Dungeon Sprint DCSS version 0.18-a0-1577-gf591c28 (webtiles) character file. 8 furman the Magician (level 2, -17/15 HPs) Began as a Deep Elf Fire Elementalist on Mar 23, 2016. Was an Initiate of Vehumet. Killed from afar by a deep elf mage (32 damage) ... with a bolt of negative energy ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:22 (95 turns). furman the Magician (Deep Elf Fire Elementalist) Turns: 95, Time: 00:01:25 Health: -17/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 17/17 EV: 12 Int: 37 God: Vehumet [......] Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 11 levels left rFire . . . SeeInvis . H - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ z - +6 ring of intelligence A - +6 ring of intelligence @: drained, not resistant to hostile enchantments, unstealthy A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons H - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery m - a +6 ring of dexterity y - a +6 ring of dexterity z - a +6 ring of intelligence (right hand) A - a +6 ring of intelligence (left hand) B - a +6 ring of strength C - a +6 ring of strength Wands D - a wand of disintegration (7/24) E - a wand of iceblast (4/15) F - a wand of lightning (5/15) G - a wand of acid (5/15) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - 5 bread rations w - 37 fruits x - 4 meat rations Skills: - Level 2.4(1.8) Dodging - Level 2.4(1.8) Stealth * Level 6.8(6.2) Spellcasting * Level 5.0(4.4) Conjurations + Level 4.9(4.2) Fire Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Throw Flame Conj/Fire ###### 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History The deep elf archer wields the +9 quarterstaff of the Pits of Slime {freeze, MR+}. It glows with a cold blue light! Found an uncursed dagger and a book of Alchemy. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: E - a wand of iceblast (5/15) Press: ? - help, Shift-Dir - straight line, f - deep elf archer Aim: a deep elf archer, wielding the +9 quarterstaff of the Pits of Slime {freeze, MR+} and wearing a leather armour (repelling missiles) The mass of ice explodes! The iceblast engulfs the deep elf archer. The deep elf archer is moderately wounded. The iceblast engulfs the deep elf mage. The deep elf mage is lightly wounded. This wand has 4 charges left. The deep elf archer unwields the +9 quarterstaff of the Pits of Slime {freeze, MR+}. The deep elf archer wields a glowing shortbow. The deep elf archer shoots an arrow. The arrow completely misses you. The deep elf mage casts a spell at you. The bolt of negative energy hits you! You feel drained. Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.:.e.▓ ▓..e..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a deep elf archer and a deep elf mage. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | furman the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Found an iron altar of Okawaru. 2 | D | Found a radiant altar of Vehumet. 2 | D | Found a shimmering altar of Xom. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a deep blue altar of Sif Muna. 4 | D | Found a bloodstained altar of Trog. 5 | D | Found a roughly hewn altar of Beogh. 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a corrupted altar of Lugonu. 5 | D | Found a white marble altar of Elyvilon. 5 | D | Found a sparkling altar of Nemelex Xobeh. 11 | D | Reached skill level 6 in Spellcasting 11 | D | Reached skill level 5 in Conjurations 11 | D | Reached XP level 2. HP: 15/15 MP: 6/11 43 | D | Became a worshipper of Vehumet 94 | D | Learned a level 2 spell: Throw Flame 94 | D | Entered arena 1. 94 | D | Noticed a deep elf mage 94 | D | Noticed a deep elf archer 95 | D | Identified the +9 quarterstaff of the Pits of Slime {freeze, MR+} 95 | D | Killed from afar by a deep elf mage Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Spellcasting | 6 | 6.8 Conjurations | 5 | 5.0 Fire Magic | 4 | 4.9 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Evoke: Wand || 1 Use: Potion || 1 Eat: Fruit || 5