funkygono Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 1, D:1) 16 stones (9, 26, D:1) a +0 whip (18, -26, D:1) a +0 mace (34, 21, D:1) a +0 dagger 4 stones (40, 14, D:1) 23 stones (40, 18, D:1) a +0 leather armour (44, -7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, -18, D:2) a +0 dagger (6, -13, D:2) a +0 robe (7, -26, D:2) a +0 club (21, -19, D:2) a +0 short sword (23, -21, D:2) a +0 short sword (24, -23, D:2) a +0 dagger (25, -25, D:2) a +0 club (27, -25, D:2) a +0 trident (28, -30, D:2) a +0 club (36, -16, D:2) a +0 short sword a stone a +0 dagger (46, -34, D:2) a +0 club (51, -9, D:2) 19 stones Level 3 of the Dungeon [Shop] Erphiolo's Assorted Antiques 3 scrolls of fog (150 gold) a potion of heal wounds (125 gold) a potion of heal wounds (125 gold) a phantom mirror (1000 gold) a wand of flame (22) (300 gold) a +2 chain mail of cold resistance (537 gold) a potion of heal wounds (125 gold) a potion of ambrosia (200 gold) [Shop] Xalaohah's Antique Weapon Boutique a +0 rapier (88 gold) a +0 hunting sling (33 gold) the +4 falchion of Doom {freeze, rElec rF+} (1020 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. rF: It protects you from fire. rElec: It insulates you from electricity. the +1 great mace of Qoezich {elec, Will+++ Str-5 Int+6} (913 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. Str: It affects your strength (-5). Int: It affects your intelligence (+6). Will: It greatly increases your willpower. a +0 short sword (66 gold) a +0 long sword (77 gold) a +3 shortbow (440 gold) a +2 flail of protection (356 gold) a +0 dagger (44 gold) a +0 rapier (88 gold) a +0 falchion (66 gold) a +0 club (22 gold) a +0 hunting sling (33 gold) a +0 spear (66 gold) (0, 0, D:3) 15 stones (5, 41, D:3) 17 stones (7, 4, D:3) 17 stones a +0 club a +0 hunting sling (10, 6, D:3) a +0 leather armour (10, 7, D:3) 21 stones (10, 8, D:3) a +0 dagger (11, 6, D:3) a potion of curing (11, 7, D:3) a scroll of identify (11, 8, D:3) a scroll of fog (12, 6, D:3) a potion of lignification (12, 7, D:3) a scroll of identify (12, 8, D:3) a +0 short sword (23, 7, D:3) a +0 dagger (24, 7, D:3) a +0 club (29, 11, D:3) a +0 scale mail (43, -7, D:3) 14 stones (45, 22, D:3) a +0 mace a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a poisoned dart (5, 0, D:4) a poisoned dart (12, -2, D:4) a +0 dagger (33, 38, D:4) a +0 robe (34, 44, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, 9, D:4) a +0 club (41, 13, D:4) a hobgoblin corpse an adder corpse (49, 17, D:4) 25 stones (51, 17, D:4) a +0 robe (53, 20, D:4) a +0 chain mail (57, 15, D:4) a +0 club