Dungeon Sprint DCSS version 0.18-a0-1426-g3b9a63c (webtiles) character file. 0 furman the Grave Robber (level 1, -15/13 HPs) Began as a Mummy Necromancer on Feb 27, 2016. Was an Initiate of Sif Muna. Demolished by a small abomination (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:05 (78 turns). furman the Grave Robber (Mummy Necromancer) Turns: 78, Time: 00:02:05 Health: -15/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 7/9 EV: 12 Int: 32 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . t - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (shield currently unavailable) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ m - +6 ring of intelligence l - +6 ring of intelligence @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons t - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). u - the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} (You found it in the Dungeon) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. v - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) Armour a - a +0 robe (worn) s - a +3 buckler Magical Staves h - an uncursed staff of energy Jewellery l - a +6 ring of intelligence (left hand) m - a +6 ring of intelligence (right hand) Wands d - a wand of disintegration (7/24) e - a wand of iceblast (5/15) f - a wand of lightning (5/15) g - a wand of acid (5/15) Scrolls c - 4 scrolls of blinking j - 4 scrolls of amnesia k - 3 scrolls of recharging n - 7 scrolls of fog o - a scroll of holy word p - 5 scrolls of identify q - 5 scrolls of remove curse r - 2 scrolls of fear Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Miscellaneous i - a crystal ball of energy Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The large abomination is lightly damaged. The large abomination barely misses you. The small abomination completely misses you. You completely miss the large abomination. The large abomination is lightly damaged. The large abomination closely misses you. The small abomination closely misses you. You barely miss the large abomination. The large abomination is lightly damaged. The large abomination barely misses you. The small abomination hits you! Ouch! That really hurt! The large abomination hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the large abomination but do no damage. The large abomination is lightly damaged. The small abomination hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|.).▓ ▓.....▓ ▓..Xx.▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a large abomination and a small abomination. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | furman the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a radiant altar of Vehumet. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering altar of Xom. 68 | D | Became a worshipper of Sif Muna the Loreminder 72 | D | Entered arena 1. 72 | D | Noticed a small abomination 72 | D | Noticed a large abomination 78 | D | Demolished by a small abomination Vault maps used: D: sprint_v Action || total -------------------------++------- Melee: Quarterstaff || 5