galech Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 2, D:1) a cursed -2 club (9, 5, D:1) 23 stones (12, 2, D:1) a +0 dagger (15, -13, D:1) a +0 short sword (17, -19, D:1) a +0 buckler (18, -6, D:1) a +0 ring mail (25, -5, D:1) 28 stones (25, 9, D:1) a +0 dagger (29, 4, D:1) a stone (30, 5, D:1) a stone (47, -16, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -18, D:2) 13 arrows (11, -9, D:2) 22 sling bullets (15, -44, D:2) a +0 ring mail (44, 4, D:2) a +0 leather armour (50, -41, D:2) a +0 club (54, -45, D:2) a +0 short sword 3 stones (56, -46, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (4, 12, D:3) a +0 leather armour (7, -8, D:3) 12 stones (15, -6, D:3) 11 stones (18, 29, D:3) a +0 flail (22, -30, D:3) 24 stones (24, -25, D:3) a +1 battleaxe of flaming (28, 23, D:3) 21 arrows (29, -22, D:3) a cursed -2 club (31, -9, D:3) a +0 short sword (31, 29, D:3) a +0 dagger (37, 15, D:3) a +0 hunting sling (40, -28, D:3) a +0 dagger 3 stones (42, 10, D:3) a +0 helmet (43, 3, D:3) 21 stones (58, 5, D:3) a +0 dagger (59, -23, D:3) a +0 leather armour (60, -22, D:3) a cursed +0 leather armour (62, -25, D:3) a +0 club a +0 hunting sling 19 stones (62, -23, D:3) a stone a +0 chain mail (62, -21, D:3) a stone Level 4 of the Dungeon (3, -13, D:4) 6 gold pieces (4, -12, D:4) a scroll of identify (5, -11, D:4) 7 gold pieces (12, -5, D:4) 15 stones (18, 4, D:4) a +0 dagger (21, 5, D:4) a +0 club (33, -19, D:4) a +0 hunting sling (37, -27, D:4) 24 arrows (37, -1, D:4) a cursed -2 club a +0 chain mail (42, -13, D:4) a +0 dagger (47, -30, D:4) a +0 leather armour (51, 8, D:4) 5 tomahawks (52, 7, D:4) a +0 dagger a +0 robe (53, -1, D:4) a +0 giant spiked club (60, -12, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Nyinif's Antique Weapon Boutique the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (888 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. a +5 dagger of freezing (734 gold) a +0 dagger (48 gold) a +0 short sword (72 gold) a +0 glaive (156 gold) a +4 vampiric demon blade (1608 gold) a +0 spear (72 gold) the +6 flail of Dominance {pain, Str+2 Dex+4} (1399 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your dexterity (+4). a +0 whip (60 gold) a +0 flail (84 gold) a +0 falchion (72 gold) a +0 scimitar (96 gold) (0, 0, D:5) a scorpion corpse (2, -6, D:5) a +0 scale mail (10, -14, D:5) a +0 long sword (11, -19, D:5) an uncursed staff of air (18, -29, D:5) 17 gold pieces (19, -1, D:5) a +0 whip a +0 ring mail (37, -24, D:5) a +0 giant spiked club (45, -45, D:5) a +0 giant club (45, -18, D:5) a water moccasin corpse (47, 2, D:5) 29 stones (56, -24, D:5) an arrow (56, -23, D:5) an arrow (56, -21, D:5) an arrow (56, -20, D:5) 2 arrows (56, -19, D:5) 2 arrows (56, -17, D:5) a cursed -2 shortbow 11 arrows (57, -17, D:5) a +0 shortbow 24 arrows