furman Level 1 of the Dungeon (0, 0, D:1) 32 stones (6, -14, D:1) a +0 club (19, -43, D:1) a cursed -3 dagger (23, -7, D:1) a +0 club (24, 3, D:1) a +0 short sword 2 stones (25, -29, D:1) 2 large rocks (28, -21, D:1) 13 stones (30, -5, D:1) 10 poisoned needles (67, -16, D:1) a stone Level 2 of the Dungeon (3, -7, D:2) a +0 scale mail (5, -26, D:2) a +0 leather armour (22, -9, D:2) a +0 dagger (26, -10, D:2) the +10 whip of Horroif {flame, rC+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from cold. (26, -9, D:2) 18 sling bullets (26, -8, D:2) 22 poisoned needles (26, -6, D:2) a scroll of remove curse (27, -10, D:2) 17 gold pieces (30, 9, D:2) a +0 club 2 stones (31, -19, D:2) 17 arrows (31, 8, D:2) 6 stones (32, 8, D:2) a stone (33, 7, D:2) a stone (34, 5, D:2) a stone (34, 6, D:2) 2 stones (34, 11, D:2) a +0 spear 9 stones (36, 7, D:2) 18 poisoned needles (37, 5, D:2) a stone (38, -20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 20 sling bullets (2, 8, D:3) a -1 cloak (2, 11, D:3) a cursed -3 spear (6, 24, D:3) a +0 falchion (9, 28, D:3) 12 arrows (12, 2, D:3) a +0 short sword a +0 leather armour (15, 40, D:3) 10 arrows (19, 0, D:3) a +0 war axe (19, 17, D:3) a +0 mace (25, 29, D:3) a +0 scale mail (25, 31, D:3) 2 potions of degeneration a +0 short sword (26, 32, D:3) 5 stones a +0 dagger (30, 9, D:3) a stone (30, 12, D:3) a +0 dagger (34, 33, D:3) a +0 ring mail (35, 23, D:3) a +0 scale mail (41, 13, D:3) a +0 leather armour (47, 6, D:3) a +0 club (50, 4, D:3) a cursed -2 dagger Level 4 of the Dungeon (7, -22, D:4) a +0 giant club (11, 5, D:4) a +2 short sword of protection (16, -22, D:4) a +0 robe a +0 dagger (16, -6, D:4) a +0 robe (17, -21, D:4) a +0 war axe (18, -22, D:4) a +0 whip (22, 6, D:4) 7 tomahawks (26, 10, D:4) a +0 dagger (40, 10, D:4) a +0 robe (47, -30, D:4) a +0 short sword a +0 hand axe (53, -34, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier of venom (8, -8, D:5) a +0 scale mail (13, 7, D:5) 19 arrows (13, 8, D:5) the +2 leather armour of the Turtle {Int-4 Dex+5} It affects your intelligence (-4). It affects your dexterity (+5). (19, 25, D:5) a +0 hand axe (26, 11, D:5) a +0 quarterstaff (26, 33, D:5) 11 arrows (32, 12, D:5) a book of Changes (37, -5, D:5) a +1 whip of pain a +0 spear (39, -4, D:5) a +0 spear (47, 18, D:5) 9 stones (54, 7, D:5) a +0 leather armour a +0 morningstar Level 6 of the Dungeon [Shop] Libliucw's Book Shop a book of Cantrips (220 gold) a book of Power (495 gold) a Fen Folio (825 gold) a book of Dreams (825 gold) a book of Minor Magic (220 gold) a book of Necromancy (330 gold) the Disquisition on Flight (742 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Freezing Cloud Conjuration/Ice/Air 6 d - Tornado Air 9 a book of Frost (385 gold) a book of Annihilations (1214 gold) [Shop] Duepulyl's Armour Emporium the +10 plate armour of Time Monsters {rC+} (1218 gold) It protects you from cold. a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +2 ring mail of poison resistance (252 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) a cursed +0 plate armour (280 gold) a +2 plate armour of poison resistance (518 gold) [Shop] Ukubom's Weapon Emporium 3 poisoned tomahawks (39 gold) a +0 trident (45 gold) a +0 war axe (45 gold) a +2 hand axe of electrocution (253 gold) 19 stones (24 gold) a +0 short sword (39 gold) a +2 battleaxe of electrocution (366 gold) (0, 0, D:6) a +0 dagger (4, -5, D:6) a +0 long sword a +0 plate armour a +0 dagger (4, -4, D:6) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe a +0 long sword a +0 robe a +0 hand axe a +0 dagger a +0 robe (16, 3, D:6) a +0 short sword (16, 4, D:6) a +0 flail 3 tomahawks a +0 ring mail (17, 3, D:6) 2 tomahawks (17, 5, D:6) a +0 ring mail a +0 dagger a +0 robe (20, 14, D:6) a +0 shortbow 23 arrows (22, 14, D:6) an arrow (26, -7, D:6) 16 sling bullets (28, -7, D:6) a +0 club a +0 scale mail a scroll of immolation (29, -19, D:6) a +0 dagger a +0 robe (35, 5, D:6) a +0 leather armour (37, -16, D:6) a +0 scimitar a +0 plate armour (47, -24, D:6) a +0 mace (48, -9, D:6) a +0 hand axe (48, 15, D:6) a +0 ring mail (60, -1, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 4 needles of confusion (11, 0, D:7) 10 stones (17, -15, D:7) a scroll of immolation (17, -4, D:7) 13 bolts (34, 15, D:7) a +0 great sword a +0 robe (35, 11, D:7) a +0 short sword of speed a +0 robe (36, 12, D:7) a +2 mace a +0 robe a +4 mace a +0 robe (37, -7, D:7) a +0 war axe a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe (39, 23, D:7) 15 bolts (42, -2, D:7) 13 stones (50, -11, D:7) 11 sling bullets (51, -11, D:7) a +0 war axe (52, -11, D:7) a potion of degeneration (54, 18, D:7) a +0 club (63, -5, D:7) a +0 mace Level 8 of the Dungeon [Shop] Qeawiu's Assorted Antiques a +3 leather armour of magic resistance (648 gold) a lightning rod (4/4) (1080 gold) a scroll of teleportation (81 gold) a +0 dagger (54 gold) a +0 hand axe (81 gold) a scroll of enchant armour (202 gold) a scroll of recharging (256 gold) a scroll of teleportation (81 gold) a scroll of identify (54 gold) a +0 leather armour (54 gold) a potion of brilliance (108 gold) (0, 0, D:8) 18 gold pieces (8, 18, D:8) 18 sling bullets (12, 10, D:8) 11 arrows (21, 29, D:8) a +0 shield the Ecumenical Temple