Dungeon Crawl Stone Soup version 0.17-a0-1714-g35622ae (webtiles) character file. 0 furman the Conjurer (level 1, 13/13 HPs) Began as a Mummy Conjurer on Aug 23, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (5 turns). furman the Conjurer (Mummy Conjurer) Turns: 5, Time: 00:00:16 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 8% Magic: 2/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut + Stasis . (no boots) MR ..... c - amulet of resist mutation Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of resist mutation (around neck) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Skills: + Level 1.6 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 3.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Found a staircase leading out of the dungeon. Found an escape hatch in the floor. A ball python comes into view. You see here a thick peridot amulet. c - a thick peridot amulet Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) c - an amulet of resist mutation (around neck) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## .. .. #. # ##.# .# ##...# .# # .#.(...##.##.## .......@....... ............... ..##.†#<#>##..# .....##### . ..##. . ## There were no monsters in sight! Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | furman the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 5 | D:1 | Quit the game Vault maps used: D:1: onia_arrival_handbag Action || total -------------------------++------- Cast: Magic Dart || 1