galech Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 6, D:1) a +0 hunting sling (3, 10, D:1) a cursed -3 club (7, 10, D:1) a stone (17, -32, D:1) a +0 dagger (19, 22, D:1) a +0 club (21, -18, D:1) a +0 hunting sling (22, -31, D:1) a stone (23, -30, D:1) a stone (27, 30, D:1) a +0 scale mail (28, -23, D:1) a +0 scale mail (28, -11, D:1) 14 stones (28, -1, D:1) a +0 club (28, 15, D:1) 17 stones (37, -19, D:1) 16 arrows (37, -8, D:1) a +0 whip (41, -18, D:1) 11 stones (48, -7, D:1) 17 arrows (51, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (1, 13, D:2) a cursed -2 short sword (4, 19, D:2) a +0 dagger (14, 11, D:2) a +0 short sword (18, 32, D:2) 27 stones (19, 15, D:2) a +0 club (28, 45, D:2) 23 bolts (31, 2, D:2) a stone (31, 3, D:2) a stone (32, 3, D:2) a cursed -2 short sword 2 stones (32, 5, D:2) a +0 whip a +0 dagger a +0 hunting sling 16 stones (32, 10, D:2) a +0 club Level 3 of the Dungeon (5, -3, D:3) a +0 dagger (6, -45, D:3) a +0 chain mail (14, -50, D:3) a cursed +0 halberd (15, -51, D:3) a +0 whip (15, -50, D:3) a +0 club (30, -28, D:3) a +0 robe (32, -32, D:3) a +0 short sword (35, -34, D:3) a +0 ring mail a +0 mace (37, -50, D:3) a +0 club (54, -51, D:3) a +0 dagger (55, -39, D:3) a +0 short sword (55, -18, D:3) 17 sling bullets (62, -14, D:3) a +0 robe a +0 club (62, -2, D:3) a +0 whip (63, -57, D:3) 20 bolts Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of speed (14, -1, D:4) a cursed +0 flail (22, -7, D:4) a +0 falchion (27, -7, D:4) a +0 dagger (34, -14, D:4) a +0 falchion (35, 14, D:4) a +0 chain mail (37, 29, D:4) a +0 ring mail (41, 1, D:4) a +0 quarterstaff (43, -7, D:4) 20 arrows (43, 23, D:4) a +0 club a +0 leather armour a +0 short sword a +0 hand axe a +0 dagger a +0 robe (51, -4, D:4) 10 poisoned needles (52, -14, D:4) a +0 ring mail Level 5 of the Dungeon (21, -12, D:5) a +0 whip (29, -8, D:5) 14 poisoned needles (30, 21, D:5) a +1 flail of protection (37, 13, D:5) a +0 quarterstaff (42, 1, D:5) 22 stones (46, -16, D:5) a +0 scale mail (47, -16, D:5) a +0 trident a cursed +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 1, D:6) a +0 club a +0 halberd (2, 1, D:6) a cursed -2 halberd (7, -7, D:6) a +0 giant spiked club (11, -28, D:6) a +0 war axe (26, 8, D:6) a +0 pair of boots (28, -22, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (6, 2, D:7) a +0 trident (7, 2, D:7) a +0 dagger a +0 robe 23 sling bullets (8, 2, D:7) a +0 dagger a +0 robe a +0 dagger (8, 3, D:7) a +0 whip a +0 robe a +0 hand axe (9, 2, D:7) a cursed +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 ring mail (11, -5, D:7) 7 curare-tipped needles (17, 8, D:7) a +0 dagger (26, -13, D:7) 6 sling bullets (26, 1, D:7) a cursed -2 short sword a +0 dagger a +0 robe (26, 2, D:7) a +0 blowgun a +0 club 6 stones a +0 dagger a +2 hand axe of electrocution a +0 ring mail (26, 3, D:7) a +4 hand axe of freezing (27, 2, D:7) 2 poisoned needles 6 stones (28, 2, D:7) 2 poisoned needles (36, -30, D:7) a +0 leather armour (40, -18, D:7) a cursed +2 scimitar a +0 robe (40, -17, D:7) a +3 mace a +0 robe (40, -9, D:7) a +0 flail (41, -11, D:7) a cursed +0 long sword a +0 robe (41, -10, D:7) a throwing net (42, -7, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (3, -20, D:8) the +4 ring mail of the Lizard {rPois rC+ Str-4} It affects your strength (-4). It protects you from cold. It protects you from poison. (3, -5, D:8) a +0 hand axe a +0 leather armour (3, 0, D:8) a +0 giant club (7, 8, D:8) a +0 mace (8, -22, D:8) a +0 whip (11, -15, D:8) a cursed +0 leather armour (35, -10, D:8) a cursed +0 leather armour (37, -23, D:8) a +0 robe (43, -21, D:8) a +0 falchion (44, -21, D:8) a +0 shortbow 10 arrows a +0 whip a +0 ring mail (44, -20, D:8) an arrow (45, -20, D:8) a +0 long sword a +0 chain mail a +0 dagger a +0 robe a +0 mace (46, -19, D:8) an arrow Level 9 of the Dungeon (7, -44, D:9) a +0 cloak (15, -37, D:9) a +0 giant spiked club (16, 2, D:9) a +0 short sword (16, 3, D:9) a +2 morningstar of venom 29 stones a +0 leather armour (20, -2, D:9) a stone (20, 4, D:9) a +0 quarterstaff (27, -31, D:9) a cursed +1 halberd (unseen) (28, -45, D:9) a +0 short sword a +0 robe (28, -44, D:9) a +0 mace a +0 robe (28, -43, D:9) a +0 morningstar a +0 robe (28, -33, D:9) a cursed -3 halberd (unseen) (28, -31, D:9) a cursed +0 dire flail (unseen) (29, -36, D:9) 4 javelins (35, -44, D:9) a +0 ring mail (37, 5, D:9) a +0 giant club (39, 0, D:9) a +0 pair of gloves (51, -26, D:9) a scroll of blinking (53, -24, D:9) a +0 dagger (unseen) (54, -31, D:9) a stone (54, -29, D:9) a stone a +2 hand axe of flaming (60, -40, D:9) a cursed -1 war axe a +0 robe a cursed +0 spear a +0 robe (60, -39, D:9) a +0 great sword a +0 robe (61, -40, D:9) a +4 halberd of freezing a +0 robe (62, -40, D:9) a +0 great sword a +0 robe Level 10 of the Dungeon (0, 0, D:10) 15 stones (5, 8, D:10) 18 stones (5, 11, D:10) a cursed +0 short sword a +2 robe of resistance (5, 16, D:10) a +0 robe (6, 10, D:10) a +0 dagger a +0 robe (8, 14, D:10) 20 stones (11, -2, D:10) a +0 robe (16, -7, D:10) an uncursed ring of loudness Level 11 of the Dungeon the Ecumenical Temple a labyrinth (0, 0, Lab) a book of Maledictions (4, 15, Lab) the +2 whip of Famine {antimagic, rC+ Str+3 Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your intelligence (+3). It protects you from cold. (unseen) (6, -14, Lab) a book of Minor Magic