funkygono the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (12, 1, D) 3 potions of berserk rage (12, 2, D) 6 potions of haste (12, 3, D) 4 scrolls of blinking (12, 4, D) a +6 ring of intelligence (12, 5, D) a +6 ring of intelligence (12, 6, D) a +6 ring of dexterity (12, 7, D) a +6 ring of dexterity (12, 8, D) a +0 medium shield (12, 9, D) a +0 scale mail (12, 10, D) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (13, 0, D) a +0 flail (13, 1, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (13, 2, D) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (13, 3, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (13, 4, D) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. (13, 5, D) the +0 sword of Power (13, 6, D) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (13, 7, D) the +7 Singing Sword {slice} It inflicts extra damage upon your enemies. (13, 8, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (13, 9, D) the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. (13, 10, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (49, 37, D) an uncursed staff of earth (50, 37, D) a phial of floods (51, 37, D) a fan of gales (2/2) (52, 37, D) the Reference Book on Destructive Changing Spells Type Level a - Sting Conjuration/Poison 1 b - Beastly Appendage Transmutation 1 c - Bolt of Draining Conjuration/Necromancy 5 d - Statue Form Transmutation/Earth 6 e - Orb of Destruction Conjuration 7 (53, 37, D) a scroll of brand weapon (55, 44, D) a +3 ring mail of fire resistance the +1 giant spiked club of Woe {holy, *Rage rC+ Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It protects you from cold. It may make you go berserk in combat. a +0 longbow of freezing (57, 37, D) the +4 scale mail of Beyond {rCorr} It provides partial protection from all sources of acid and corrosion. (57, 38, D) the +2 scimitar of Trog's Condemnation {slice, *Corrode MR+ Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It may corrode you when you take damage. (57, 39, D) a +2 ring of protection (59, 36, D) a +2 hand axe of flaming (60, 36, D) a +2 leather armour of fire resistance (60, 38, D) a porcupine skeleton (60, 44, D) a +0 mace of holy wrath (61, 8, D) a +1 glaive of distortion (61, 10, D) a +0 short sword a +0 leather armour (61, 16, D) a +0 dire flail (61, 26, D) a +2 rapier of speed (61, 41, D) a blink frog skeleton (61, 43, D) a black mamba corpse (62, 8, D) a +0 robe (62, 11, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (62, 16, D) an uncursed staff of summoning (62, 27, D) an uncursed staff of summoning (62, 32, D) a +0 dire flail a +0 giant club (62, 33, D) 56 large rocks (62, 36, D) a +3 chain mail of poison resistance (62, 43, D) a komodo dragon skeleton (63, 8, D) the +3 leather armour of Viseom {rC- rCorr Int+3 SInv} It affects your intelligence (+3). It makes you vulnerable to cold. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. (63, 10, D) a +0 leather armour (63, 16, D) a +2 robe of magic resistance (63, 17, D) a +1 scale mail of fire resistance (63, 18, D) an uncursed staff of cold a +0 robe (63, 32, D) 92 large rocks a +0 giant spiked club a +0 troll leather armour a +0 giant club a +0 giant club (64, 16, D) a fan of gales (2/2) (64, 17, D) a +0 dagger (64, 21, D) a +0 flail a +0 chain mail (64, 26, D) an uncursed staff of summoning (64, 27, D) an uncursed staff of conjuration (64, 32, D) 70 large rocks (65, 16, D) the +4 quarterstaff of Gravity {crush, *Slow rElec Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It insulates you from electricity. It may slow you when you take damage. (65, 21, D) a +0 war axe a +0 plate armour a +0 plate armour a +0 hand axe a +0 chain mail (65, 32, D) the +5 trident "Deohiv" {pierce, +Fly rC+++ rN+ MR-} It inflicts extra damage upon your enemies. It renders you almost immune to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. (66, 20, D) a +0 hand axe (66, 27, D) the cursed +2 war axe of the Glimmering Eel {venom, rN+ Int+4 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from negative energy. It has a curse placed upon it. (67, 36, D) the +7 demon blade "Cuibb" {elec, rPois Dex+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+6). It protects you from poison. (68, 0, D) a +2 war axe of chopping a +0 shortbow 231 arrows (68, 1, D) a +0 arbalest 121 bolts (68, 2, D) a cursed -3 shortbow 134 arrows (69, 15, D) the cursed ring "Vyfiug" {*Slow Str+6 Int+3 Slay-2} [ring of slaying] It affects your strength (+6). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It may slow you when you take damage. It has a curse placed upon it. (69, 16, D) the ring "Tasulub" {+Fly Stlth+} [ring of flight] It lets you fly. It makes you more stealthy. (70, 8, D) a +3 leather armour of cold resistance (70, 9, D) a +0 quarterstaff of protection (70, 36, D) a +2 hand crossbow of velocity (70, 37, D) an uncursed staff of conjuration (71, 8, D) a +5 glaive of chopping (71, 37, D) a +2 vampiric short sword (72, 17, D) an uncursed staff of earth (72, 26, D) a +3 chain mail of cold resistance (72, 27, D) a +2 chain mail of cold resistance (72, 31, D) a +3 ring mail of positive energy (72, 36, D) an uncursed staff of fire (73, 26, D) a +1 scimitar of holy wrath (73, 27, D) an uncursed amulet of faith (73, 36, D) an uncursed staff of death (75, 1, D) an uncursed staff of earth (76, 2, D) the +2 plate armour of the Eyes {+Blink rPois Str+4 Int-3} It affects your strength (+4). It affects your intelligence (-3). It protects you from poison. It lets you blink.