funkygono Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (15, 36, D:1) a +0 short sword (19, -5, D:1) a +0 robe (20, 24, D:1) a +0 robe (25, 27, D:1) a +0 club (27, 16, D:1) a +2 dagger of venom (33, 6, D:1) a +0 club (42, 18, D:1) a +0 club a +0 dagger a +0 dagger (43, 9, D:1) a +0 mace (46, 2, D:1) a +0 pair of clawed gauntlets (51, 3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (7, -10, D:2) a +0 club (8, -9, D:2) a +0 club (10, -13, D:2) a +0 club (11, 3, D:2) a +0 club (12, 11, D:2) a scroll of random uselessness (14, 6, D:2) a +0 short sword (14, 7, D:2) a +0 club (14, 8, D:2) a +0 club (16, 11, D:2) a +0 dagger (19, -12, D:2) a +0 club a +0 leather armour (34, -5, D:2) a +0 short sword (47, 10, D:2) a +0 ring mail (49, -2, D:2) a +0 dagger (50, -2, D:2) a +0 club (56, -1, D:2) a cursed ring of dexterity {(Curse: MR- Soulbond)} Level 3 of the Dungeon (3, 5, D:3) a +0 war axe (4, 12, D:3) a +0 club (16, -7, D:3) a +0 dagger a +2 robe of magic resistance (18, -9, D:3) a +0 short sword a +0 ring mail a +0 flail a +0 scale mail a +0 dagger a cursed +0 robe {(Curse: rC- MR-)} (20, 15, D:3) a scroll of teleportation (20, 35, D:3) a +0 buckler (30, -5, D:3) a +0 club (32, 26, D:3) a scroll of teleportation (35, 10, D:3) a +0 club Level 4 of the Dungeon [Shop] Xahe's General Store a potion of curing (36 gold) a potion of heal wounds (60 gold) a cursed +0 chain mail {(Curse: MR-)} (42 gold) a scroll of teleportation (36 gold) a +0 long sword of molten steel (99 gold) the cursed +2 pair of boots of Umnog {rC+ Int+3 Dex+3, (Curse: rC- MR-)} (457 gold) It affects your intelligence (+3). It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. { (Curse: rC- MR-)} a scarf of spirit shield (108 gold) a potion of agility (48 gold) a scroll of enchantment (90 gold) a +1 buckler of reflection (138 gold) a +0 chain mail (54 gold) (0, 0, D:4) a -1 staff of earth (0, 35, D:4) a +0 robe (4, 42, D:4) a cursed +5 halberd {(Curse: *Corrode)} a +0 robe (5, 34, D:4) a +0 hatchet (5, 43, D:4) a +4 battleaxe a +0 robe (5, 44, D:4) a +4 dagger a +0 robe (6, 43, D:4) a +0 halberd a +0 robe (12, 32, D:4) a cursed +0 quarterstaff {(Curse: Str-3)} a +0 hunting sling a +0 ring mail (18, 19, D:4) a potion of berserk rage (18, 23, D:4) a +2 vampiric hatchet (19, 31, D:4) a scroll of teleportation (22, 6, D:4) a +0 quarterstaff (22, 10, D:4) a +0 robe (22, 43, D:4) a +1 scimitar of slicing (23, 14, D:4) a +3 mace a +0 robe (23, 15, D:4) a +1 great sword a cursed +0 robe {(Curse: -Cast)} (23, 25, D:4) a scroll of random uselessness (23, 44, D:4) a +0 short sword a +0 robe (24, 14, D:4) a +0 short sword a +0 robe (24, 32, D:4) a +0 mace a +0 short sword a +0 shortbow (24, 37, D:4) a +0 morningstar (24, 43, D:4) a cursed +1 halberd {(Curse: MR-)} a +0 robe (24, 44, D:4) a cursed +5 halberd {(Curse: *Corrode)} a +0 robe (26, 14, D:4) a +0 hammer a +0 robe a +0 hammer a +0 robe (31, 47, D:4) a +0 mace (34, -5, D:4) a cursed +2 battleaxe {(Curse: -Vis)} a +0 robe (34, -4, D:4) a +0 great sword a +0 robe a +0 scimitar a +0 robe a +4 mace of freezing a +0 robe (35, -5, D:4) a +0 battleaxe a +0 robe (38, 50, D:4) a cursed +0 pair of boots {(Curse: rF-)} (44, 48, D:4) a +0 giant club (46, 5, D:4) a +0 shortbow (51, 17, D:4) 2 potions of haste (57, 7, D:4) a +0 hatchet Level 5 of the Dungeon (9, -4, D:5) a +0 hunting sling (13, 5, D:5) a hound skeleton (21, 3, D:5) a scroll of random uselessness (26, 0, D:5) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (26, 1, D:5) a +0 giant club (still there?) a worker ant corpse (still there?) the Ecumenical Temple