funkygono the Dungeon (2, 7, D) a +0 flail (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 medium shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 7, D) a +0 medium shield (5, 8, D) a +0 scale mail (7, 4, D) the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. The Shining One disapproves of the use of such an item. (7, 5, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (7, 6, D) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (7, 7, D) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (7, 8, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. (7, 9, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (8, 4, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (8, 5, D) the +7 Singing Sword {slice} It inflicts extra damage upon your enemies. (8, 6, D) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. (8, 7, D) the +0 sword of Power (8, 8, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. (8, 9, D) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (33, 23, D) a +0 long sword (unseen) (33, 24, D) a +4 short sword of freezing (33, 25, D) a +0 long sword (34, 24, D) a +2 hand axe of electrocution (unseen) (34, 25, D) a +0 long sword (still there?) a +2 long sword of slicing (still there?) (35, 15, D) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. (36, 0, D) a +5 short sword of speed (36, 1, D) a +2 arbalest of freezing (36, 15, D) an uncursed staff of conjuration (37, 1, D) a sack of spiders (37, 15, D) a +0 ring mail of poison resistance (38, 0, D) a +1 great sword of holy wrath (38, 6, D) a +0 rapier of draining a +0 robe (38, 15, D) an uncursed staff of summoning (39, 0, D) a +0 trident (39, 4, D) a +0 trident 117 tomahawks (39, 6, D) a +0 trident (39, 15, D) a +2 bardiche of protection (40, 0, D) a book of Changes (40, 15, D) an uncursed staff of death (41, 0, D) a book of Flames (41, 1, D) a +1 cloak of invisibility (41, 3, D) the cursed +2 great sword of Doom {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It has a curse placed upon it. (41, 4, D) 2 potions of invisibility (41, 7, D) 47 large rocks (41, 8, D) a cursed -2 trident (41, 9, D) a +0 trident (41, 15, D) a book of Party Tricks (42, 0, D) a +0 rapier (42, 1, D) a +4 chain mail of magic resistance (42, 7, D) a +1 vampiric trident a +0 robe (42, 8, D) a +2 mace of protection a +0 robe (42, 15, D) an uncursed ring of fire (43, 9, D) a +0 rapier of protection a +0 robe (43, 15, D) a +0 long sword (still there?) the +0 chain mail "Forget-Me-Not" {+Inv rElec} (still there?) It insulates you from electricity. It lets you turn invisible. (44, 9, D) a +0 rapier a +0 robe (47, 7, D) a +0 dagger a +0 robe (47, 42, D) a +0 dagger (unseen) (47, 43, D) a +0 dagger (unseen) (48, 9, D) a ghoul corpse (skeletalised by now) (48, 33, D) a +0 flail a +0 scimitar (48, 44, D) a cursed -1 dagger a +0 robe a cursed +1 great sword a +0 robe (49, 0, D) quicksilver dragon scales (49, 1, D) a lightning rod (4/4) (49, 4, D) a +0 dagger a +0 robe (49, 12, D) an uncursed staff of power (49, 21, D) a +0 mace (49, 24, D) a book of Maledictions (49, 33, D) a +0 rapier a +0 cloak a +0 hand axe (49, 36, D) a lamp of fire (49, 39, D) a +0 dagger (unseen) (50, 5, D) a +0 great mace of protection a +0 robe (50, 6, D) a +0 dagger a +0 robe (50, 9, D) a +4 longbow of freezing a +0 robe of the Archmagi (50, 12, D) a +2 blowgun (50, 13, D) a phantom mirror (50, 14, D) a +0 short sword (unseen) (50, 21, D) a +0 glaive (50, 25, D) an uncursed staff of poison (50, 32, D) a +0 long sword a +0 dire flail (50, 33, D) a +0 short sword a +0 cloak a +0 flail a +0 flail (50, 36, D) a +2 dagger of venom (50, 37, D) a fan of gales (2/2) (51, 1, D) a box of beasts (51, 13, D) an uncursed staff of wizardry (51, 24, D) a lightning rod (4/4) (51, 30, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (51, 33, D) a +0 dire flail (51, 39, D) a +6 ring of strength (51, 40, D) a +6 ring of strength (51, 43, D) a +0 dagger a +0 robe (52, 1, D) a phantom mirror (52, 12, D) a box of beasts (52, 13, D) a fan of gales (2/2) (52, 24, D) a box of beasts (52, 30, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. an uncursed ring of fire (52, 36, D) an uncursed staff of earth (53, 13, D) an uncursed staff of death (53, 24, D) a +0 flail (53, 25, D) a +2 dagger of venom (53, 36, D) a +3 leather armour of positive energy (53, 37, D) a +1 plate armour of poison resistance (54, 0, D) a +4 antimagic spear (54, 1, D) a +0 dagger (54, 14, D) the +4 chain mail "Dinuker" {rElec Int+6 SInv} It affects your intelligence (+6). It insulates you from electricity. It lets you see invisible. (54, 15, D) the +0 ring mail "Fieshur" {+Fly Regen+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you fly. It increases your rate of regeneration. (54, 16, D) the +7 scale mail of Tenacity {Str+5} It affects your strength (+5). (54, 25, D) the +1 plate armour of the Okapi {Dex+5} It affects your dexterity (+5). (54, 36, D) an uncursed staff of wizardry (54, 39, D) a +1 short sword of freezing (unseen) (55, 0, D) a fan of gales (2/2) (55, 12, D) a +1 morningstar of crushing (55, 13, D) a sack of spiders (55, 24, D) a cursed staff of poison (58, 44, D) a +0 battleaxe a +8 arbalest (59, 36, D) a +2 morningstar of pain (59, 37, D) a book of Enchantments (60, -1, D) a +2 dagger of flaming a -3 longbow 136 arrows a +2 leather armour of poison resistance (60, 37, D) an uncursed staff of wizardry (60, 38, D) the +9 scimitar "Butwixio" {flame, rC+ Str+10} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+10). It protects you from cold. (61, 16, D) a +0 bardiche of venom (61, 26, D) an uncursed staff of earth (61, 36, D) a box of beasts (61, 37, D) a lightning rod (4/4) (62, 1, D) a +2 battleaxe of freezing (62, 2, D) a +0 rapier (62, 16, D) the +2 leather armour "Suqoud" {rF+ MR+ Str-4 Stlth+} It affects your strength (-4). It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (62, 17, D) a +0 ring mail of cold resistance (62, 26, D) a +0 flail (62, 27, D) a lamp of fire (62, 37, D) an uncursed staff of summoning (63, 0, D) a +0 long sword (63, 2, D) a +3 great mace of speed (unseen) (63, 12, D) an uncursed staff of poison (63, 16, D) a +1 great mace of protection (63, 27, D) a +1 hand axe of distortion (63, 36, D) a +6 ring of dexterity (63, 37, D) an uncursed staff of earth (63, 39, D) the ring "Kucige" {Ice +Blink rPois Str-5 Dex+3} [ring of ice] It enhances your ice magic. It affects your strength (-5). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you blink. (64, 16, D) an uncursed staff of fire (64, 17, D) a +3 chain mail of cold resistance (64, 26, D) an uncursed staff of air (64, 27, D) an uncursed staff of power (64, 36, D) a +6 ring of dexterity (64, 37, D) the +8 war axe of the Ghost {venom, Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). (64, 38, D) the +6 arbalest of Roirirre {elec, rPois rN+ Dex+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. (64, 39, D) a +6 ring of intelligence (64, 40, D) a +6 ring of intelligence (64, 41, D) a +6 ring of intelligence (65, 32, D) a +0 halberd (65, 33, D) a +0 falchion (67, 0, D) a lightning rod (4/4) (67, 31, D) a +0 whip (67, 32, D) a cursed +0 trident a +6 long sword of electrocution a +0 whip (68, 0, D) a +4 hand crossbow of freezing (69, 0, D) a lightning rod (4/4) (69, 36, D) a phial of floods (70, 8, D) a +4 ring mail of fire resistance (70, 9, D) a lightning rod (4/4) (70, 36, D) a lamp of fire (70, 37, D) a lightning rod (4/4) (71, 8, D) a +1 dagger of flaming (71, 17, D) a +2 hand crossbow of freezing (71, 27, D) a +0 shortbow of flaming (71, 37, D) a lamp of fire (72, 16, D) a +3 trident of venom (72, 17, D) the +2 chain mail "Ynoleah" {SInv} It lets you see invisible. (72, 26, D) a +4 hand axe of freezing (72, 36, D) an uncursed staff of air (72, 37, D) a sack of spiders (73, 26, D) an uncursed ring of resist corrosion (73, 36, D) a +3 leather armour of fire resistance (73, 37, D) a +1 vampiric trident (74, 2, D) a +0 dagger a +0 robe a +0 club a +0 scale mail (75, 1, D) a +2 scimitar of freezing