funkygono Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 6, D:1) a +3 hand axe (36, -37, D:1) a +0 robe (38, -20, D:1) a +0 hunting sling (50, 5, D:1) 15 sling bullets (51, -16, D:1) a +0 whip (59, 14, D:1) a +0 dagger (60, 16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 club 14 stones (8, -5, D:2) 16 arrows (14, 6, D:2) 13 stones (37, 19, D:2) a +0 dagger (38, 4, D:2) a +0 leather armour (42, 1, D:2) a +0 ring mail (45, 17, D:2) a +0 club (55, 22, D:2) a +0 hand axe (60, 12, D:2) a +0 kite shield (63, 21, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Hucugetz's Antique Weapon Shoppe a +1 spectral quarterstaff (561 gold) a +0 spear (99 gold) a +1 long sword of distortion (518 gold) the +5 long sword of a bazaar {flame, rF+} (1494 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. a +0 quarterstaff (132 gold) a +0 short sword (99 gold) a +0 hand axe (99 gold) a +0 quarterstaff (132 gold) a +0 arbalest (148 gold) a +0 hand axe (99 gold) a +0 short sword (99 gold) a +0 short sword (99 gold) (0, 0, D:3) 10 stones (2, 10, D:3) 23 sling bullets (7, -6, D:3) 15 bolts (16, 1, D:3) a +0 ring mail a +0 mace (25, -2, D:3) a potion of degeneration (25, 2, D:3) a +0 robe (28, -4, D:3) 9 poisoned darts (28, 9, D:3) a +0 cloak (28, 17, D:3) a +0 flail (30, -14, D:3) a +0 dagger (35, -13, D:3) 30 arrows (36, -2, D:3) a +0 dagger (39, 10, D:3) a +0 mace (46, 23, D:3) 17 sling bullets (53, -11, D:3) a +0 dagger Level 4 of the Dungeon (10, -2, D:4) a +0 morningstar a +0 robe of cold resistance (14, -2, D:4) a +0 robe (16, 6, D:4) a +0 dagger (16, 25, D:4) a +0 robe (39, 3, D:4) a +0 club (48, -17, D:4) a +0 halberd (50, -8, D:4) a book of Changes 4 large rocks (51, 5, D:4) a +0 club (52, -15, D:4) a +0 leather armour (55, -5, D:4) a +0 halberd (56, -8, D:4) a +0 dagger a +0 leather armour (57, -6, D:4) a +0 giant club a +0 dagger a +0 ring mail a +0 hand axe a +0 flail of holy wrath (59, -6, D:4) a +0 flail (62, -20, D:4) a +1 spear of venom (62, -12, D:4) a +0 club (62, 27, D:4) 26 sling bullets (64, 2, D:4) a +0 whip Level 5 of the Dungeon (7, 51, D:5) a +0 shortbow 22 arrows (34, 6, D:5) a +0 war axe (36, 17, D:5) a +0 trident (50, 32, D:5) a +0 spear Level 6 of the Dungeon (4, -28, D:6) a +1 ring mail of fire resistance (9, -23, D:6) a +1 leather armour of fire resistance (10, -28, D:6) a +0 dagger a +0 robe (14, -31, D:6) a +0 short sword 8 poisoned darts (14, -14, D:6) a +0 leather armour (25, 0, D:6) a +3 ring mail a +2 vorpal dire flail (37, -1, D:6) 23 sling bullets (44, -15, D:6) a +0 spear (46, -23, D:6) a +0 ring mail a +0 hand axe (49, -23, D:6) 3 boomerangs a +0 club a +0 club a +0 leather armour a +0 flail (49, 9, D:6) a +0 dagger (50, -30, D:6) 26 arrows (51, -12, D:6) a +0 club (51, -9, D:6) a +0 trident a +0 scale mail (51, 11, D:6) a +0 whip (54, -5, D:6) a +0 chain mail a +0 dire flail (62, -4, D:6) a +0 club (64, -5, D:6) a +0 spear of venom Level 7 of the Dungeon [Shop] Iciole's Jewellery Shoppe a +4 ring of protection (504 gold) a +6 ring of dexterity (819 gold) a +4 ring of protection (504 gold) a ring of see invisible (210 gold) a +6 ring of strength (819 gold) a ring of willpower (350 gold) an amulet of the acrobat (420 gold) a +6 ring of intelligence (819 gold) a ring of fire (350 gold) a ring of poison resistance (280 gold) (0, 0, D:7) a +0 giant club (3, -2, D:7) a +0 whip a +0 leather armour (6, -3, D:7) a +0 mace (8, -2, D:7) a +0 halberd (10, -3, D:7) a +0 leather armour a +0 whip (11, -4, D:7) a +1 vampiric spear a +0 club (11, -3, D:7) a +0 whip (12, -4, D:7) a +0 club (14, 6, D:7) a +0 spear (15, -5, D:7) a +0 leather armour a +0 whip (16, -5, D:7) a +0 whip (17, -20, D:7) a +0 dagger (17, -6, D:7) a +0 robe a +0 club (17, 1, D:7) a +0 giant spiked club (18, -27, D:7) 13 gold pieces (19, -27, D:7) a scroll of immolation (19, -7, D:7) a +0 club (20, -27, D:7) a +6 ring of strength (20, 0, D:7) a +0 club a +0 robe (21, -27, D:7) a scroll of amnesia (21, -15, D:7) a +0 robe a +0 dagger (22, -15, D:7) a +0 leather armour 4 boomerangs a +0 whip (22, -14, D:7) a +0 trident (23, -13, D:7) a +0 flail (24, -12, D:7) a +0 leather armour a +0 whip (29, -29, D:7) a +0 quarterstaff (32, 2, D:7) a +0 dagger a +0 robe a +0 robe a +0 mace a +0 dagger (37, -34, D:7) a +0 club (47, -48, D:7) a +0 spear (50, -43, D:7) a +0 dagger of freezing a +0 robe (50, -41, D:7) a +0 short sword a +0 chain mail (52, -32, D:7) a +0 whip (54, -32, D:7) a +0 short sword (55, -32, D:7) a +0 dagger a +0 club 7 poisoned darts (57, -32, D:7) a +0 club a +0 short sword (59, -32, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Cufua's Magic Scroll Shop a scroll of enchant weapon (105 gold) a scroll of noise (14 gold) a scroll of immolation (49 gold) a scroll of immolation (49 gold) 2 scrolls of identify (56 gold) a scroll of magic mapping (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of immolation (49 gold) a scroll of amnesia (49 gold) [Shop] Layr's Book Shoppe a book of Unlife (845 gold) a book of Air (455 gold) a book of Power (585 gold) a Necronomicon (1435 gold) a book of Minor Magic (260 gold) a book of Alchemy (975 gold) a book of Callings (390 gold) a Grand Grimoire (1435 gold) a book of Summonings (910 gold) a Fen Folio (975 gold) [Shop] Jereapu's Assorted Antiques a +2 bardiche of freezing (733 gold) a scroll of identify (52 gold) a scroll of identify (52 gold) a scroll of brand weapon (520 gold) a +2 mace of protection (405 gold) a +1 robe of willpower (330 gold) a scroll of amnesia (91 gold) a potion of heal wounds (130 gold) a potion of heal wounds (130 gold) a +0 short sword (78 gold) (0, 0, D:8) 19 bolts (3, -28, D:8) a +0 dagger of protection (12, -17, D:8) a +0 trident a +0 cloak (13, -15, D:8) +0 acid dragon scales (17, -33, D:8) a +0 great sword (19, -28, D:8) a +0 short sword (19, 0, D:8) a +0 robe (24, -17, D:8) a +0 short sword (24, -16, D:8) a +0 quarterstaff (25, -20, D:8) a +0 flail a +0 short sword 24 poisoned darts (26, -21, D:8) a +0 dagger (27, -21, D:8) a +0 short sword (29, -24, D:8) a +0 dagger (29, -23, D:8) a +0 dagger (29, -21, D:8) a +0 whip 7 poisoned darts a +0 short sword (31, -23, D:8) 8 poisoned darts a +0 short sword of venom (31, -20, D:8) a +0 whip (32, -20, D:8) a +0 dagger (32, -19, D:8) a +0 whip (32, -17, D:8) a +2 war axe of freezing (33, -19, D:8) a +0 ring mail a +0 flail a +0 dagger (33, -18, D:8) a +0 robe a +0 dagger 21 poisoned darts a +0 short sword (33, -17, D:8) a +0 scale mail a +0 short sword (34, -18, D:8) a +0 trident (35, -17, D:8) a +0 whip (35, -15, D:8) a +0 robe a +0 dagger a +0 club (36, -16, D:8) a +0 dagger (40, -29, D:8) a +0 robe a +0 scimitar (44, -35, D:8) a +0 robe a +0 war axe (44, -33, D:8) 4 boomerangs a +0 ring mail a +0 flail (44, -31, D:8) a +0 club (44, -27, D:8) a +0 club (46, -38, D:8) a +0 falchion (46, -37, D:8) 16 arrows a +0 shortbow (46, -28, D:8) 3 boomerangs a +0 club a +0 robe a +0 dagger (46, -27, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) 12 arrows (16, 28, D:9) 13 sling bullets (17, 25, D:9) a +0 vorpal falchion a +0 robe (21, -20, D:9) a +0 mace (21, 24, D:9) a +0 war axe a +0 robe (25, 27, D:9) a +0 falchion a +0 robe (27, 9, D:9) a +0 rapier (29, -20, D:9) a +0 rapier (29, 5, D:9) a +0 short sword (35, 3, D:9) a +0 rapier (37, 10, D:9) 25 arrows Level 10 of the Dungeon (2, -4, D:10) a +0 flail (10, -1, D:10) a +0 dagger (10, 0, D:10) a +0 long sword (10, 1, D:10) a +2 dagger of protection (10, 2, D:10) a +2 great sword of holy wrath (11, -1, D:10) the +1 shortbow of Qazlal's Wrath {flame, *Corrode +Blink rElec Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It insulates you from electricity. It lets you blink. It may corrode you when you take damage. (11, 0, D:10) an amulet of the acrobat (11, 1, D:10) an amulet of guardian spirit (14, -24, D:10) a +0 troll leather armour (21, -6, D:10) a +0 hunting sling (26, -10, D:10) a +0 shortbow 17 arrows (32, -21, D:10) a +0 spear (33, -14, D:10) a +0 flail (35, -23, D:10) a +0 trident (50, 11, D:10) a +0 giant club a +0 giant spiked club (54, 2, D:10) a +0 whip (56, 4, D:10) a +0 falchion (56, 6, D:10) a +0 club (56, 10, D:10) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (7, 9, Lair:1) a +0 chain mail (9, -7, Lair:1) 20 sling bullets (26, 8, Lair:1) 7 bolts (43, -35, Lair:1) 16 bolts Level 2 of the Lair of Beasts (10, -5, Lair:2) a potion of degeneration (13, -29, Lair:2) 25 arrows (15, -48, Lair:2) a +0 great sword (22, -4, Lair:2) a +0 trident (32, -24, Lair:2) a +0 ring mail (37, -47, Lair:2) a +0 rapier (44, -48, Lair:2) 22 sling bullets (48, -29, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (6, -21, Lair:3) a +0 club (11, -9, Lair:3) a +0 ring mail (13, -58, Lair:3) a +0 spear (21, -34, Lair:3) a +0 scale mail (29, -30, Lair:3) a +0 chain mail (39, -25, Lair:3) a +0 ring mail (58, -48, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (13, -56, Lair:4) a +0 club (22, -29, Lair:4) a +0 scale mail (23, -23, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) the +1 leather armour "Pyrpho" {Harm SInv} It lets you see invisible. It increases damage dealt and taken. (3, 17, Lair:5) a +0 trident (6, 17, Lair:5) a +0 buckler (20, 6, Lair:5) a +0 long sword (24, 14, Lair:5) a +0 rapier (30, 20, Lair:5) 24 arrows (34, 9, Lair:5) a +0 falchion of electrocution (36, 27, Lair:5) a +0 ring mail (37, 11, Lair:5) a yak skeleton (43, 8, Lair:5) a cane toad skeleton (48, -8, Lair:5) a +0 robe (53, 1, Lair:5) a scroll of noise (57, -10, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (2, 4, Lair:6) a sea snake corpse (3, 3, Lair:6) a rime drake corpse (still there?) a polar bear corpse (still there?) a polar bear skeleton (still there?)