Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 3407531075401815914 1476 furman the Magician (level 9, -9/62 HPs) Began as a Djinni Ice Elementalist on July 16, 2022. Mangled by a two-headed ogre ... wielding a +0 giant club (26 damage) ... on level 6 of the Dungeon. The game lasted 00:12:10 (5163 turns). furman the Magician (Djinni Ice Elementalist) Turns: 5163, Time: 00:12:10 Health: -9/62 AC: 5 Str: 7 XL: 9 Next: 6% Gold: 250 EV: 18 Int: 21 God: SH: 0 Dex: 14 rFire + + . SeeInvis . j - +3 falchion (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . h - +1 helmet rElec . Harm . m - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.20/turn e - +4 ring of evasion MPRegen 0.00/turn (no ring) @: freezing walls, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 250 gold pieces. Inventory: Hand Weapons b - a +0 vorpal hunting sling i - a +4 hand axe of flaming j - a +3 falchion of electrocution (weapon) u - the +8 spear of the Land of Plenty {protect, *Rage rC+ Will+ Str+2 Stlth-} (You found it on level 5 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+2). rC: It protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It increases your willpower. Stlth: It makes you less stealthy. Missiles d - 72 stones (quivered) g - 43 sling bullets Armour a - a +0 robe (worn) h - a +1 helmet (worn) l - the +0 helmet "Sodaso" {rElec rPois Str-5 Stlth+} (You took it off Robin on level 3 of the Dungeon) Str: It affects your strength (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. m - a +0 cloak (worn) Jewellery e - a +4 ring of evasion (left hand) Wands t - a wand of iceblast (4) Scrolls p - a scroll of fear r - a scroll of fog s - 3 scrolls of identify Potions c - a potion of curing {unknown} f - a potion of might {unknown} k - 2 potions of heal wounds {unknown} n - 2 potions of mutation o - a potion of haste {unknown} q - a potion of degeneration {unknown} v - a potion of flight {unknown} Skills: * Level 3.8 Fighting - Level 0.1 Slings * Level 5.8 Dodging - Level 1.5 Stealth * Level 7.2 Spellcasting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 76% 1d9 1% 3 c - Ozocubu's Armour Ice 38% N/A 1% 3 d - Hailstorm Conj/Ice 38% 3d9 4% 4 e - Slow Hex 100% N/A 1% 1 f - Call Imp Summ 38% N/A 1% 2 g - Conjure Flame Conj/Fire 38% 6-21 1% 3 h - Confusing Touch Hex 38% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Kikubaaqudgha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the phantom but do no damage. The phantom is lightly damaged. The phantom hits you. The phantom blinks! You blink. You miss the phantom. The phantom is lightly damaged. The phantom hits you. The phantom blinks! You blink. A two-headed ogre comes into view. It is wielding two +0 giant clubs. The two-headed ogre shouts in stereo! Something shouts, "Flee, thou infectious weevil-witted varlet!" The phantom barely misses you. A shadow imp comes into view. The shadow imp shouts, "Give up, thou impertinent knotty-pated blabberskite!" A phantom comes into view. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. A bullfrog comes into view. The phantom resists. The wall freezes the phantom. The phantom barely misses you. The shadow imp completely resists. The wall freezes the shadow imp but does no damage. The wall freezes the two-headed ogre. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the shadow imp! The shadow imp partially resists. The shadow imp is almost dead. The bullfrog croaks. The phantom resists. The wall freezes the phantom. The phantom misses you. The shadow imp completely resists. The wall freezes the shadow imp but does no damage. The shadow imp gestures at you. Pain shoots through your body! The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... ..........##.##.##..#.####. ..#..^.....##.##)#.....g.... ........###.##)#.......... #####.....###.##)<.$..g...g. #..........##.###....g...... #.##.......##.###........... #........#........(...... ##.........#.##.......... ##...#...@.5.WF..#...... ###...#OW##..........Z. .........##...#...####. ..##..............# #.............# ..............# ..##..........# . ............. .....#..###.## You could see a two-headed ogre, 2 phantoms, a bullfrog and a shadow imp. Vanquished Creatures A hornet (D:5) A wyvern (D:5) 2 water moccasins 2 black bears A necrophage (D:6) A gnoll sergeant (D:5) 3 scorpions (D:5) A water moccasin zombie (D:5) A hound (D:5) A jelly (D:6) An orc wizard (D:4) Robin (D:3) 12 gnolls 5 adders 2 ufetubi (D:5) An adder skeleton (D:4) 4 orcs 5 bats 7 endoplasms 2 giant cockroaches (D:2) 16 goblins 6 hobgoblins 4 jackals (D:3) 5 kobolds 6 quokkas 3 ball pythons 5 frilled lizards 3 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | furman the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 498 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 737 | D:1 | Found an opulent altar of Gozag. 854 | D:2 | Found a faded altar of an unknown god. 964 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 964 | D:2 | Learned a level 1 spell: Slow 1491 | D:2 | Reached skill level 4 in Spellcasting 1550 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1852 | D:3 | Reached skill level 1 in Fighting 1952 | D:3 | Identified the +0 helmet "Sodaso" {rElec rPois Str-5 | Stlth+} 1952 | D:3 | Noticed Robin 1956 | D:3 | Killed Robin 2225 | D:3 | Reached XP level 5. HP: 33/37 MP: 0/0 2225 | D:3 | Learned a level 2 spell: Call Imp 2821 | D:4 | Reached XP level 6. HP: 34/43 MP: 0/0 3166 | D:4 | Noticed a black bear 3173 | D:4 | Killed a black bear 3174 | D:4 | Reached skill level 5 in Spellcasting 3542 | D:5 | Entered Level 5 of the Dungeon 3572 | D:5 | Noticed a hornet 3579 | D:5 | Killed a hornet 3580 | D:5 | Reached XP level 7. HP: 38/49 MP: 0/0 3580 | D:5 | Learned a level 3 spell: Conjure Flame 3880 | D:5 | Identified the +8 spear of the Land of Plenty {protect, | *Rage rC+ Will+ Str+2 Stlth-} 4023 | D:5 | Reached skill level 6 in Spellcasting 4023 | D:5 | Reached XP level 8. HP: 6/56 MP: 0/0 4337 | D:5 | Noticed a wyvern 4348 | D:5 | Killed a wyvern 4476 | D:5 | Reached skill level 5 in Dodging 5057 | D:6 | Reached skill level 7 in Spellcasting 5103 | D:6 | Reached XP level 9. HP: 49/62 MP: 0/0 5103 | D:6 | Learned a level 3 spell: Confusing Touch 5158 | D:6 | Noticed a two-headed ogre 5163 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms, kennysheep_flooded_box, minmay_cupped D:2: kennysheep_big_flooded_room, layout_loops_ring, shapermc_ecumenical_altar_ellora, kennysheep_generic_room_13 D:3: layout_rooms, minmay_quadrilaterals, uniq_robin D:4: layout_basic, nicolae_overflow_hidden_temple D:5: layout_cave_pools D:6: layout_rooms, minmay_temple_entry_poolview, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.2 Fighting | 1 2 3 | 3.8 Dodging | 3 4 5 | 5.8 Slings | | 0.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Falchion | 10 | 73 | 51 || 134 Hand axe | 5 | | || 5 Punch | | | 1 || 1 Fire: Hunting sling | 27 | | || 27 Throw: Stone | | 2 | 6 || 8 Cast: Freeze | 21 | 15 | 10 || 46 Frozen Ramparts | | 8 | 13 || 21 Hailstorm | | | 4 || 4 Conjure Flame | | | 2 || 2 Evoke: Wand | | | 1 || 1 Use: Scroll | 3 | 6 | || 9 Stab: Sleeping | 3 | 3 | || 6 Armor: Robe | 3 | 16 | 6 || 25 Dodge: Dodged | 23 | 87 | 58 || 168