gagarinx Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (24, 10, D:1) 16 stones (30, 1, D:1) a cursed -2 short sword a stone (31, -5, D:1) a +0 short sword (33, -28, D:1) a +0 club (33, -27, D:1) a +0 dagger of draining (37, -28, D:1) 23 stones (39, -10, D:1) a +0 ring mail (45, -24, D:1) a +0 dagger of venom (53, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 15, D:2) 18 sling bullets (6, -3, D:2) a +0 ring mail (6, 3, D:2) a +0 dagger (13, 21, D:2) a +0 dagger (23, 16, D:2) a +0 dagger (27, -11, D:2) 17 arrows (28, 24, D:2) 21 bolts (33, 10, D:2) a cursed +0 robe (34, -13, D:2) a +0 dagger of venom (37, -11, D:2) a +0 whip (42, -17, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (12, -16, D:3) a +0 spear (13, -7, D:3) a +0 scale mail (25, -18, D:3) a +0 leather armour (25, -9, D:3) 15 stones (29, 1, D:3) 18 stones (32, -11, D:3) 24 arrows (32, -8, D:3) 14 stones (33, -12, D:3) a +0 short sword (41, -4, D:3) a +0 club (48, -19, D:3) a +0 club (48, -12, D:3) a +0 hunting sling (49, 0, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 trident (0, 1, D:4) a +0 mace (0, 2, D:4) a +0 club a +0 ring mail (4, 2, D:4) a +0 war axe a +0 leather armour (13, -23, D:4) a +0 dagger a +0 robe (24, -11, D:4) a book of Frost (24, -4, D:4) 22 stones (27, -10, D:4) 21 stones (28, 8, D:4) a cursed +0 falchion (30, 4, D:4) a +0 giant spiked club (35, 2, D:4) a +0 dagger a +0 robe (37, -1, D:4) a +0 club (53, -11, D:4) a +0 ring mail (53, -5, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a book of Geomancy (2, 8, D:5) a +0 robe (3, 16, D:5) a cursed -1 robe a +0 dagger (5, 22, D:5) 18 poisoned needles (5, 40, D:5) a +4 quarterstaff of chaos 2 potions of degeneration (6, 42, D:5) a +0 mace (8, 12, D:5) a +0 dagger (12, 3, D:5) 18 stones (21, 36, D:5) a +0 scale mail a +0 falchion (23, 21, D:5) 16 stones a cursed +0 ring mail a +0 rapier (24, 16, D:5) 26 arrows (24, 23, D:5) 2 stones (25, 7, D:5) 3 stones (25, 26, D:5) 15 stones (31, 2, D:5) 24 stones (44, 8, D:5) a wand of random effects (20/48) (44, 22, D:5) a +0 spear (44, 23, D:5) a +0 spear a +0 flail (45, 33, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +2 trident a +0 robe (1, -52, D:6) a +0 leather armour (1, 2, D:6) a +0 war axe a +0 robe (2, -16, D:6) a cursed +3 halberd of freezing a +0 robe (4, -16, D:6) a +2 halberd a +0 robe (16, -40, D:6) a +0 flail (16, -4, D:6) a +0 helmet (18, -3, D:6) a +0 pair of gloves (21, 4, D:6) the +5 great mace of Innocence {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (24, -12, D:6) 24 stones (26, -23, D:6) 23 arrows (28, -15, D:6) a potion of degeneration (30, -4, D:6) a +0 morningstar (32, -6, D:6) a +0 leather armour (33, -36, D:6) a potion of degeneration (36, -6, D:6) 2 tomahawks (38, -19, D:6) 24 arrows (38, -4, D:6) a cursed +0 dagger a +0 robe (38, 0, D:6) a +0 hunting sling (38, 2, D:6) a wand of random effects (22/48) (39, -4, D:6) a +0 trident a +0 ring mail (39, -2, D:6) a +0 chain mail (39, -1, D:6) 2 tomahawks (40, -2, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (13, -6, D:7) 14 arrows a +0 shortbow (13, -5, D:7) an arrow (13, -4, D:7) an arrow (15, -7, D:7) 17 arrows (15, -6, D:7) an arrow (15, -3, D:7) a +0 chain mail a +0 hand axe (17, -3, D:7) a +0 scale mail a +0 hand axe a +3 hand axe of chopping (17, -2, D:7) a +0 leather armour 4 exploding tomahawks a +0 club (18, -10, D:7) 4 large rocks (18, -6, D:7) an arrow (19, 1, D:7) a +0 ring mail (20, -10, D:7) a +0 leather armour (20, -2, D:7) 28 arrows (24, 15, D:7) 25 bolts (29, -24, D:7) a +0 long sword a +0 club a +0 flail a +0 ring mail (30, -25, D:7) 2 arrows (31, -24, D:7) an arrow (34, -21, D:7) a +0 shortbow 20 arrows a +0 robe (35, -8, D:7) 23 arrows (38, -17, D:7) a +0 leather armour a +0 dagger a +0 robe (38, -16, D:7) a +0 falchion a +0 hand axe (42, -24, D:7) a +0 robe (44, -1, D:7) a +0 leather armour (47, -7, D:7) a +0 arbalest (47, 14, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 18 stones (8, 9, D:8) a +0 giant club (11, 1, D:8) a +0 club (11, 3, D:8) a +0 dagger a +0 robe (12, -1, D:8) a +1 hand axe of freezing a +0 plate armour (13, 3, D:8) a +0 short sword a +0 leather armour (40, -36, D:8) 26 stones (42, -19, D:8) a +0 falchion (43, -19, D:8) a +0 dagger a +0 robe a +0 club a +0 hand axe (43, -12, D:8) a +0 giant spiked club (44, 9, D:8) a potion of degeneration (45, -29, D:8) a +1 shortbow of velocity (49, -27, D:8) 19 stones (50, 8, D:8) a scroll of random uselessness 2 scrolls of amnesia (51, -6, D:8) a +0 dagger a +0 mace a +0 leather armour (52, -6, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) 4 tomahawks (0, 1, D:9) a +0 leather armour (12, 0, D:9) a +1 animal skin a +0 vampiric spear (14, 19, D:9) a +0 dagger a +0 short sword a +0 whip a +0 short sword a +0 club 13 stones (15, 2, D:9) a +0 long sword (16, 19, D:9) a stone (19, 10, D:9) a +0 giant club a +0 dire flail (19, 19, D:9) a +0 leather armour (21, 20, D:9) 25 stones (24, 5, D:9) a +0 dagger (29, 6, D:9) a +0 mace a +0 flail (29, 18, D:9) 6 steel javelins (30, 5, D:9) a +0 leather armour (31, 2, D:9) a +0 club (31, 5, D:9) a +0 giant club (31, 9, D:9) a +0 dagger a +0 robe (31, 11, D:9) a +0 war axe a +0 club a +0 leather armour a +0 dagger (31, 12, D:9) a +0 halberd a +0 chain mail (32, 12, D:9) a +0 dagger a +0 robe (34, 5, D:9) a +0 demon trident (34, 6, D:9) 23 stones (36, 25, D:9) the +7 quarterstaff "Wos Toro" {freeze, rN+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It makes you more stealthy. (39, 23, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (3, -5, D:10) a +0 ring mail (4, 12, D:10) 24 stones a +0 trident a +0 plate armour (4, 13, D:10) a +0 robe a cursed +0 dagger (9, 19, D:10) a +0 robe a +0 dagger a +0 dagger a cursed +0 robe a +0 club a +0 leather armour (9, 22, D:10) a +0 dagger a +0 robe (10, 19, D:10) a +0 leather armour of cold resistance a +0 whip (11, 4, D:10) 18 arrows a +0 shortbow (11, 20, D:10) a +0 hand axe (11, 21, D:10) a +0 flail a +0 plate armour (12, 9, D:10) 16 poisoned needles (17, 15, D:10) 20 sling bullets (18, 20, D:10) a +0 hand axe a +0 leather armour (25, 12, D:10) 14 gold pieces (25, 13, D:10) 17 gold pieces (25, 14, D:10) a potion of flight (26, 12, D:10) a lightning rod (4/4) (26, 14, D:10) a scroll of enchant weapon (27, 12, D:10) a box of beasts (27, 13, D:10) 13 gold pieces (27, 14, D:10) the +13 plate armour of Syndicalism {Str+4 Stlth+} It affects your strength (+4). It makes you more stealthy. (28, 10, D:10) a +0 war axe of freezing (29, -2, D:10) a +0 leather armour (30, 0, D:10) a +0 scale mail (34, -4, D:10) a +0 plate armour a +0 flail (35, 20, D:10) an arrow (38, 23, D:10) a +0 shortbow of freezing 12 arrows (39, -1, D:10) 3 needles of frenzy Level 11 of the Dungeon (0, 0, D:11) a +4 quarterstaff of speed (0, 29, D:11) a royal jelly (3, 30, D:11) 13 arrows (9, 5, D:11) 13 stones (31, 33, D:11) 13 stones (39, 27, D:11) a cursed ring of teleportation (39, 50, D:11) a +0 falchion (40, 43, D:11) a book of Necromancy (41, 50, D:11) a +0 shortbow 20 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 2 large rocks (1, -2, Orc:1) a large rock (2, -5, Orc:1) a +0 dire flail 2 tomahawks of dispersal a +0 plate armour (2, -4, Orc:1) a cursed -1 dagger a +0 robe a +0 hand axe (3, -5, Orc:1) a large rock (3, -4, Orc:1) a +0 dagger (8, -39, Orc:1) a +0 trident a +1 leather armour of cold resistance (9, -39, Orc:1) a cursed +0 mace a +0 plate armour (9, -38, Orc:1) a +0 dagger a +0 robe (10, -40, Orc:1) a +0 leather armour (10, -39, Orc:1) 8 poisoned tomahawks (10, -38, Orc:1) a +0 long sword a +0 leather armour a +0 hand axe a +0 plate armour (11, -40, Orc:1) a tomahawk (11, -39, Orc:1) a +0 hand axe a +0 ring mail a +0 giant club a +0 hand axe a +0 troll leather armour (11, -38, Orc:1) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 club 4 tomahawks a +0 dagger a +0 robe (13, -38, Orc:1) a +0 mace a +0 leather armour (54, 16, Orc:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (62, 14, Orc:1) a +0 short sword of speed a +0 leather armour (62, 15, Orc:1) a +1 battleaxe of draining a +0 plate armour (63, 13, Orc:1) a +0 dagger a +0 robe (63, 15, Orc:1) a +0 ring mail (64, 13, Orc:1) a +0 club (65, 13, Orc:1) a large rock (66, 11, Orc:1) 4 large rocks (66, 14, Orc:1) a +0 mace Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant club (1, 1, Orc:2) 2 tomahawks (5, 1, Orc:2) a stone a +0 robe a +0 dagger (5, 5, Orc:2) a +0 giant club (6, 2, Orc:2) a stone (7, 2, Orc:2) a +0 robe a +0 dagger (7, 3, Orc:2) a +0 robe a +0 dagger a stone (7, 5, Orc:2) 3 stones (8, 2, Orc:2) 2 stones (8, 3, Orc:2) a stone (9, 4, Orc:2) 2 tomahawks 6 stones (9, 5, Orc:2) a tomahawk a +0 hunting sling 21 stones (9, 6, Orc:2) a +0 plate armour a +0 battleaxe (9, 7, Orc:2) a stone (9, 8, Orc:2) a +0 club (9, 9, Orc:2) a +0 ring mail 26 stones a +0 dagger (10, 4, Orc:2) a stone a +0 trident of venom (10, 5, Orc:2) a +0 plate armour a +0 mace (10, 6, Orc:2) a stone 2 tomahawks a +0 dagger a cursed +0 robe (10, 7, Orc:2) a +0 short sword (10, 8, Orc:2) a +0 plate armour 2 tomahawks a +0 hand axe (11, 5, Orc:2) 80 stones a +0 hunting sling (11, 6, Orc:2) a +0 ring mail 2 tomahawks a +0 morningstar (13, 9, Orc:2) a large rock (13, 12, Orc:2) a large rock (13, 13, Orc:2) 24 stones (14, 11, Orc:2) a large rock (14, 12, Orc:2) a large rock (14, 13, Orc:2) a large rock (15, 8, Orc:2) a stone (15, 11, Orc:2) a large rock (18, 17, Orc:2) a +0 long sword a +0 chain mail a +2 hand axe of electrocution (19, 17, Orc:2) a +0 club a +0 chain mail (20, 17, Orc:2) a +0 club a +0 dagger a +1 robe of magic resistance (21, 16, Orc:2) 2 tomahawks (25, 9, Orc:2) a cursed -2 hand axe a +0 flail a +0 plate armour a cursed +0 scale mail a +0 giant club (25, 17, Orc:2) a cursed -3 dagger a +0 robe a tomahawk (25, 19, Orc:2) a +0 dagger a +0 robe (26, 17, Orc:2) a +0 dagger of venom (26, 18, Orc:2) a +0 flail (26, 19, Orc:2) a +0 trident a +0 chain mail (26, 20, Orc:2) a +0 war axe (26, 22, Orc:2) a +0 mace a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Minor Magic (3, 14, Lair:1) 12 stones (6, 16, Lair:1) an uncursed ring of ice a +3 amulet of reflection (12, 3, Lair:1) a +0 scale mail (16, 4, Lair:1) a cursed +0 ring mail (18, 39, Lair:1) 21 stones (22, 1, Lair:1) 3 tomahawks (23, 34, Lair:1) a +0 long sword (24, 38, Lair:1) a scroll of random uselessness (25, 18, Lair:1) a +0 ring mail (29, 28, Lair:1) the +8 flail of the Twenty Planets {speed, rElec MR++ Str-5 Dex+3} Attacks with this weapon are significantly faster. It affects your strength (-5). It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (48, 41, Lair:1) 14 sling bullets (49, 42, Lair:1) a +0 robe (50, 40, Lair:1) a +3 flail of holy wrath a +0 falchion of holy wrath (53, 6, Lair:1) 30 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a spiny frog corpse (skeletalised by now) (12, 1, Lair:2) a +0 spear (13, -12, Lair:2) a scroll of amnesia (13, 3, Lair:2) a +0 long sword (16, 16, Lair:2) a -3 ring of dexterity (38, -5, Lair:2) 16 sling bullets (42, 8, Lair:2) 25 stones (44, -18, Lair:2) 16 bolts (45, -15, Lair:2) 13 stones Level 1 of the Abyss (0, 0, Abyss:1) a wand of random effects (26/48) (2, 5, Abyss:1) a +0 battleaxe of electrocution (5, 11, Abyss:1) a +0 ring mail