funkygono Level 1 of the Dungeon [Shop] Pukol's Antique Weapon Shoppe a +0 club (27 gold) a +0 dagger (54 gold) a +0 short sword (81 gold) a +2 hand axe of distortion (526 gold) a +0 club (27 gold) a +0 whip (67 gold) a +0 whip (67 gold) a +0 long sword (94 gold) a +0 falchion (81 gold) the +4 hunting sling of Analysis {venom, rCorr Int-5 Dex+5 SInv} (1042 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 dagger (54 gold) (0, 0, D:1) a +0 club (10, -19, D:1) 19 arrows (26, -21, D:1) a +0 club (47, -19, D:1) a +0 dagger Level 2 of the Dungeon (2, 10, D:2) a +0 club (8, -1, D:2) a +0 dagger (10, -19, D:2) a +0 short sword (14, -11, D:2) a +0 hunting sling (18, -20, D:2) a +0 short sword (19, -22, D:2) a +0 short sword (19, 0, D:2) a +0 club (20, -21, D:2) a +0 dagger (20, -20, D:2) a +0 dagger (27, -18, D:2) 18 arrows (28, -9, D:2) a +0 short sword (31, -22, D:2) a +0 ring mail (32, -26, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Umazem's General Store a scroll of identify (20 gold) a scroll of fear (35 gold) the +1 dagger "Cixtivvo" {vorpal, Str+4 Dex+2} (276 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). a +1 plate armour of cold resistance (350 gold) a +0 robe (7 gold) a potion of might (40 gold) a +0 spear (30 gold) a scroll of noise (10 gold) 17 stones (17 gold) [Shop] Okeuc's Assorted Antiques a +6 ring of dexterity (1287 gold) a +0 falchion (66 gold) a +0 ring mail (88 gold) a +0 scale mail (88 gold) a +0 flail (77 gold) a +0 falchion (66 gold) a potion of curing (66 gold) [Shop] Ylakasam's Antique Weapon Boutique the +7 eveningstar "Nevvitsu" {spect, rN+++ rCorr MP+9 Dex-2} (2055 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (-2). rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. the +6 mace of Gozag {flame, rC- Str+3 SInv Stlth+} (876 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +3 hunting sling of flaming (354 gold) a +3 double sword of electrocution (981 gold) a +0 whip (45 gold) a +0 club (18 gold) [Shop] Luituyma's Antique Weapon Shoppe a +0 club (19 gold) a +0 quarterstaff (76 gold) a +0 hand axe (57 gold) a +0 dagger (38 gold) a +0 falchion (57 gold) the +8 dire flail "Myenuq" {holy, Str+3} (1149 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+3). a +0 short sword (57 gold) a +0 hand axe (57 gold) a +0 short sword (57 gold) [Shop] Tamigel's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of fear (38 gold) a scroll of fog (22 gold) a scroll of enchant armour (82 gold) a scroll of enchant weapon (82 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of holy word (82 gold) a scroll of teleportation (33 gold) (5, -33, D:3) a +0 flail a +0 spear (5, -28, D:3) a +0 halberd (6, -30, D:3) a +0 flail (44, -29, D:3) a +0 robe (45, -29, D:3) a +0 club a +0 ring mail a +0 club (46, -29, D:3) a +0 dagger (51, -4, D:3) a +0 robe (52, -16, D:3) 26 bolts (53, -18, D:3) a +0 dagger (55, 11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, 5, D:4) 19 sling bullets (5, 8, D:4) 19 bolts (7, 11, D:4) a +0 club (11, 11, D:4) a +0 trident (12, 13, D:4) a +0 trident (14, 11, D:4) a +0 vorpal flail a +0 leather armour (17, -2, D:4) a +0 short sword (19, -4, D:4) 22 bolts (31, 13, D:4) a +0 dagger (34, 3, D:4) 4 curare-tipped darts (40, 11, D:4) 16 poisoned darts (41, -4, D:4) 23 bolts Level 5 of the Dungeon (0, 22, D:5) a +0 club a +0 leather armour (2, 16, D:5) a +0 robe (18, 7, D:5) a Young Poisoner's Handbook (37, -18, D:5) a +0 giant club (38, 0, D:5) a book of Necromancy (41, -21, D:5) 20 arrows (47, 6, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 16 sling bullets (0, 9, D:6) a potion of magic (9, 21, D:6) a +0 rapier (22, 8, D:6) a troll corpse (skeletalised by now) (32, 31, D:6) a +1 vorpal broad axe Level 7 of the Dungeon (0, 0, D:7) a potion of heal wounds (1, 31, D:7) a +0 spear (4, 33, D:7) a +0 chain mail (5, 25, D:7) a book of Rime (9, 8, D:7) a +2 flail of holy wrath (still there?) a +0 leather armour (still there?) a +0 mace (still there?) an orc corpse (still there?) (10, 8, D:7) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 flail (still there?) a +0 leather armour (still there?) (10, 11, D:7) a ring of ice (11, 4, D:7) a +0 spear (12, 3, D:7) a +0 halberd (12, 5, D:7) 16 gold pieces (still there?) a +0 spear (still there?) (13, 4, D:7) a +0 spear the Ecumenical Temple