Dungeon Crawl Stone Soup version 0.34-a0-1989-gd38d1f0726 (webtiles) character file. Game seed: 6606683474655096488 1138 gadagroo the Magician (level 8, -4/41 HPs) Began as a Deep Elf Conjurer on Jan 10, 2026. Slain by a two-headed ogre ... wielding a +1 dire flail of protection (13 damage) ... on level 6 of the Dungeon on Jan 11, 2026. The game lasted 00:07:52 (4354 turns). gadagroo the Magician (Deep Elf Conjurer) Turns: 4354, Time: 00:07:53 Health: -4/41 AC: 4 Str: 4 XL: 8 Next: 14% Magic: 4/21 EV: 11 Int: 26 God: Gold: 222 SH: 0 Dex: 13 Spells: 11/22 levels left rFire . . . (100%) c - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . b - +0 pair of boots Will +.... e - amulet of regeneration Stlth ++++ g - ring of willpower HPRegen 1.06/turn f - ring of resist corrosion MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 222 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) d - a +0 helmet (worn) Jewellery e - an amulet of regeneration (worn) f - a ring of resist corrosion (worn) g - a ring of willpower (worn) h - an amulet of dissipation Wands a - a wand of flame (8) Scrolls r - a scroll of revelation b - a scroll of blinking g - a scroll of fog p - 2 scrolls of poison V - a scroll of vulnerability x - a scroll of amnesia W - a scroll of brand weapon n - a scroll of teleportation {unknown} q - a scroll of acquirement {unknown} u - a scroll of noise {unknown} v - a scroll of enchant weapon {unknown} y - a scroll of fear {unknown} s - a scroll of summoning Potions g - 2 potions of magic f - a potion of haste {unknown} l - a potion of heal wounds {unknown} o - 2 potions of mutation {unknown} p - a potion of brilliance {unknown} c - 3 potions of curing j - 2 potions of enlightenment {unknown} s - a potion of ambrosia {unknown} t - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging + Level 7.7 Stealth + Level 7.8 Spellcasting + Level 7.5 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 58% 3d9 1% 2 Apportation Tloc 20% N/A 6% 1 Poisonous Vapours Alch/Air 40% 1d2 6% 1 Slow Hex 40% N/A 6% 1 Mephitic Cloud Conj/Alch/Air 23% N/A 6% 3 Vampiric Draining Necr 10% 2d6 17% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 17% 3 Cause Fear Hex 5% N/A 50% 4 Cigotuvi's Putrefaction Necr/Air 10% N/A 50% 4 Eringya's Surprising Cr Summ 10% N/A 50% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Shops: D:4 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. You finish channelling your searing ray. The two-headed ogre barely misses you. The two-headed ogre misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +1 dire flail of protection and a +0 giant club (heavily wounded, 92% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre but does no damage. The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre but does no damage. The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +1 dire flail of protection! The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre but does no damage. The two-headed ogre is severely wounded. You hear a shout! The two-headed ogre hits you with a +1 dire flail of protection! You die... ##........##.#.. . #.........##.#.# # #.#####...##.#.# # #...#.#......#.# # # #...#.......)..### +.# #...#.#######..... .. #...#.#.....#)#### .####.#.....##.##....... .?....O@.........>#.#... .........###........#... #######..# #........#... #.# #..###........#... #.# ##...#........#... +#.# #.#.#........#... ..K# #.#..........#... ...# #.###........#### K..# . ..# #............ You could see a two-headed ogre. Vanquished Creatures Sigmund (D:3) A water moccasin (D:5) A black bear (D:5) 2 centaurs A phantom (D:4) 2 scorpions (D:5) A howler monkey (D:5) A hound (D:4) A jelly (D:5) An orc priest (D:3) 2 iguanas (D:5) An orc wizard (D:3) 16 adders 8 dart slugs 2 ribbon worms 9 endoplasms 8 hobgoblins 8 jackals 3 orcs 4 quokkas 5 ball pythons 4 bats 3 frilled lizards 9 goblins 9 kobolds 6 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gadagroo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Upgraded the game from 0.34-a0-1987-g9cbdf468a0 to | 0.34-a0-1989-gd38d1f0726 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 433 | D:1 | Learned a level 2 spell: Searing Ray 560 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 756 | D:2 | Reached skill level 5 in Conjurations 913 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 939 | D:2 | Learned a level 4 spell: Fulminant Prism 945 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1650 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 1952 | D:3 | Encountered Sigmund 1960 | D:3 | Killed Sigmund 1961 | D:3 | Reached skill level 5 in Stealth 1961 | D:3 | Reached skill level 5 in Spellcasting 1961 | D:3 | Reached XP level 6. HP: 24/32 MP: 7/16 2130 | D:3 | Identified the +2 spear "Kiwuodghi" {entangle, rF+} 2352 | D:4 | Found The Oracle's Delphic Readings. 2517 | D:4 | You fall into a shaft and drop 3 floors! 2558 | D:5 | Entered Level 5 of the Dungeon 2576 | D:5 | Encountered a water moccasin 2582 | D:5 | Killed a water moccasin 2583 | D:5 | Reached XP level 7. HP: 36/36 MP: 7/18 4021 | D:5 | Reached XP level 8. HP: 15/41 MP: 3/21 4341 | D:6 | Encountered a two-headed ogre 4354 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms, kennysheep_flooded_box D:2: layout_rooms, hangedman_abyss_or_decor_lesser_grid, minmay_crystal_room D:3: layout_loops_ring, uniq_sigmund D:4: layout_gridville, chequers_garden, kennysheep_generic_room_8, nicolae_nh_oracle_at_delphi D:5: minmay_evil_eye, layout_loops_ring D:6: minmay_chambers_of_sixes, layout_basic, grunt_temple_overflow_opulence, enter_ossuary_1, kennysheep_generic_room_12 D:7: layout_loops_cross, minmay_temple_entry_arrows, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 6 7 | 7.7 Spellcasting | 4 5 6 7 | 7.8 Conjurations | 5 6 7 | 7.5 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 64 | 62 | 38 || 164 Searing Ray | 7 | 22 | 22 || 51 Iskenderun's Myst | | 1 | 3 || 4 Fulminant Prism | | | 2 || 2 Drink: Curing | | | 1 || 1 Read: Identify | | 4 | 2 || 6 Brand weapon | | | 1 || 1 Amnesia | | | 1 || 1 Armour: Robe | 3 | 4 | 27 || 34 Dodge: Dodged | 8 | 2 | 17 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4357 | 4256 | 101 | 84 | 3551 | 7 | 622.4 | Dungeon | 4357 | 4256 | 101 | 84 | 3551 | 7 | 622.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 941 daAuts D:4: 918 daAuts D:5: 903 daAuts D:2: 762 daAuts D:1: 590 daAuts D:6: 210 daAuts D:7: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+