Dungeon Crawl Stone Soup version 0.34-a0-2060-g745d988918 (webtiles) character file. Game seed: 12754913323986936430 99 gadagroo the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Jan 21, 2026. Mangled by an orc priest ... wielding a +0 flail (10 damage) ... on level 4 of the Dungeon. The game lasted 00:02:48 (1646 turns). gadagroo the Conjurer (Deep Elf Conjurer) Turns: 1646, Time: 00:02:48 Health: -6/24 AC: 2 Str: 4 XL: 4 Next: 45% Magic: 0/12 EV: 11 Int: 25 God: Gold: 134 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) b - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) c - +0 robe {Will+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe c - a +0 robe of willpower (worn) Jewellery d - a ring of protection from cold (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of identify {unknown} h - a scroll of acquirement {unknown} j - a scroll of summoning {unknown} k - a scroll of fear {unknown} l - a scroll of vulnerability {unknown} m - a scroll of fog {unknown} n - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - 2 potions of heal wounds {unknown} o - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 4.8 Spellcasting + Level 5.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 24% 1d4 9% 1 Ozocubu's Armour Ice 6% N/A 26% 3 Passwall Erth 6% N/A 26% 3 Tukima's Dance Hex 6% N/A 26% 3 Vampiric Draining Necr 6% 2d6 26% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Summon Forest Summ/Tloc 3% N/A 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest looks braver for a moment. You hit the orc priest but do no damage. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest is heavily wounded. The orc priest completely misses you. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 83% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest hits you with a +0 flail! You die... #### ####..###### ####### #..........########....... ....#.....>.)..o@....# ..##..o.......######## ..##....)...### ..#.........# ..#.........# .........#..# ........##..# ........#...# †...........# You could see an orc priest. Vanquished Creatures 3 orc wizards (D:4) 2 dart slugs A ribbon worm (D:2) An orc (D:4) 3 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats A frilled lizard (D:2) 3 goblins (D:1) 2 kobolds A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gadagroo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 565 | D:1 | Reached XP level 2. HP: 11/15 MP: 2/8 610 | D:1 | Learned a level 2 spell: Searing Ray 1525 | D:2 | You fall into a shaft and drop 2 floors! 1547 | D:4 | Reached skill level 5 in Conjurations 1547 | D:4 | Reached XP level 3. HP: 10/19 MP: 1/10 1619 | D:4 | Reached XP level 4. HP: 24/24 MP: 6/12 1646 | D:4 | Mangled by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_loops_cross, angelslayer_ecumenical_altar_broken_walls_simple, serial_shops, nicolae_shop_drivethru, uniq_terence D:4: layout_cave_pods, nicolae_kikubaaqudgha_miasma_corner, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_lined_3, infiniplex_forest_lined_1, infiniplex_forest_clump_long Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.5 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 8 || 8 Melee: Dagger | | 8 || 8 Cast: Magic Dart | 54 | 3 || 57 Searing Ray | 8 | 3 || 11 Armour: Robe | 5 | 5 || 10 Dodge: Dodged | 1 | 5 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1645 | 1498 | 147 | 10 | 1309 | 3 | 548.3 | Dungeon | 1645 | 1498 | 147 | 10 | 1309 | 3 | 548.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1296 daAuts D:2: 227 daAuts D:4: 121 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+