Dungeon Sprint DCSS version 0.27-a0-77-gd04b7445b5 (webtiles) character file. Game seed: 3847912354475299901 949 furman the Protected (level 7, -7/42 (74) HPs) Began as a Deep Dwarf Fighter on Jan 13, 2021. Was a Believer of Makhleb. Mangled by a +1 dire flail of draining (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:25 (151 turns). furman the Protected (Deep Dwarf Fighter) Turns: 151, Time: 00:03:27 HP: -7/42 (74) AC: 29 Str: 34 XL: 7 Next: 90% MP: 7/7 EV: 11 Int: 8 God: Makhleb [**....] Gold: 0 SH: 0 Dex: 12 Spells: 6/6 levels left rFire . . . SeeInvis . a - +5 executioner's axe (venom) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . H - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.00/turn B - +6 ring of strength MPRegen 0.10/turn C - +6 ring of strength @: lethally poisoned (-7 -> -7), berserk cooldown, non-regenerating, slowed, very heavily drained, very slow A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Renounce Religion, Minor Destruction You were in the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +5 executioner's axe of venom (weapon) b - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. F - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. J - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. Missiles E - 996 bolts Armour c - a +0 kite shield G - a +0 scale mail H - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. I - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. Jewellery w - an uncursed ring of flight x - a +6 ring of dexterity y - a +6 ring of dexterity z - a +6 ring of intelligence A - a +6 ring of intelligence B - a +6 ring of strength (left hand) C - a +6 ring of strength (right hand) Wands n - a wand of disintegration (7) u - a wand of iceblast (7) v - a wand of acid (7) Scrolls j - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 5 scrolls of remove curse t - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing f - 8 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 2 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance Miscellaneous K - a lightning rod (4/4) L - a box of beasts Skills: * Level 8.0 Fighting * Level 7.6 Axes + Level 2.9 Crossbows * Level 9.6 Armour * Level 6.5 Dodging * Level 8.8 Shields * Level 6.5 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The +2 scimitar of draining hits you but does no damage. You feel drained. The +1 dire flail of draining hits you but does no damage. You feel drained. The +2 scimitar of draining hits you! * * * LOW HITPOINT WARNING * * * You feel drained. You miss the +2 scimitar of draining. The +2 scimitar of draining is moderately damaged. You closely miss the +1 dire flail of draining. The +1 dire flail of draining hits you but does no damage. You feel drained. The +2 scimitar of draining hits you but does no damage. You feel drained. You slash the +2 scimitar of draining! The +2 scimitar of draining is almost destroyed. You barely miss the +1 dire flail of draining. You are no longer berserk. You are exhausted. You feel yourself slow down. The +1 dire flail of draining hits you! You die... * ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ , ▓.8©8.▓.8©8.▓.8©8.▓ , ,*▓.=):.▓.:=..▓.....▓ , , ▓..}..▓.....▓.|.).▓ , ▓.....▓.....▓.....▓ ▓..(..▓.....▓.)...▓ ,, ▓.)((.▓.....▓..©..▓ ▓.)@..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ * , , ,* 8 8, * * , , ,, , ,,, * , , , * , * * , ,, , , , , , , , , , You could see 2 dancing weapons. Vanquished Creatures 2 deep elf magi (D) A naga (D) An adder (D) A bat zombie (D) A ball python skeleton (D) A leopard gecko zombie (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | furman the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 2 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 3 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 3 | D | Found the +10 dark maul {vorpal} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 3 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {*Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 3 | D | Found the +5 sword of Power {vorpal} 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {vorpal, sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a shimmering blue altar of Sif Muna. 5 | D | Found a sacrificial altar of Ru. 5 | D | Found a bloodstained altar of Trog. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found an iron altar of Okawaru. 5 | D | Found a sparkling altar of Nemelex Xobeh. 7 | D | Found a transporter. 7 | D | Found an ancient bone altar of Kikubaaqudgha. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a hazy altar of Hepliaklqana. 7 | D | Found a burning altar of Makhleb. 7 | D | Found an opulent altar of Gozag. 9 | D | Reached skill level 4 in Armour 9 | D | Reached XP level 2. HP: 30/30 MP: 2/2 81 | D | Became a worshipper of Makhleb the Destroyer 98 | D | Entered arena 2. 98 | D | Noticed a naga 98 | D | Found a transporter. 100 | D | Killed a naga 101 | D | Reached skill level 5 in Fighting 101 | D | Reached skill level 6 in Armour 101 | D | Reached XP level 3. HP: 39/39 MP: 3/3 101 | D | Reached XP level 4. HP: 46/46 MP: 4/4 115 | D | Entered arena 3. 115 | D | Found a transporter. 116 | D | Reached * piety under Makhleb 132 | D | Entered arena 4. 132 | D | Noticed a +2 scimitar of draining 132 | D | Noticed a deep elf mage 132 | D | Noticed a deep elf mage 132 | D | Noticed a +1 dire flail of draining 132 | D | Found a transporter. 133 | D | Identified the +7 short sword "Peerij" {venom, +Inv rElec | Will+ Int-5} 136 | D | Noticed a soul eater 141 | D | Noticed a redback 141 | D | Killed a deep elf mage 141 | D | Reached ** piety under Makhleb 142 | D | Reached skill level 8 in Armour 142 | D | Reached skill level 5 in Dodging 142 | D | Reached skill level 5 in Evocations 142 | D | Reached XP level 5. HP: 36/57 MP: 5/5 142 | D | Reached XP level 6. HP: 42/66 MP: 6/6 142 | D | Reached XP level 7. HP: 46/72 MP: 7/7 142 | D | Killed a deep elf mage 143 | D | Reached skill level 9 in Armour 149 | D | HP: 3/69 [+2 scimitar of draining (7)] 151 | D | Mangled by a +1 dire flail of draining Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 4 5 7 8 | 8.0 Axes | 4 6 7 | 7.6 Armour | 4 6 8 9 | 9.6 Dodging | 3 4 5 6 | 6.5 Shields | 4 6 8 | 8.8 Evocations | 2 5 6 | 6.5 Crossbows | 2 | 2.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Executioner's axe | | 3 | 10 || 13 Fire: Heavy crossbow | 2 | 6 | || 8 Use: Potion | 1 | 3 | || 4 Scroll | | 1 | || 1 Armor: Plate armour | 7 | 19 | 14 || 40 Dodge: Dodged | 1 | 13 | 2 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 162 | 0 | 0 | 0 | 1 | 162.0 | Dungeon | 162 | 162 | 0 | 0 | 0 | 1 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 162 daAuts