funkygono the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) a +6 ring of intelligence (10, 2, D) a +6 ring of intelligence (10, 3, D) 4 scrolls of blinking (10, 4, D) 6 potions of haste (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (10, 7, D) 3 potions of berserk rage (11, 1, D) a +6 ring of dexterity (11, 2, D) a +6 ring of dexterity (11, 3, D) a +0 medium shield (11, 4, D) a +0 scale mail (11, 5, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 6, D) the +7 Singing Sword {slice} It inflicts extra damage upon your enemies. (11, 7, D) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (11, 8, D) the +0 sword of Power (11, 9, D) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. (12, 1, D) a +0 flail (12, 2, D) the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. (12, 3, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (12, 4, D) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (12, 5, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (12, 6, D) the +6 shillelagh "Devastator" {shatter} (12, 7, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (12, 8, D) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (12, 9, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (73, 1, D) a lamp of fire (75, 1, D) the ring "Tehymir" {Fire Int+4} [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold.