galech Level 1 of the Dungeon (0, 0, D:1) a cursed -3 dagger (14, 16, D:1) a cursed -3 hunting sling (23, -30, D:1) a stone (23, -15, D:1) a +0 hunting sling (23, 19, D:1) a +0 halberd (25, -31, D:1) a +0 club (25, -24, D:1) a +0 whip (33, 3, D:1) a +0 leather armour (36, -16, D:1) a +0 dagger of flaming (49, -28, D:1) a +0 club (55, -35, D:1) a +0 club (55, -27, D:1) 16 poisoned needles Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Jyorrerph" {rF+ rC+ rN+ Dex-3} (3470 gold) [ring of positive energy] It affects your dexterity (-3). It protects you from fire. It protects you from cold. It protects you from negative energy. the +3 dagger of the Last Tales {elec, +Blink Str+4 Dex+4} (5080 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your dexterity (+4). It lets you blink. the cursed +3 dagger of Yzxogeaq {elec, +Rage rC+ MR- Dex+4} (3870 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. the ring "Vihuim" {rPois rC++ Str-2} (4030 gold) [ring of poison resistance] It affects your strength (-2). It greatly protects you from cold. It protects you from poison. (4, -7, D:2) 25 arrows (8, -12, D:2) a +0 club (9, 14, D:2) a +0 club (13, 18, D:2) a +0 spear (21, -15, D:2) 17 arrows (24, 20, D:2) a +0 dagger (27, 2, D:2) a +1 pair of gloves (31, -21, D:2) 18 stones (33, -8, D:2) a +0 leather armour (33, 5, D:2) a +0 robe (34, 6, D:2) a stone (36, 5, D:2) 2 stones a +0 short sword (40, -2, D:2) a +0 hunting sling (43, 20, D:2) a +0 club