Dungeon Crawl Stone Soup version 0.18-a0-987-g0b0e4e7 (webtiles) character file. 2 furman the Charmwright (level 1, -1/16 HPs) Began as a Mummy Skald on Jan 3, 2016. Slain by a giant gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (201 turns). furman the Charmwright (Mummy Skald) Turns: 201, Time: 00:01:14 Health: -1/16 AC: 3 Str: 15 XL: 1 Next: 33% Magic: 1/3 EV: 11 Int: 11 God: Gold: 23 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . a - +0 spear rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: infused, very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of immolation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: + Level 2.0 Fighting + Level 1.7 Polearms - Level 0.7 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting - Level 2.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 17% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The giant gecko bites you but does no damage. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You miscast Infusion. You are very lightly contaminated with residual magic. The air around you crackles with energy! The giant gecko bites you. * * * LOW HITPOINT WARNING * * * The giant gecko misses you. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The giant gecko bites you but does no damage. You barely miss the giant gecko. The giant gecko bites you. You die... ....#.## #........# #..#..# ###........# #.(...# #.!........# #..#.....# #..........# #........# #...#####.(. #.#####.## #...# #### #.# #...# #.########...######## #..l@................ ##################### You could see a giant gecko. Vanquished Creatures A hobgoblin (D:1) 2 bats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | furman the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 19 | D:1 | You fall through a shaft! 201 | D:1 | Slain by a giant gecko Vault maps used: D:1: sevenhm_arrival_forest_fort_small_5, minmay_misc_feat_columns, tso_metal_star D:2: first_bread, patterned_corridor Action || total -------------------------++------- Melee: Spear || 32 Cast: Infusion || 2