funkygono Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (11, -10, D:1) a book of Cantrips (19, 0, D:1) a +0 dagger (44, -38, D:1) a +0 club (46, -41, D:1) a +0 ring mail (47, -16, D:1) a +0 ring mail (49, -20, D:1) a +0 leather armour (50, -38, D:1) a +0 club (52, -2, D:1) 20 bolts (53, -20, D:1) a +0 leather armour (53, -11, D:1) a +0 dagger (56, -35, D:1) 2 javelins (61, -31, D:1) 11 arrows Level 2 of the Dungeon (0, 0, D:2) 27 stones (8, 14, D:2) a scroll of torment (12, 6, D:2) a +0 long sword (17, 23, D:2) a +0 hunting sling a +0 club 18 stones (18, 41, D:2) a +0 pair of boots (20, 18, D:2) a +0 dagger (25, 5, D:2) 16 arrows (27, 6, D:2) a +0 whip 2 stones (27, 46, D:2) a +0 dagger (32, 15, D:2) 18 stones (39, 46, D:2) 26 arrows (48, 14, D:2) 16 stones (49, 22, D:2) a +0 dagger 3 stones (50, 15, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Zoij's Antique Armour Emporium the -1 hat "Cukkid" {+Inv rPois Slay-2} (255 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from poison. It lets you turn invisible. a +0 leather armour (58 gold) a +1 cloak of poison resistance (391 gold) a +2 leather armour of poison resistance (464 gold) a +0 pair of boots (130 gold) quicksilver dragon scales (1740 gold) a +0 chain mail (130 gold) a +0 pair of gloves (130 gold) a +0 robe (20 gold) a +0 helmet (130 gold) a +0 scale mail (116 gold) a +0 cloak (130 gold) (0, 0, D:3) a +0 flail (6, 37, D:3) a +0 dagger a +0 robe (9, -5, D:3) a +0 mace (9, 23, D:3) a book of Callings (20, -18, D:3) a +0 ring mail (27, 30, D:3) 24 arrows (31, -2, D:3) a +0 dagger 5 stones (31, 4, D:3) a +0 short sword (32, 29, D:3) a +0 dagger (36, 4, D:3) a +0 club (37, 2, D:3) a +0 club a +0 dagger a +0 club (38, 3, D:3) a +0 club a +0 dagger a +0 spear a +1 animal skin a +0 dagger (40, 2, D:3) a +0 dagger (40, 29, D:3) a +0 dagger (42, 27, D:3) a +0 club (52, -11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 21 arrows (6, 21, D:4) 24 bolts (7, -17, D:4) a +0 dagger (7, 20, D:4) 21 stones (8, -2, D:4) a +0 club (8, 19, D:4) a +0 robe (11, 2, D:4) a +0 ring mail (16, 6, D:4) 21 bolts (17, -3, D:4) a +0 chain mail (29, -15, D:4) a +0 long sword of freezing (31, 0, D:4) a +0 rapier (38, -2, D:4) 31 stones (41, -4, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (0, 4, D:5) a +0 dagger (6, -21, D:5) a +0 short sword (6, 2, D:5) a +0 flail a +0 leather armour (7, -16, D:5) 8 stones (7, 4, D:5) a +0 mace a +1 chain mail of fire resistance (9, 0, D:5) a +0 hand axe (9, 8, D:5) a +1 rapier of venom (10, -3, D:5) a +0 mace (20, -1, D:5) a +0 chain mail a +3 dire flail of holy wrath (23, 11, D:5) 5 poisoned darts (30, -4, D:5) a +0 giant spiked club (38, -18, D:5) a +0 dagger a +0 leather armour (39, -17, D:5) a +0 whip (41, -16, D:5) a +0 short sword a +0 chain mail (42, -16, D:5) a +0 morningstar (43, -14, D:5) a +0 flail (53, -14, D:5) 14 sling bullets (62, -11, D:5) a scroll of torment Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (skeletalised by now) (0, 4, D:6) 2 potions of ambrosia (4, 2, D:6) the +8 spear "Grim" {protect, *Corrode Will+ Int+3 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). It may corrode you when you take damage. It increases your willpower. It makes you more stealthy. (13, 5, D:6) a +0 dagger a +0 robe (20, 8, D:6) a +0 hunting sling