funkygono Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (11, -10, D:1) a +0 dagger (11, -9, D:1) 6 stones (34, 10, D:1) a +0 whip of holy wrath 4 stones (36, -2, D:1) 4 large rocks Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, 2, D:2) a +0 leather armour (16, -11, D:2) a +0 ring mail (16, 16, D:2) a +0 club (20, -17, D:2) a +0 short sword (20, 17, D:2) a +2 scythe of venom a +0 robe (28, 21, D:2) a +0 dagger (37, 19, D:2) a +0 flail (40, 14, D:2) a +0 club (40, 16, D:2) a +0 robe (41, 15, D:2) a +0 club Level 3 of the Dungeon (6, -23, D:3) a +0 robe (8, -41, D:3) a +0 dagger 4 stones (20, -10, D:3) 5 stones (21, -12, D:3) a +0 animal skin (21, -11, D:3) 4 stones (22, -14, D:3) 5 stones a +0 animal skin (22, -13, D:3) 5 stones a +0 animal skin (24, -20, D:3) 3 stones (24, -11, D:3) a +0 animal skin a +0 animal skin 25 stones a +0 animal skin (31, -31, D:3) a +0 hand axe (32, -29, D:3) 4 stones (45, -32, D:3) a +0 ring mail (48, -30, D:3) a scroll of immolation Level 4 of the Dungeon (0, 0, D:4) 4 boomerangs (0, 30, D:4) a +0 spear (4, 39, D:4) a +0 leather armour (6, 38, D:4) a +0 flail (7, 38, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (8, 37, D:4) a +0 dagger a +0 robe (9, 18, D:4) 4 stones (9, 36, D:4) a +0 hand axe (13, 19, D:4) a +0 short sword (14, 18, D:4) a +0 short sword (14, 20, D:4) a +0 war axe (24, 31, D:4) a +0 short sword a stone (26, 38, D:4) a +0 dagger a +0 robe (26, 39, D:4) a +0 dagger a +0 robe a +0 hand axe (26, 43, D:4) a +0 club (33, 29, D:4) 5 poisoned darts (59, 11, D:4) 3 potions of degeneration Level 5 of the Dungeon (4, -30, D:5) a +0 club (19, -9, D:5) a +0 leather armour a +0 short sword (52, -5, D:5) a +0 ring mail (63, 11, D:5) a +0 mace a +0 robe Level 6 of the Dungeon [Shop] Zimyh's Antique Armour Boutique the +1 scale mail of Past Mistakes {-Tele Contam rN++ Regen+} (361 gold) rN: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (3757 gold) Int: It affects your intelligence (+3). Clar: It protects you against confusion. a +0 pair of gloves (117 gold) a +0 pair of gloves (117 gold) a +0 scale mail (104 gold) a scarf of resistance (832 gold) a +4 ring mail of poison resistance (728 gold) a +0 robe (18 gold) +0 pearl dragon scales (2600 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) (0, 0, D:6) a +0 rapier (6, 8, D:6) a +0 giant club (15, 13, D:6) a +0 robe (18, 11, D:6) 3 stones (18, 19, D:6) a +0 leather armour (34, 18, D:6) a +0 giant spiked club (35, 15, D:6) a +0 spear (36, 15, D:6) a +0 dagger a +0 robe a +0 falchion a +0 dagger a +0 robe a +0 whip a +0 spear (37, 15, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots (2, -6, D:7) a +0 dagger a +0 leather armour an orc corpse (2, -5, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club an orc corpse an orc corpse (2, -3, D:7) a +0 hand axe (3, -9, D:7) a +0 sling (11, -20, D:7) a +0 club (20, -7, D:7) a bullfrog corpse Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of venom a +0 leather armour an orc corpse (skeletalised by now) (1, 0, D:8) a +0 flail a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, -14, D:8) a +0 robe (2, 0, D:8) a +0 club (2, 1, D:8) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (3, -23, D:8) a +0 dagger 4 stones a +0 dagger (3, -20, D:8) a +0 whip a curare-tipped dart a kobold corpse (skeletalised by now) (5, -20, D:8) a +0 dagger a kobold corpse (skeletalised by now) (6, -15, D:8) a +0 falchion 4 poisoned darts Level 9 of the Dungeon (6, -13, D:9) a +0 robe (13, -21, D:9) a scroll of immolation