Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 3677506944754366988 1592 gadagroo the Thaumaturge (level 8, -11/41 HPs) Began as a Deep Elf Conjurer on July 31, 2025. Mangled by an ogre ... wielding a +0 giant club (14 damage) ... on level 6 of the Dungeon. The game lasted 00:08:05 (4837 turns). gadagroo the Thaumaturge (Deep Elf Conjurer) Turns: 4837, Time: 00:08:05 Health: -11/41 AC: 5 Str: 4 XL: 8 Next: 61% Magic: 12/24 EV: 12 Int: 26 God: Gold: 206 SH: 0 Dex: 19 Spells: 16/27 levels left rFire . . . (100%) f - +8 trident of the Octopus King {venom, rElec rPois} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) d - +0 cloak rCorr . (100%) (no gloves) SInv . g - +1 pair of boots Will ..... (no amulet) Stlth +++ c - ring of flight HPRegen 0.26/turn i - +6 ring of dexterity MPRegen 0.38/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 206 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom f - the +8 trident of the Octopus King (weapon) {venom, rElec rPois} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Missiles e - a throwing net Armour a - a +0 robe (worn) d - a +0 cloak (worn) g - a +1 pair of boots (worn) h - a +0 troll leather armour {Pargi} Jewellery c - a ring of flight (worn) i - a +6 ring of dexterity (worn) Wands c - a wand of roots (5) Scrolls i - 2 scrolls of identify t - 2 scrolls of teleportation s - a scroll of summoning Potions g - a potion of magic b - 2 potions of brilliance f - 2 potions of lignification {unknown} j - a potion of might {unknown} k - 4 potions of heal wounds {unknown} d - a potion of curing {unknown} l - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 10.4 Spellcasting + Level 9.5 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 6% 4 d - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 26% N/A 4% 1 Soul Splinter Necr 52% N/A 4% 1 Blink Tloc 26% N/A 7% 2 Call Canine Familiar Summ 13% N/A 13% 3 Fugue of the Fallen Necr 13% N/A 13% 3 Dispel Undead Necr 13% 3d9 41% 4 Eringya's Surprising Cr Summ 13% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Sewer (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Yredelemnul Zin The Shining One Shops: D:2 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (85% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is moderately wounded. (Press . to maintain the ray.) The searing ray hits the iguana. The iguana is moderately wounded. The iguana bites you but does no damage. The searing ray hits the iguana! The iguana is almost dead. The iguana bites you but does no damage. The searing ray hits the iguana. You kill the iguana! You finish channelling your searing ray. You start resting. An ogre is nearby! An ogre is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 92% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. The ogre shouts! (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is lightly wounded. The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant club! You die... #......#.....#..#...... #+###...†..#..####.##...... .....l....###..####.######## ..........#..........# # ..........#..........# # ..........).........######+# ..........#.........##.....# ########'##O...##...##...... ........##@...##...##.....# .........#.........'......# ##########.......<.##.....# #.........##.....# #.........+......# #.........#......+ ################## You could see an ogre. Vanquished Creatures Pargi (Sewer) 3 ogres 2 centaurs A kobold brigand (Sewer) 2 scorpions (D:5) A marrowcuda (D:5) A howler monkey (D:5) 4 bombardier beetles (D:5) 2 jellies 2 hounds (D:4) An orc priest (D:3) Crazy Yiuf (D:2) 2 gnoll boudas (D:6) A sleepcap (D:6) Jessica (D:2) 4 iguanas 2 orc wizards 10 gnolls 2 adders 2 river rats (D:5) A shadow imp (D:5) 2 ufetubi (D:6) A dart slug (D:5) 6 endoplasms 7 giant cockroaches 7 hobgoblins 6 jackals 9 orcs 2 quokkas 5 ball pythons A frilled lizard (D:1) 6 goblins 9 kobolds 8 rats 115 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:5) 1 creature vanquished. Grand Total: 116 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gadagroo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 511 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 514 | D:1 | Learned a level 2 spell: Searing Ray 556 | D:1 | Found a faded altar of an unknown god. 802 | D:2 | Noticed Jessica 805 | D:2 | Killed Jessica 806 | D:2 | Reached skill level 4 in Spellcasting 806 | D:2 | Reached skill level 5 in Conjurations 806 | D:2 | Reached XP level 3. HP: 12/19 MP: 5/10 913 | D:2 | Found Gybiy's Distillery. 1192 | D:2 | Noticed Crazy Yiuf 1198 | D:2 | Killed Crazy Yiuf 1199 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1430 | D:3 | Reached skill level 5 in Spellcasting 1439 | D:3 | HP: 1/24 [jackal (1)] 1490 | D:3 | Reached XP level 5. HP: 15/28 MP: 7/14 2294 | D:4 | Noticed an ogre 2298 | D:4 | Killed an ogre 2299 | D:4 | Reached skill level 6 in Spellcasting 2299 | D:4 | Reached XP level 6. HP: 16/32 MP: 12/17 2416 | D:4 | Found a statue of an orb of entropy. 2416 | D:4 | Found a staircase to the Ecumenical Temple. 2417 | D:4 | Found a statue of an orb of entropy. 2425 | Temple | Entered the Ecumenical Temple 2684 | D:4 | Learned a level 4 spell: Fulminant Prism 2689 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2820 | D:4 | Reached skill level 7 in Spellcasting 2858 | D:4 | Found the +8 trident of the Octopus King {venom, rElec | rPois} 2869 | D:4 | Got the +8 trident of the Octopus King {venom, rElec rPois} 3092 | D:5 | Entered Level 5 of the Dungeon 3097 | D:5 | Reached XP level 7. HP: 14/36 MP: 15/20 3302 | D:5 | Reached skill level 8 in Spellcasting 3323 | D:5 | Found a glowing drain. 3330 | Sewer | Entered a sewer 3367 | Sewer | Noticed Pargi 3373 | Sewer | Killed Pargi 3737 | D:5 | Reached skill level 9 in Spellcasting 3737 | D:5 | Reached XP level 8. HP: 41/41 MP: 20/23 4445 | D:6 | HP: 2/41 [ogre/+0 giant club (24)] 4632 | D:6 | Reached skill level 10 in Spellcasting 4836 | D:6 | HP: 2/41 [ogre/+0 giant club (28)] 4837 | D:6 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, serial_curves, eino_curves_04, eino_curves_04, ebering_ecumenical_altar_petrified D:2: layout_rooms, serial_shops, shop, st_stairs_9, uniq_jessica, uniq_crazy_yiuf_cottage D:3: layout_basic D:4: layout_loops_ring, minmay_temple_entry_stoned_glass D:5: layout_basic, lightli_sewer_entry_pipes D:6: layout_gridville, serial_shops, nicolae_shop_drivethru Temple: dpeg_three_leaves_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 6 7 9 10 | 10.4 Conjurations | 5 6 7 8 9 | 9.5 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 5 | || 5 Trident | | 4 | 1 || 5 Cast: Magic Dart | 38 | 60 | 39 || 137 Searing Ray | 4 | 14 | 34 || 52 Fulminant Prism | | | 6 || 6 Use: Scroll | | 4 | 5 || 9 Stab: Sleeping | | 2 | || 2 Armour: Robe | | 8 | 19 || 27 Dodge: Dodged | 1 | 8 | 10 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4835 | 4623 | 212 | 619 | 3340 | 8 | 604.4 | Dungeon | 4640 | 4428 | 212 | 554 | 3259 | 6 | 773.3 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Sewer | 192 | 192 | 0 | 65 | 81 | 1 | 192.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1235 daAuts D:4: 935 daAuts D:3: 880 daAuts D:1: 700 daAuts D:2: 654 daAuts D:6: 233 daAuts Sewer: 192 daAuts Temple: 1 daAuts