furman Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -2, D:1) a +0 dagger (7, 30, D:1) a +0 spear (8, 31, D:1) a +0 club (15, 39, D:1) a +4 falchion a +0 leather armour a potion of cure mutation (16, 11, D:1) a +0 dagger (18, -2, D:1) a +0 dagger (23, 43, D:1) a +0 club (27, -7, D:1) a +0 club (29, -7, D:1) a +0 dagger (31, -10, D:1) a +0 club (32, 24, D:1) a +0 dagger (33, 2, D:1) a +0 dagger (43, -5, D:1) a +0 dagger (46, 18, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a cursed -2 dagger a +0 hunting sling (4, 5, D:2) a +0 ring mail (17, -16, D:2) a jackal skeleton a jackal corpse (skeletalised by now) (23, 8, D:2) a bread ration (26, 7, D:2) a bat corpse (skeletalised by now) (29, 13, D:2) a +0 spear (31, -25, D:2) a +0 hunting sling (34, 9, D:2) a +4 short sword of draining a kobold corpse (35, -31, D:2) a +0 dagger of venom (36, -16, D:2) a +0 leather armour (37, -39, D:2) a potion of magic (38, -30, D:2) a potion of resistance (42, 10, D:2) a +0 whip (44, -39, D:2) a potion of might Level 3 of the Dungeon (0, 0, D:3) 13 gold pieces (2, 1, D:3) a scroll of blinking (7, -6, D:3) a meat ration