Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 10170912101809730997 391 funkygono the Grave Robber (level 6, -4/46 HPs) Began as a Ghoul Necromancer on Aug 17, 2021. Slain by a water moccasin (8 damage) ... on level 6 of the Dungeon. The game lasted 00:18:07 (6778 turns). funkygono the Grave Robber (Ghoul Necromancer) Turns: 6778, Time: 00:18:08 Health: -4/46 AC: 4 Str: 12 XL: 6 Next: 80% Magic: 3/11 EV: 16 Int: 14 God: Gold: 214 SH: 0 Dex: 9 Spells: 1/13 levels left rFire . . . SeeInvis . - Unarmed rCold + + + Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will +.... m - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.00/turn c - ring of flight MPRegen 0.12/turn j - ring "Ysosy" {rC++ Will+ EV+4 Int+2} @: flying, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 214 gold pieces. Inventory: Missiles i - a throwing net Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) l - a +0 leather armour m - a +0 pair of boots (worn) Magical Staves e - a staff of air h - a staff of poison Jewellery c - a ring of flight (left hand) j - the ring "Ysosy" (right hand) {rC++ Will+ EV+4 Int+2} (You acquired it on level 4 of the Dungeon) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+2). rC: It greatly protects you from cold. Will: It increases your willpower. Scrolls k - a scroll of teleportation {unknown} n - a scroll of identify Potions d - 2 potions of resistance f - a potion of magic g - a potion of might Skills: + Level 0.5 Fighting + Level 2.0 Dodging - Level 2.1 Stealth + Level 1.2 Unarmed Combat + Level 4.4 Spellcasting + Level 5.7 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 76% 1d7 1% 1 b - Animate Skeleton Necr 38% N/A 1% 1 c - Vampiric Draining Necr 9% 2d7 5% 3 d - Animate Dead Necr 9% N/A 17% 4 e - Magic Dart Conj 12% 1d3 19% 1 f - Searing Ray Conj 6% 3d3 28% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Agony Necr 19% N/A 43% 5 Fulminant Prism Conj/Hex 1% 3d6 88% 4 Irradiate Conj/Tmut 1% 3d14 99% 5 Summon Hydra Summ 1% N/A 100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Wereblood Tmut Unusable N/A N/A 2 Blade Hands Tmut Unusable N/A N/A 5 Dragon Form Tmut Unusable N/A N/A 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History Aim: a water moccasin (asleep, 100% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin barely misses you. The water moccasin closely misses you. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin misses you. Casting: Searing Ray (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (dangerous; 28% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (57% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin bites you but does no damage. The searing ray hits the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. The searing ray hits the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. Your magical contamination has completely faded away. The searing ray misses the water moccasin. You finish channeling your searing ray. The water moccasin barely misses you. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (dangerous; 28% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 57% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin bites you! You die... #.#.#.#. ...... #..... #.... .... #..# #S.# #.@# #### You could see a water moccasin. Vanquished Creatures 2 scorpions A hound (D:5) An orc priest (D:4) 4 gnolls (D:4) 4 adders A shadow imp (D:5) A white imp (D:5) An adder skeleton (D:4) A worm (D:2) 5 dart slugs 6 orcs 6 bats 4 endoplasms 12 giant cockroaches 6 goblins 8 hobgoblins 10 jackals 5 quokkas 5 ball pythons 6 frilled lizards 7 kobolds 6 rats 102 creatures vanquished. Vanquished Creatures (collateral kills) 2 giant cockroaches (D:1) A hobgoblin (D:1) 3 creatures vanquished. Grand Total: 105 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | funkygono the Ghoul Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | Noticed an orb of fire 0 | D:1 | Noticed an orb of fire 3 | D:1 | Noticed a tentacled monstrosity 5 | D:1 | Noticed an orb of fire 6 | D:1 | Noticed a shadow dragon 13 | D:1 | Noticed an iron dragon 15 | D:1 | Noticed a red draconian 17 | D:1 | Noticed an orb of fire 17 | D:1 | Noticed an orb of fire 19 | D:1 | Noticed an iron dragon 21 | D:1 | Noticed a shadow dragon 377 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/4 381 | D:1 | Learned a level 1 spell: Animate Skeleton 659 | D:1 | Found a faded altar of an unknown god. 1332 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/5 1682 | D:1 | Learned a level 3 spell: Vampiric Draining 2204 | D:2 | Found a basalt altar of Yredelemnul. 2578 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/6 3327 | D:3 | Noticed a scorpion 3348 | D:3 | Killed a scorpion 3349 | D:3 | Reached skill level 5 in Necromancy 3349 | D:3 | Reached XP level 5. HP: 19/39 MP: 0/8 3548 | D:3 | Reached skill level 1 in Unarmed Combat 4260 | D:3 | Learned a level 4 spell: Animate Dead 4512 | D:4 | Noticed a black bear 5301 | D:4 | Reached XP level 6. HP: 28/46 MP: 10/10 5303 | D:4 | Learned a level 1 spell: Magic Dart 5306 | D:4 | Learned a level 2 spell: Searing Ray 6263 | D:4 | Identified a scroll of acquirement 6263 | D:4 | Acquired the ring "Ysosy" {rC++ Will+ EV+4 Int+2} 6316 | D:5 | Entered Level 5 of the Dungeon 6669 | D:5 | You are sucked into a shaft and drop 3 floors! 6675 | D:7 | Noticed a black bear 6768 | D:6 | Noticed a water moccasin 6778 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, shapermc_ecumenical_altar_mp_highgroup, minivault_5, hex_intersection, st_stairs_10 D:2: minmay_roachtagon, layout_basic, basic_altar, wander_ebering_terrifying_dragon_lair D:3: layout_rooms, minmay_quadrilaterals D:4: layout_loops_cross, minmay_crystal_water D:5: minmay_octagon_keep, layout_layer_cave, mainiacjoe_overflow_cross_hatched D:6: layout_basic, kiku_gazebo_garden_becter, nicolae_wu_jian_wuxing_cycle, minmay_temple_entry_poolview, chequers_ossuary_entry_cave, gammafunk_ghost_necromancy, uniq_maggie D:7: layout_cave_pods D:8: layout_cave_pools, serial_shops, nicolae_shop_trees, uniq_gastronok, uniq_harold, uniq_joseph Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 4 | 4.4 Dodging | 2 | 2.0 Necromancy | 5 | 5.7 Unarmed Combat | 1 | 1.2 Fighting | | 0.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 74 | 98 || 172 Cast: Pain | 74 | 160 || 234 Animate Skeleton | 15 | 17 || 32 Vampiric Draining | | 1 || 1 Searing Ray | | 5 || 5 Magic Dart | | 3 || 3 Use: Scroll | 2 | 7 || 9 Armor: Robe | 15 | 40 || 55 Dodge: Dodged | 65 | 123 || 188