funkygono Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, 21, D:1) a +0 whip (10, 33, D:1) a +0 short sword (12, 27, D:1) 17 bolts (13, 1, D:1) a +0 club (18, 21, D:1) a +0 short sword (25, 20, D:1) a +0 club (26, 6, D:1) 15 arrows (26, 20, D:1) a +0 short sword (32, -8, D:1) a +0 club Level 2 of the Dungeon [Shop] Tuff's Armour Shoppe a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +3 ring mail of cold resistance (364 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +2 chain mail of poison resistance (259 gold) a +0 chain mail (63 gold) a +2 scale mail of fire resistance (294 gold) (3, 8, D:2) a +0 club (23, 5, D:2) 22 bolts (38, 30, D:2) a +0 dagger (49, 6, D:2) a +0 dagger (54, -10, D:2) 23 sling bullets Level 3 of the Dungeon (2, -24, D:3) a +0 ring mail (5, -22, D:3) a +0 robe (9, -2, D:3) a +0 spear (11, 0, D:3) a +0 dagger (12, -3, D:3) a +0 club (13, -4, D:3) a +0 spear (13, -3, D:3) a boomerang a +0 hand axe (13, -2, D:3) a +0 short sword (21, 5, D:3) a +2 short sword of flaming (21, 9, D:3) a +0 halberd (23, 5, D:3) 3 boomerangs (27, 5, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (10, -35, D:4) a +0 dagger (11, -35, D:4) a +0 dagger a +0 robe (17, -18, D:4) a +0 dagger (22, -10, D:4) 19 arrows (24, -7, D:4) a +0 trident (30, 1, D:4) a +0 dagger (34, 2, D:4) a +0 rapier (38, -26, D:4) a +0 dagger (44, -16, D:4) a +0 club a +0 leather armour (44, 14, D:4) a +0 club (45, -17, D:4) a +0 trident (46, -17, D:4) a +0 club (51, -25, D:4) 21 sling bullets Level 5 of the Dungeon [Shop] Biatosous's Antique Weapon Shoppe the +0 glaive of Fedwon {drain, rPois rCorr Str+4} (1033 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the +10 battleaxe of Harioc {flame, SInv} (2041 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. SInv: It lets you see invisible. a +0 long sword (98 gold) a +1 long sword of holy wrath (372 gold) a +0 mace (84 gold) a +0 mace (84 gold) a +0 trident (98 gold) a +0 hunting sling (42 gold) a +0 battleaxe (182 gold) the +6 trident "Elimos" {distort, rCorr} (1436 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rCorr: It protects you from acid and corrosion. (0, 0, D:5) a +0 spear (7, -32, D:5) a +0 leather armour (8, -32, D:5) a +0 leather armour (11, -29, D:5) 29 arrows (12, -2, D:5) a +0 trident a +0 ring mail (22, -27, D:5) a +0 giant spiked club (22, -22, D:5) a +0 club a +0 club a +0 halberd (28, 3, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (3, -24, D:6) a +0 leather armour (7, -33, D:6) 10 bolts (8, 2, D:6) 8 arrows (18, -37, D:6) a +0 plate armour (18, -9, D:6) a +0 club (21, 3, D:6) a +0 leather armour a +0 dagger (22, 3, D:6) a +0 leather armour 3 boomerangs a +0 trident a +0 hand axe a +0 club a +0 leather armour a +0 trident (25, -1, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 6, D:7) a +0 shortbow (4, -1, D:7) a +0 robe (12, 2, D:7) a +0 halberd (16, 2, D:7) a +0 dagger (17, 1, D:7) a +0 whip a +0 leather armour (17, 19, D:7) 11 sling bullets (21, -8, D:7) a +0 whip (24, -8, D:7) a +0 short sword a +0 whip (25, -8, D:7) a +0 short sword 8 poisoned darts a +0 short sword (27, -8, D:7) a +0 whip a +0 leather armour a +0 halberd (27, 13, D:7) a +0 dagger a +0 whip (28, -8, D:7) a +0 club a +0 club (29, 13, D:7) a +0 spear (30, -1, D:7) a +0 club (30, 6, D:7) a +0 giant club (30, 11, D:7) a +0 spear (30, 12, D:7) a +0 whip (36, -1, D:7) 11 arrows (42, 5, D:7) a +0 ring mail (60, -1, D:7) a +0 robe (62, -1, D:7) 6 boomerangs Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (4, 27, D:8) 21 stones (5, 23, D:8) a +0 flail (6, 23, D:8) a +0 robe (6, 24, D:8) a +0 robe a +2 short sword (7, 24, D:8) a +0 robe a +0 halberd a +0 robe a +0 hand axe (7, 33, D:8) 17 bolts (8, 26, D:8) a +0 robe a +4 mace (14, 6, D:8) a staff of cold (15, 6, D:8) a wand of polymorph (8) a wand of polymorph (18) (15, 7, D:8) 2 potions of degeneration (15, 14, D:8) a bullfrog corpse (16, 6, D:8) the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. (16, 7, D:8) a +0 buckler (17, -4, D:8) 18 stones (17, 6, D:8) a +2 whip of flaming (17, 7, D:8) a +3 whip of freezing (20, 10, D:8) 10 poisoned darts a +0 short sword (26, 20, D:8) 8 poisoned darts (33, -10, D:8) a +0 quarterstaff a +0 hunting sling 21 sling bullets a +0 ring mail (34, 20, D:8) a -1 glaive a +1 animal skin (36, -1, D:8) a +0 leather armour (36, 12, D:8) a +0 robe (36, 29, D:8) a +0 hunting sling (42, 17, D:8) a +0 pair of gloves (44, 12, D:8) a +0 short sword a curare-tipped dart (47, 12, D:8) a +0 club (48, 12, D:8) a +0 short sword (49, 13, D:8) a +0 short sword (50, -6, D:8) 214 stones (50, 0, D:8) a +0 hunting sling (51, -6, D:8) a +2 dagger of pain a +0 cloak (51, 20, D:8) 7 poisoned darts a +0 club Level 9 of the Dungeon (0, 0, D:9) 19 stones (14, 21, D:9) +0 steam dragon scales (33, 1, D:9) a +2 great sword of freezing a +0 robe (37, 17, D:9) a +0 long sword a +0 robe a +0 dagger a +0 robe a +3 flail a +0 robe a +2 vorpal hand axe a +0 mace a +0 leather armour (38, 17, D:9) a +0 war axe (39, 18, D:9) a +0 trident (47, 27, D:9) a scroll of torment Level 10 of the Dungeon [Shop] Piuger's Assorted Antiques a potion of brilliance (128 gold) a +0 chain mail (144 gold) a potion of curing (96 gold) 3 scrolls of noise (96 gold) the +8 arc blade {discharge, rElec} (1920 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a +2 robe of cold resistance (566 gold) a +0 ring mail (128 gold) (0, 0, D:10) a +0 scimitar a +0 chain mail (1, 6, D:10) a +0 war axe (4, 20, D:10) the +0 spear of the Coin {venom, Int+3 SInv} It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). SInv: It lets you see invisible. (9, 24, D:10) a +0 giant club a +0 giant spiked club (13, 5, D:10) 19 arrows (14, 14, D:10) 13 stones (17, 37, D:10) a +0 hand axe (19, 0, D:10) a +0 buckler (21, -2, D:10) a +0 war axe (31, 9, D:10) 22 stones (32, 10, D:10) a +0 war axe (34, 20, D:10) a +0 whip (35, 27, D:10) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (36, 29, D:10) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) the Ecumenical Temple