Dungeon Crawl Stone Soup version 0.18-a0-1435-gee79d65 (webtiles) character file. 2 furman the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Feb 28, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (41 turns). furman the Vexing (Felid Enchanter) Turns: 41, Time: 00:00:27 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 3/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 1 memorised, 3 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (cloak unavailable) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles b - a meat ration Skills: - Level 2.6 Dodging + Level 4.1 Stealth * Level 1.2 Unarmed Combat - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The jackal misses you. You scratch the jackal but do no damage. You bite the jackal. The jackal is almost dead. The jackal misses you. You closely miss the jackal. You bite the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 84%) The jackal is outlined in light. The jackal bites you. You die... ≈P≈≈.≈.P...#.# ≈≈PPP..≈...#.#### ≈≈≈PP≈≈≈≈≈.#.##.## ≈≈≈≈≈≈≈..≈.'.#...#### ≈≈≈≈≈≈.....'........+ ..≈≈≈..P...###...#### ##.≈.###...# ##..# ###.## ##### ##.# ### #@# #h# #.# #.# #.# ... #.# #.. You could see a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | furman the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 41 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_windingriver Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Corona || 1 Stab: Sleeping || 1