galech Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -23, D:1) a +0 short sword 4 stones (11, -2, D:1) 24 stones (19, -10, D:1) a +0 club (28, -13, D:1) a +0 dagger (31, -20, D:1) a +0 club 3 stones (31, 12, D:1) a +0 club (34, -19, D:1) a stone (44, 16, D:1) 16 sling bullets (51, 5, D:1) 27 stones (55, -26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 43, D:2) a +0 spear (4, 44, D:2) a +0 spear (4, 45, D:2) a +0 spear (5, 2, D:2) a +2 helmet (9, 22, D:2) a +0 pair of gloves of dexterity (11, 22, D:2) a +0 club (14, 4, D:2) a +0 hunting sling (15, 6, D:2) a +0 short sword (16, 47, D:2) a +0 club (29, 5, D:2) a +0 dagger (37, 5, D:2) a +0 dagger (45, 39, D:2) a +0 club (46, 27, D:2) 4 large rocks (46, 39, D:2) a +0 club (51, 9, D:2) a +0 short sword (54, 6, D:2) 30 stones (62, 47, D:2) a +0 club (63, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, -19, D:3) a +0 pair of boots (3, -17, D:3) a +0 club (7, -1, D:3) a stone (7, 10, D:3) 15 stones (8, -1, D:3) a stone (9, -1, D:3) a stone (11, -1, D:3) 2 stones (13, -1, D:3) a stone (15, 0, D:3) a +0 club 22 stones (16, 5, D:3) 17 stones (17, -19, D:3) a +0 dagger a +0 club (21, -1, D:3) 22 stones (28, -2, D:3) a +0 rapier (31, -17, D:3) 17 stones (31, 8, D:3) a +0 falchion (32, -8, D:3) a +0 club (32, 8, D:3) a +0 short sword (33, 9, D:3) 20 bolts (34, -2, D:3) a stone (36, 4, D:3) a stone (38, 18, D:3) 16 stones (42, -18, D:3) a +0 dagger (42, -15, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (1, 11, D:4) 16 stones (5, 3, D:4) a +0 chain mail (9, 7, D:4) a +3 scale mail (9, 12, D:4) a +0 falchion (11, -6, D:4) a +0 leather armour (16, 1, D:4) 15 arrows (20, -3, D:4) a +0 giant spiked club (22, 19, D:4) a +0 shield (26, 3, D:4) a +0 leather armour (32, 4, D:4) a +0 whip (40, 15, D:4) a +0 giant club (40, 22, D:4) a +0 rapier Level 5 of the Dungeon (4, 0, D:5) a +0 falchion (5, -19, D:5) 19 stones (14, 9, D:5) the +6 leather armour of the Crushed Deaths {*Contam rPois Str+3} It affects your strength (+3). It protects you from poison. It causes magical contamination when unequipped. (18, -21, D:5) 14 stones (19, -17, D:5) a +0 robe (30, -8, D:5) a +0 robe (30, -5, D:5) a +0 hunting sling (35, -1, D:5) 22 stones (35, 2, D:5) a +0 dire flail a +0 robe (39, 14, D:5) a +0 shortbow 14 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour (1, 0, D:6) a +0 scimitar a +0 chain mail (1, 1, D:6) an uncursed amulet of rage (1, 19, D:6) a steel tomahawk (1, 26, D:6) a cursed +0 scale mail (2, 20, D:6) a steel tomahawk (3, 18, D:6) a steel tomahawk (9, 20, D:6) 22 sling bullets (9, 24, D:6) a +0 robe (10, 0, D:6) 20 arrows (12, 27, D:6) a +0 leather armour (14, 28, D:6) a +0 pair of gloves (18, 11, D:6) 23 bolts (42, -1, D:6) a +0 short sword (55, 17, D:6) a cursed -2 spear a throwing net (56, 17, D:6) a +0 spear (59, 15, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, -9, D:7) an uncursed ring of resist corrosion (6, -10, D:7) a +0 giant spiked club (unseen) (20, -15, D:7) a cursed -3 hand axe 3 steel tomahawks a +0 leather armour (21, -15, D:7) a +0 dagger a +0 leather armour (22, -15, D:7) a +0 dagger a +0 robe the Ecumenical Temple (5, 1, Temple) a +0 flail