones a +0 dagger (14, -42, D:4) a sling bullet a stone (24, -28, D:4) a cursed +0 short sword (33, -10, D:4) a +0 trident (35, -44, D:4) a +0 hand axe (36, -22, D:4) a +0 war axe (39, -36, D:4) a +0 giant spiked club (45, -42, D:4) 7 needles of confusion (56, -42, D:4) a +0 leather armour a +0 short sword (57, -40, D:4) a +0 flail Level 5 of the Dungeon [Shop] Efueh's Armour Boutique a +0 pair of gloves (67 gold) a +0 pair of gloves (67 gold) a +0 pair of boots (67 gold) a +0 ring mail (60 gold) a +0 helmet (67 gold) a +0 leather armour (30 gold) a +0 pair of gloves of dexterity (172 gold) a +0 robe (10 gold) a +0 leather armour (30 gold) the +4 scale mail of Zonelaol {rElec rC+++ rN+ Int-5} (1000 gold) It affects your intelligence (-5). It renders you almost immune to cold. It insulates you from electricity. It protects you from negative energy. (0, 0, D:5) 23 bolts (1, 21, D:5) a cursed +0 ring mail (9, 2, D:5) 16 poisoned needles (9, 9, D:5) a +0 robe (18, 9, D:5) a +0 spear (30, 19, D:5) a +0 robe (32, 19, D:5) a +0 scythe (34, 11, D:5) a +0 leather armour (38, 1, D:5) a +0 plate armour (40, 10, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a cursed +0 ring mail (3, -8, D:6) a +0 cloak (8, -3, D:6) a +2 vampiric whip a cursed +0 chain mail (9, -3, D:6) a +0 short sword (13, 15, D:6) a cursed -3 dire flail (15, 16, D:6) a +1 vampiric war axe (19, 9, D:6) a +0 scimitar a +0 chain mail (19, 10, D:6) a +0 hand axe a +0 leather armour a +0 hand axe of electrocution a +0 dagger a +0 robe (20, -9, D:6) a +0 pair of gloves (26, 34, D:6) 18 bolts (27, -3, D:6) a +3 scale mail (28, 33, D:6) a +0 club a +2 ring mail of fire resistance (28, 37, D:6) a +3 flail (43, 15, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (2, 59, D:7) 7 needles of paralysis (10, 7, D:7) 28 stones (25, 26, D:7) a +0 short sword (25, 28, D:7) a +0 falchion 2 tomahawks of returning a +0 leather armour of cold resistance (26, 8, D:7) a +0 flail (26, 28, D:7) a +0 club a cursed +0 dagger a +0 robe (26, 32, D:7) a tomahawk of returning (27, 7, D:7) a +0 dagger a +0 robe a +0 leather armour a +0 flail (27, 8, D:7) a +0 war axe a +0 leather armour (32, 53, D:7) a cursed +3 morningstar a +0 robe (40, 16, D:7) a +0 short sword (42, 26, D:7) 2 stones a +0 dagger (42, 27, D:7) 2 stones (43, 26, D:7) a +0 short sword (43, 27, D:7) 2 stones (43, 50, D:7) a +2 whip of flaming a +0 robe (45, 28, D:7) a stone (46, 29, D:7) a stone (46, 32, D:7) a stone (47, 30, D:7) a stone (48, 31, D:7) a stone (49, 30, D:7) a stone (61, 19, D:7) a cursed +0 mace a +0 robe (63, 56, D:7) 10 poisoned needles Level 8 of the Dungeon (0, 0, D:8) 21 stones (12, -10, D:8) a +0 club a +0 whip (12, 21, D:8) 10 bolts (13, -11, D:8) a +0 spear (14, -6, D:8) 14 stones (14, 21, D:8) a cursed -2 club a +0 leather armour (14, 22, D:8) a +0 short sword a +0 ring mail (15, 22, D:8) a +2 dagger of holy wrath (29, 9, D:8) a +0 giant club a +0 giant club (29, 10, D:8) a +0 short sword a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 ring mail a +0 club (37, -1, D:8) 20 stones (37, 25, D:8) 4 tomahawks (44, -9, D:8) a +0 whip (45, -7, D:8) a tomahawk (46, -4, D:8) a tomahawk (46, -3, D:8) a tomahawk a +0 giant club a +0 dire flail (50, -14, D:8) a +0 flail Level 9 of the Dungeon [Shop] Ruisoamm's Armour Emporium a +2 scale mail of positive energy (270 gold) a +0 robe (10 gold) a +4 chain mail of cold resistance (472 gold) a +0 buckler (67 gold) a +0 leather armour (30 gold) a +0 plate armour (345 gold) the +2 scale mail of Kussot {*Corrode rF+ Dex+2 SInv} (462 gold) It affects your dexterity (+2). It protects you from fire. It lets you see invisible. It may corrode you when you take damage. a +0 chain mail (67 gold) a +2 scale mail of fire resistance (315 gold) a +0 scale mail (60 gold) a +0 chain mail (67 gold) a cursed +0 chain mail (22 gold) a +0 scale mail (60 gold) (0, 0, D:9) a +0 plate armour (2, 37, D:9) 3 stones (3, 37, D:9) a +0 whip (3, 38, D:9) 2 stones (6, 19, D:9) 22 bolts (11, -4, D:9) a +2 lajatang of electrocution (12, 29, D:9) a +0 leather armour a +0 dagger of electrocution (12, 30, D:9) a +0 short sword (12, 31, D:9) a cursed -2 giant spiked club (13, 29, D:9) a +0 giant club a +0 dire flail a +0 dagger a +0 robe (15, -3, D:9) a +0 giant club a +0 giant club (18, 18, D:9) a +0 short sword a +0 scale mail (19, 0, D:9) a +0 plate armour (21, 18, D:9) a +0 club (32, 9, D:9) a +0 hunting sling (36, -1, D:9) a +3 long sword (40, 4, D:9) a +0 dagger (41, 24, D:9) 7 poisoned needles (48, 19, D:9) a +0 dagger a +0 robe (49, 20, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 buckler (1, -15, D:10) a +0 club a +0 scale mail a +0 falchion a +0 scale mail (2, -43, D:10) a +0 scale mail (2, -2, D:10) 25 stones (3, -15, D:10) a +0 dagger a +0 robe (12, -3, D:10) a +0 troll leather armour (18, -16, D:10) a +0 giant club a +0 giant club (20, -21, D:10) a cursed +0 shortbow 19 arrows (20, -20, D:10) an arrow (33, -27, D:10) a +0 giant spiked club (36, -17, D:10) a +0 leather armour a +0 dagger a +0 falchion (37, -15, D:10) a +0 giant club (39, -20, D:10) a +0 hand axe (39, -18, D:10) a +0 scale mail a +0 whip (40, -19, D:10) a +0 chain mail a +0 morningstar (42, -18, D:10) a +0 short sword a +0 short sword a +0 chain mail (42, -16, D:10) a +0 flail (43, -18, D:10) 13 stones a +0 flail (44, -18, D:10) a +0 dagger a +0 dagger (45, -18, D:10) a +0 short sword a +0 short sword (46, -18, D:10) a +0 leather armour a +0 trident 4 tomahawks a +0 hand axe (46, -17, D:10) a +0 mace of draining (47, -19, D:10) a +0 robe a +4 hand axe a +0 robe a +0 trident a +0 whip a +0 leather armour a +0 flail a +0 club a cursed -2 flail a +0 morningstar a +1 dagger of venom a +0 morningstar (47, -6, D:10) a +0 giant club (47, -4, D:10) a +0 leather armour a +0 mace a +0 robe a +0 dagger (48, -20, D:10) a +0 robe a +0 spear a +0 club a +0 leather armour a +0 flail a +0 whip (48, -19, D:10) 4 stones a +0 short sword Level 11 of the Dungeon [Shop] Toyhoxt's Book Shop a book of Debilitation (520 gold) a book of Conjurations (390 gold) a Grand Grimoire (1435 gold) a Fen Folio (975 gold) a book of Maledictions (325 gold) a book of Party Tricks (650 gold) a book of Cantrips (260 gold) a book of Changes (325 gold) a book of Flames (455 gold) a book of Dreams (975 gold) a book of Geomancy (455 gold) a book of the Dragon (1170 gold) (0, 0, D:11) a +0 short sword (1, 0, D:11) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (14, 36, D:11) a +0 giant spiked club a +0 giant club (28, 4, D:11) 23 sling bullets (30, -14, D:11) a +0 great sword (32, 37, D:11) a +0 dagger (38, 32, D:11) 6 arrows (44, 27, D:11) a +0 leather armour (47, 6, D:11) 2 arrows (47, 41, D:11) a +0 giant club a +0 giant club a +0 giant club (48, 1, D:11) a +0 shortbow 19 arrows (48, 3, D:11) an arrow (48, 4, D:11) an arrow (48, 23, D:11) 32 arrows (49, -25, D:11) a +3 dagger of freezing (49, -24, D:11) a cursed +3 dire flail of freezing a +0 robe a +1 short sword a +0 robe (53, -4, D:11) 24 stones the Ecumenical Temple Level 1 of the Orcish Mines (1, 23, Orc:1) a +0 ring mail (1, 24, Orc:1) a +0 mace a +4 mace (3, 8, Orc:1) a +0 dagger a +0 cloak (3, 21, Orc:1) a +0 robe a +0 dagger (5, 8, Orc:1) a +0 chain mail a +0 glaive (6, 8, Orc:1) a +0 falchion a +0 leather armour a +0 giant club (7, 17, Orc:1) a +0 robe a +0 dagger (8, 9, Orc:1) a +0 scale mail a cursed +0 mace a +0 chain mail a +0 dire flail (8, 11, Orc:1) a +0 ring mail a cursed -2 dagger (8, 14, Orc:1) a +0 leather armour a +0 trident of venom (8, 15, Orc:1) a +0 plate armour a +2 hand axe of chopping a +0 plate armour a +0 war axe (8, 16, Orc:1) a cursed -3 giant spiked club (8, 18, Orc:1) a +0 robe a +0 dagger (9, 8, Orc:1) a +0 flail (9, 14, Orc:1) a cursed -1 hand axe (9, 16, Orc:1) a +0 scale mail a +0 club (10, 14, Orc:1) a +0 chain mail (unseen) (10, 15, Orc:1) a +0 chain mail (unseen) (10, 16, Orc:1) a +0 chain mail a cursed -2 battleaxe a +0 chain mail a +0 glaive (11, 14, Orc:1) a +0 robe a +2 dagger of electrocution (13, 31, Orc:1) a +4 flail a +0 ring mail (14, 30, Orc:1) a +0 club (14, 31, Orc:1) a +0 club a cursed +0 ring mail a +0 trident (14, 32, Orc:1) a +0 trident a +0 chain mail Level 2 of the Orcish Mines [Shop] Vibaz's Jewellery Boutique an uncursed amulet of faith (560 gold) a cursed -2 ring of intelligence (28 gold) an uncursed ring of wizardry (420 gold) a cursed -3 ring of dexterity (28 gold) an uncursed ring of ice (350 gold) a +5 ring of dexterity (576 gold) an uncursed ring of fire (350 gold) the ring "Oreepp" {rCorr rElec rPois Int+2 Stlth-} (574 gold) [ring of resist corrosion] It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. It makes you less stealthy. a +3 ring of evasion (294 gold) a +2 ring of protection (140 gold) an uncursed ring of protection from fire (350 gold) a +4 ring of protection (504 gold) [Shop] Iruelosmil's Antique Weapon Shoppe a +0 flail (91 gold) a +0 hand crossbow (91 gold) the +9 mace "Ryteeveuw" {crush, rF- Int+6} (1614 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+6). It makes you vulnerable to fire. a +0 scimitar (104 gold) a +0 club (26 gold) a +0 whip (65 gold) a +0 rapier (104 gold) a +0 broad axe (104 gold) a +0 trident (91 gold) a +0 trident (91 gold) the +4 hand axe of Rotation {drain, rElec rPois MR- Int+3} (1188 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 trident (91 gold) a +1 falchion of venom (275 gold) [Shop] Wuci's Antique Armour Shop a +0 scale mail (120 gold) a +0 pair of gloves (135 gold) a +0 scale mail (120 gold) a +0 chain mail (135 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 leather armour (60 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +0 chain mail (135 gold) a +0 chain mail (135 gold) [Shop] Dycahi's General Store 25 arrows (70 gold) a book of Flames (490 gold) a +0 helmet (63 gold) 16 stones (22 gold) a +0 long sword of draining (116 gold) a book of Dreams (1050 gold) a potion of berserk rage (70 gold) the +3 rapier of the Saviour {holy, Str+4 Dex-3} (438 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your dexterity (-3). a scroll of identify (28 gold) 17 arrows (47 gold) a +0 helmet (63 gold) a ration (70 gold) 20 stones (28 gold) (0, 0, Orc:2) a +0 chain mail a cursed -2 hand axe (3, 7, Orc:2) a +0 dagger (6, 3, Orc:2) a +0 plate armour a +0 glaive (7, 7, Orc:2) a +0 chain mail a +1 war axe (9, 6, Orc:2) a +0 chain mail a +0 short sword (16, 11, Orc:2) a +0 chain mail a +0 war axe (17, -11, Orc:2) a +0 dagger of venom a cursed -1 leather armour (17, -10, Orc:2) a +0 short sword (18, -11, Orc:2) a +0 dagger a +0 robe (19, 23, Orc:2) a +0 leather armour a +0 dire flail (19, 24, Orc:2) a +0 robe a +0 dagger (20, 24, Orc:2) a +0 plate armour a +0 short sword (20, 33, Orc:2) a +0 short sword a +0 dagger (21, 10, Orc:2) a cursed -2 plate armour a +0 scimitar (21, 15, Orc:2) a +0 plate armour a +0 scimitar (21, 33, Orc:2) a +0 plate armour a +0 battleaxe (21, 34, Orc:2) a +0 plate armour a +0 glaive (22, 15, Orc:2) a +0 ring mail a +0 short sword a +0 giant spiked club (22, 16, Orc:2) a +0 leather armour 4 tomahawks of returning a +0 dagger (22, 20, Orc:2) a tomahawk a +0 plate armour a +0 long sword of electrocution (22, 21, Orc:2) a tomahawk a +0 scale mail a +0 mace a +0 leather armour a +0 hand axe (22, 23, Orc:2) a +0 plate armour a +0 glaive (22, 33, Orc:2) a +0 robe a +0 dagger a +0 troll leather armour (23, 19, Orc:2) a +0 dagger a +0 troll leather armour (23, 20, Orc:2) a tomahawk a +0 hand axe (24, 19, Orc:2) a tomahawk a +0 robe a +0 dagger (24, 20, Orc:2) a +7 great mace of protection a +2 plate armour of poison resistance a +0 plate armour a +0 scimitar (37, 5, Orc:2) a +0 scimitar a +0 plate armour (39, 13, Orc:2) a +0 club (40, 16, Orc:2) a +0 scale mail (40, 17, Orc:2) a +0 flail 4 tomahawks a +0 leather armour a +0 dagger of pain a +0 robe (41, 4, Orc:2) a +0 battleaxe (41, 16, Orc:2) a cursed -2 dagger a +0 robe a +0 morningstar a +0 chain mail a +0 broad axe a +0 plate armour a +0 dagger a +1 mace of draining a +0 ring mail a +0 dire flail a +0 chain mail (41, 17, Orc:2) a +0 short sword a +2 scale mail of cold resistance a +0 dagger a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (2, -31, Lair:1) a +1 mace of protection (8, -27, Lair:1) a +0 shield (10, -11, Lair:1) a +0 hand axe (29, -48, Lair:1) a +0 leather armour (30, -9, Lair:1) a +0 hunting sling (31, -18, Lair:1) a +0 pair of gloves of archery (34, -5, Lair:1) 28 stones (37, 1, Lair:1) a +0 plate armour (40, -20, Lair:1) 20 bolts (44, 0, Lair:1) 6 tomahawks Level 2 of the Lair of Beasts (13, -11, Lair:2) 27 arrows (14, -5, Lair:2) a +0 rapier (17, -13, Lair:2) 12 bolts (21, -31, Lair:2) a +0 falchion of slicing (22, 3, Lair:2) 26 stones (26, 0, Lair:2) a +0 ring mail (50, -22, Lair:2) 16 poisoned needles (55, -8, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (9, 29, Lair:3) 15 bolts (11, 50, Lair:3) a +0 mace (23, 44, Lair:3) 13 bolts (31, 49, Lair:3) 17 arrows (33, 4, Lair:3) a +0 robe (35, 30, Lair:3) 11 stones (37, 5, Lair:3) a +0 arbalest (45, 13, Lair:3) a +2 long sword of slicing a +0 hand axe (45, 14, Lair:3) a +0 scimitar (46, 14, Lair:3) a +0 short sword a +0 robe (47, 14, Lair:3) a +1 short sword of electrocution (50, 11, Lair:3) 22 stones (70, 41, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) a porcupine skeleton (1, 23, Lair:4) a +0 leather armour (1, 33, Lair:4) a +0 falchion (2, 24, Lair:4) 16 gold pieces (2, 32, Lair:4) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (4, 13, Lair:4) 8 stones (4, 32, Lair:4) 13 gold pieces (6, 10, Lair:4) 17 stones (10, -1, Lair:4) a +0 rapier (11, 6, Lair:4) a +0 hunting sling (26, 4, Lair:4) a black mamba corpse (27, 4, Lair:4) a crocodile skeleton (36, 1, Lair:4) the +3 short sword of Joufol {drain, rElec rPois rF++ rC-} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (42, 11, Lair:4) a +0 scimitar