funkygono Level 1 of the Dungeon (1, 17, D:1) 7 stones (8, 15, D:1) 9 stones (11, -14, D:1) a +0 whip (21, 11, D:1) a +0 dagger (36, -4, D:1) a +0 dagger (37, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -42, D:2) a +0 pair of gloves (22, -10, D:2) 3 poisoned darts (30, -18, D:2) a +0 dagger of freezing (37, -34, D:2) a +0 hammer Level 3 of the Dungeon [Shop] Qontetoo's Weapon Shop a +0 mace (30 gold) a +0 short sword (30 gold) a +0 club (10 gold) 6 atropa-tipped darts (36 gold) the +7 mace of Variability {chain chaos} (600 gold) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +10 shortbow "Xeadghautu" {flame, rC+ Dex+2 SInv} (778 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). rC: It protects you from cold. SInv: It lets you see invisible. a +2 mace of protection (156 gold) (0, 0, D:3) 7 stones (3, -6, D:3) 7 stones (4, -11, D:3) 5 stones (8, 20, D:3) a +0 dagger a +0 robe a +0 club a +0 leather armour (9, -7, D:3) a +0 dagger of speed (9, 20, D:3) a +0 whip (10, -19, D:3) a +2 leather armour of fire resistance (10, 21, D:3) a +0 short sword (12, 25, D:3) a +0 chain mail (17, -12, D:3) a +0 dagger 3 boomerangs (19, -11, D:3) a +0 dagger a +0 robe a +2 dagger of draining a +0 robe a +0 mace 2 boomerangs (22, -2, D:3) a book of Changes (26, -8, D:3) a +0 club a +0 leather armour (31, 8, D:3) 8 stones (32, -20, D:3) 6 stones (36, 4, D:3) 5 stones (42, 6, D:3) a +0 dagger (47, 0, D:3) 5 poisoned darts (47, 23, D:3) 5 stones (55, -28, D:3) 3 stones (57, -15, D:3) a +0 chain mail (58, -27, D:3) a +0 club (59, -2, D:3) a +0 hand axe a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 3 atropa-tipped darts (7, -6, D:4) 6 poisoned darts a +0 leather armour a +0 hand axe (7, 40, D:4) a +0 robe (10, 21, D:4) a +0 sling (15, -3, D:4) a +0 war axe (38, 11, D:4) a +0 robe (39, 39, D:4) a +0 spear (41, 16, D:4) a +0 flail (50, 8, D:4) a +0 dagger (51, 8, D:4) a +0 hand axe a +0 leather armour (54, 15, D:4) a +0 dagger (61, 31, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) the +2 pair of gloves "Tabu" {rN+++} rN: It renders you almost immune to negative energy. (13, -4, D:5) 5 stones (17, 2, D:5) a +0 dagger a +0 robe (17, 3, D:5) a +0 dagger a +0 robe (18, 1, D:5) a +0 dagger a +0 robe (18, 3, D:5) a +0 dagger (20, 4, D:5) a +0 dagger a +0 robe (21, 26, D:5) a +0 long sword (27, -15, D:5) a +0 shortbow a +0 mace 6 stones (29, 24, D:5) a +0 ring mail (38, 1, D:5) a +0 chain mail a +0 dagger (39, -1, D:5) a +0 ring mail a +0 dagger (39, 0, D:5) a +0 short sword a +0 chain mail a +0 mace (40, 0, D:5) a +0 whip (40, 1, D:5) a +0 leather armour a +0 flail Level 6 of the Dungeon (2, 10, D:6) 2 poisoned darts (2, 13, D:6) a +0 club 3 stones (3, 12, D:6) a +0 club 2 boomerangs (4, -15, D:6) a +0 leather armour (4, 12, D:6) a +0 club 6 stones (5, -2, D:6) a +0 sling (6, 20, D:6) a +0 whip (8, -5, D:6) 4 atropa-tipped darts (17, -12, D:6) a +0 falchion (17, -3, D:6) a +0 leather armour (21, -22, D:6) a +0 pair of boots (21, -14, D:6) the +6 sling "Huuxiheu" {flame, Dex+4} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). (21, 2, D:6) a +0 ring mail (23, 3, D:6) 4 javelins (25, -12, D:6) a +0 hand axe a +0 robe (25, -11, D:6) a +0 dire flail a +0 robe (26, -11, D:6) a +0 hand axe a +0 robe (46, -16, D:6) a +0 giant club Level 7 of the Dungeon (1, -10, D:7) a +0 flail (2, -10, D:7) a +0 whip a +0 leather armour (2, -8, D:7) a +0 quarterstaff (3, -1, D:7) a +0 trident (4, -15, D:7) a +0 club (4, -10, D:7) a +0 whip (6, -23, D:7) 4 stones a +0 short sword (6, 6, D:7) 7 stones (7, -23, D:7) a curare-tipped dart a +0 short sword (7, -20, D:7) a +0 dagger (9, -22, D:7) 7 stones a +0 dagger a +0 whip a +0 club a +0 short sword (17, -6, D:7) a scroll of vulnerability (17, 0, D:7) a +0 dagger a +0 leather armour (18, 0, D:7) a +0 morningstar a +0 scale mail (19, -14, D:7) a +0 trident (19, -1, D:7) a +0 club a +0 ring mail (20, -1, D:7) a +1 war axe of flaming a +0 whip a +0 leather armour (22, -29, D:7) a +2 cloak (24, -16, D:7) a +0 club (46, -34, D:7) a scroll of poison (48, -33, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (21, 15, D:8) a +0 robe a +1 dagger of chaos (25, 9, D:8) a +0 mace (28, -2, D:8) a +0 ring mail (30, 35, D:8) a scroll of immolation (31, 0, D:8) a +0 flail 3 boomerangs (32, 1, D:8) a +0 arbalest a +0 flail a +0 chain mail (32, 2, D:8) a +0 hand axe (33, 1, D:8) a +0 club (33, 2, D:8) a +0 club (33, 31, D:8) a +0 sling of draining a +0 quarterstaff a +0 leather armour (36, 36, D:8) 5 stones (42, 2, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 scimitar a +0 chain mail (1, 1, D:9) a +2 vorpal falchion a +0 robe (1, 2, D:9) a +0 dagger a +0 leather armour (1, 4, D:9) a +2 antimagic flail 2 boomerangs (3, 4, D:9) a +0 club a +0 scale mail (12, 17, D:9) a +0 giant spiked club a +0 giant club (13, 19, D:9) a +0 flail (15, 19, D:9) a +0 whip (15, 20, D:9) a +0 spear a +0 whip (15, 21, D:9) a +0 halberd a +0 ring mail a +0 spear (22, 7, D:9) a +0 club a curare-tipped dart (26, 13, D:9) a +0 chain mail (30, 2, D:9) a +0 whip (32, 2, D:9) 4 stones a +0 dagger (33, 1, D:9) a +0 short sword a +0 dagger a +0 short sword a +0 short sword (37, 33, D:9) a +0 falchion (41, 24, D:9) 5 stones (42, 27, D:9) a +0 dagger 2 stones (47, 28, D:9) a +0 whip 8 poisoned darts a +0 whip (48, 30, D:9) a +0 dagger 4 stones (52, -4, D:9) a +0 scale mail Level 10 of the Dungeon (0, 13, D:10) a +0 war axe (2, 34, D:10) a +0 scimitar (10, 5, D:10) a +0 scale mail (13, 2, D:10) a +0 troll leather armour (14, 26, D:10) a +0 shortbow (15, 3, D:10) a +0 kite shield (20, 21, D:10) 3 stones (23, 27, D:10) a +0 ring mail (26, 25, D:10) a potion of degeneration (30, 24, D:10) a +0 robe a +0 whip (34, 38, D:10) a +0 robe (36, 34, D:10) a tin of tremorstones (2/2) (44, 1, D:10) a +0 whip (45, -10, D:10) a scroll of noise (46, -8, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Kecudug's Weapon Shop the +11 battleaxe "Mempol" {protect, rN+ Dex+5} (1352 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+5). rN: It protects you from negative energy. a +0 whip (40 gold) 8 stones (12 gold) a +0 hand axe (48 gold) 6 stones (9 gold) 9 stones (14 gold) a +0 hand axe (48 gold) a +0 arbalest of electrocution (211 gold) a +0 great sword (104 gold) (13, -18, D:11) a staff of earth (16, -6, D:11) a +0 leather armour (17, 5, D:11) a +0 quarterstaff (19, 5, D:11) a +2 rapier of venom (28, -11, D:11) a +0 battleaxe a +0 plate armour a +0 whip (29, -11, D:11) a +0 mace a +0 war axe (30, -10, D:11) a +3 flail (31, 9, D:11) a +0 scimitar a +0 chain mail (36, 14, D:11) a +0 robe (37, -19, D:11) 8 stones (42, -15, D:11) a potion of lignification the Ecumenical Temple