funkygono Level 1 of the Dungeon (0, 0, D:1) 19 sling bullets (6, -27, D:1) 22 arrows (20, -29, D:1) a +0 club (30, -23, D:1) 3 boomerangs (31, -36, D:1) a +0 dagger (35, -27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -6, D:2) a +0 short sword (5, 16, D:2) 22 arrows (29, 14, D:2) 13 poisoned darts (30, 14, D:2) a +0 club (38, 12, D:2) a +0 club (39, 9, D:2) 4 atropa-tipped darts (44, 5, D:2) a +0 long sword Level 3 of the Dungeon [Shop] Esieleub's Distillery a potion of attraction (30 gold) 2 potions of cancellation (160 gold) a potion of resistance (100 gold) a potion of curing (30 gold) a potion of brilliance (40 gold) a potion of attraction (30 gold) a potion of might (40 gold) a potion of degeneration (10 gold) (3, 21, D:3) 6 gold pieces (21, -34, D:3) 8 atropa-tipped darts (28, -29, D:3) 21 arrows (33, 12, D:3) a +0 ring mail (35, 1, D:3) a +0 club a +0 short sword (37, 2, D:3) a +0 leather armour a +4 short sword (38, 3, D:3) a +0 hand axe a +0 chain mail a +0 robe a +0 dagger a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 24 sling bullets (19, -3, D:4) 9 arrows (20, 23, D:4) a +0 robe (27, 10, D:4) a +0 short sword (27, 11, D:4) a +0 club a +0 ring mail (27, 54, D:4) a +0 giant club (29, 26, D:4) a +0 robe (31, 23, D:4) a +0 flail a +0 hunting sling a +0 dagger (31, 24, D:4) a +0 giant club (33, 9, D:4) a +0 club (41, 2, D:4) a +0 robe (41, 27, D:4) a +0 pair of boots (41, 38, D:4) a +0 giant spiked club (42, 29, D:4) a +0 spear (43, -2, D:4) a +0 hand axe (55, 55, D:4) a +0 short sword 5 boomerangs (57, 55, D:4) a +2 vorpal hand axe a +0 chain mail (59, 17, D:4) a +0 war axe 2 boomerangs (59, 55, D:4) a +0 war axe a +0 ring mail Level 5 of the Dungeon (7, -2, D:5) 26 arrows (9, -17, D:5) a +0 short sword (9, 30, D:5) a +0 long sword (12, 21, D:5) a +0 robe (21, -10, D:5) 3 boomerangs (35, 9, D:5) a +0 dagger of draining Level 6 of the Dungeon (7, 1, D:6) a +0 robe (8, 3, D:6) a +0 shortbow 27 arrows (12, -10, D:6) a +0 quarterstaff (12, 4, D:6) a +0 giant club (14, 7, D:6) a +0 giant club a +0 falchion (15, 4, D:6) a +0 giant spiked club (15, 6, D:6) a +0 short sword 2 boomerangs a +0 leather armour (19, 1, D:6) a potion of degeneration a +0 hand axe a +0 leather armour (20, 5, D:6) a scroll of immolation (25, 10, D:6) a +0 pair of gloves (29, -2, D:6) a +0 great mace Level 7 of the Dungeon (6, 23, D:7) 29 bolts (23, 12, D:7) 12 poisoned darts (23, 14, D:7) a +3 scimitar of flaming (36, 17, D:7) 24 sling bullets (36, 22, D:7) a scroll of noise a +0 leather armour a +0 falchion (37, 22, D:7) a +0 chain mail a +0 short sword (39, 8, D:7) a +0 leather armour (42, 2, D:7) a +0 war axe of flaming (48, 9, D:7) a +0 short sword (48, 39, D:7) a +0 quarterstaff (49, 50, D:7) a +0 halberd a +0 flail a +0 flail a +0 flail (51, 15, D:7) a +0 short sword a +0 short sword a curare-tipped dart Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 13, D:8) a +0 robe (3, -2, D:8) a +0 flail (4, -13, D:8) a +0 robe (4, -4, D:8) a +0 spear (6, -21, D:8) 263 stones (6, -20, D:8) a +0 whip (6, -6, D:8) a +0 spear (7, -21, D:8) 4 throwing nets (7, -20, D:8) a +0 robe (7, -19, D:8) the +1 robe "Ifeocud" {-Cast Dex+8 Slay+3 Stlth+} Dex: It affects your dexterity (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). -Cast: It prevents spellcasting. Stlth: It makes you more stealthy. (7, -18, D:8) an amulet of faith (7, -7, D:8) a +0 club a +0 spear (8, -20, D:8) a +0 leather armour (8, -19, D:8) a +0 ring mail of cold resistance (8, -18, D:8) a wand of polymorph (2) (9, -31, D:8) a +0 robe (9, -19, D:8) the +5 chain mail of Unambiguity {Str-2 Dex+2 Stlth+} Str: It affects your strength (-2). Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. (9, -8, D:8) a +0 robe a +0 club (10, 5, D:8) a +0 ring mail (12, 5, D:8) a +0 plate armour a +0 halberd (13, 8, D:8) a +0 dagger (15, -18, D:8) a +0 chain mail a +0 war axe (18, -12, D:8) a +0 robe a +0 dagger (18, 10, D:8) a curare-tipped dart a +2 dagger of protection (21, -21, D:8) a +0 club (21, -20, D:8) a +0 dagger (21, -19, D:8) a +0 leather armour a +4 hand axe (22, -17, D:8) a +0 flail (26, 15, D:8) a +0 dagger (29, 6, D:8) a +0 plate armour (30, 6, D:8) a +0 club (31, -15, D:8) a +0 robe (32, 10, D:8) a +0 short sword a curare-tipped dart (32, 12, D:8) a +0 dagger (33, 10, D:8) a +0 dagger a +0 dagger (33, 12, D:8) a +0 dagger (34, 9, D:8) a +2 short sword of electrocution (35, 9, D:8) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (14, 29, Lair:1) a +0 arbalest (34, 20, Lair:1) a +0 leather armour (48, 8, Lair:1) 10 bolts Level 2 of the Lair of Beasts (9, -2, Lair:2) a +0 chain mail (12, -17, Lair:2) 24 stones (16, -25, Lair:2) a +0 shortbow (22, -43, Lair:2) a +0 shortbow (38, 4, Lair:2) 26 bolts (40, 11, Lair:2) a +0 leather armour (42, -9, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (2, -8, Lair:3) a +0 dagger (3, 5, Lair:3) 11 arrows (10, -32, Lair:3) a +0 ring mail (48, -10, Lair:3) 3 large rocks Level 4 of the Lair of Beasts (0, 4, Lair:4) a +0 pair of gloves (6, 36, Lair:4) 3 silver javelins (26, 13, Lair:4) a +0 trident (36, -8, Lair:4) 19 poisoned darts (56, 7, Lair:4) 16 arrows (67, 12, Lair:4) 13 poisoned darts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 vorpal war axe (3, 0, Lair:5) 15 gold pieces (10, -7, Lair:5) a scroll of identify (13, -10, Lair:5) a wand of iceblast (1) (14, -4, Lair:5) a potion of degeneration (19, -11, Lair:5) 15 gold pieces (19, 20, Lair:5) 14 gold pieces (21, 4, Lair:5) a +0 robe (25, -4, Lair:5) (unseen) (30, -1, Lair:5) a +0 war axe (31, 1, Lair:5) 21 arrows a Gauntlet (5, -18, Gauntlet) a scroll of enchant armour (5, 16, Gauntlet) a +2 dagger of venom a +0 robe a human corpse (7, 16, Gauntlet) a +0 dagger a +0 robe (10, -1, Gauntlet) a phantom mirror (24, -13, Gauntlet) Great Wizards, Vol. II (24, -12, Gauntlet) a staff of fire (24, 1, Gauntlet) 13 gold pieces (24, 2, Gauntlet) a scroll of enchant weapon (24, 12, Gauntlet) the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (24, 13, Gauntlet) a potion of haste (24, 15, Gauntlet) a wand of acid (5) (24, 16, Gauntlet) the +0 pair of boots of Wonder {rF- rC+++ Int+2 SInv} Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. SInv: It lets you see invisible.