funkygono the Dungeon (1, 10, D) 2 potions of invisibility (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 8, D) a +0 long sword (6, 9, D) a +0 scale mail (6, 10, D) a +0 medium shield (10, 1, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (11, 1, D) a wand of acid (7) (11, 2, D) a wand of iceblast (7) (11, 3, D) a wand of disintegration (7) (11, 4, D) a +6 ring of intelligence (11, 5, D) a +6 ring of dexterity (11, 6, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 7, D) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. (11, 8, D) the +0 sword of Power (11, 9, D) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (12, 1, D) the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. The Shining One disapproves of the use of such an item. (12, 2, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (12, 3, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. (12, 4, D) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (12, 5, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (12, 6, D) the +6 shillelagh "Devastator" {shatter} (12, 7, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (12, 8, D) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (12, 9, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. (36, 1, D) a +4 halberd of chopping (37, 1, D) an uncursed staff of power (37, 6, D) a +0 whip of draining (37, 7, D) a death scarab corpse (38, 1, D) an uncursed ring of see invisible (40, 1, D) an uncursed staff of death (41, 1, D) the ring "Doywna Deohu" {rElec Str+3 Dex+3} [ring of insulation] It affects your strength (+3). It affects your dexterity (+3). It insulates you from electricity. (42, 1, D) a cursed ring of attention (49, 0, D) a +1 chain mail of fire resistance (49, 12, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (49, 24, D) a +3 plate armour of cold resistance (49, 37, D) a +1 hand crossbow of freezing (50, 0, D) a +0 hand axe (50, 2, D) the cursed +0 ring mail of Cureibb {-Cast rPois rF- Str+10} It affects your strength (+10). It makes you vulnerable to fire. It protects you from poison. It prevents spellcasting. It has a curse placed upon it. (50, 8, D) a guardian serpent corpse (50, 9, D) a +0 short sword (50, 13, D) a lamp of fire (50, 24, D) a +0 hand crossbow of flaming (50, 25, D) a Necronomicon (50, 36, D) a sack of spiders (51, 0, D) the ring of Spite {*Drain *Slow rElec Int+9 Dex+3} [ring of insulation] It affects your intelligence (+9). It affects your dexterity (+3). It insulates you from electricity. It causes draining when unequipped. It may slow you when you take damage. (51, 1, D) the +5 ring mail of Esead {Str+4} It affects your strength (+4). (51, 7, D) a +0 dire flail 28 javelins a +0 robe a naga corpse (51, 8, D) a +0 whip a +0 robe an adder skeleton a black mamba corpse (51, 12, D) a +4 scale mail of magic resistance (51, 13, D) a +0 broad axe of venom (51, 24, D) an uncursed staff of fire (51, 25, D) a fan of gales (51, 36, D) a +0 hand crossbow of freezing (51, 37, D) a box of beasts (52, 0, D) a +3 chain mail of positive energy (52, 1, D) an uncursed staff of poison (52, 7, D) a +4 hand axe of distortion (52, 8, D) a ball python skeleton (52, 13, D) an uncursed staff of summoning (52, 24, D) an uncursed amulet of the gourmand (52, 25, D) a sack of spiders (53, 1, D) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (53, 12, D) an uncursed ring of protection from cold (53, 13, D) the +1 scale mail of Fopsubia {rElec rCorr MP+9 Stlth-} It insulates you from electricity. It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. (53, 24, D) an uncursed staff of earth (53, 25, D) a +0 hand axe of flaming (53, 36, D) an uncursed staff of air (53, 37, D) a sack of spiders (54, 0, D) a lightning rod (4/4) (54, 12, D) an uncursed staff of summoning (54, 24, D) a +3 great sword of venom (54, 25, D) the +4 falchion "Xufas" {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). (55, 1, D) a lamp of fire (55, 12, D) a box of beasts (55, 24, D) an uncursed ring of ice (59, 27, D) a cursed ring of wizardry (59, 28, D) the +3 buckler of Gallantry {rElec Stlth+} It insulates you from electricity. It makes you more stealthy. (59, 37, D) a box of beasts (60, 37, D) a +2 leather armour of poison resistance (61, 0, D) a +0 leather armour of cold resistance (61, 3, D) a cursed +0 flail (61, 4, D) a +0 falchion a +1 hunting sling of freezing (61, 8, D) an uncursed staff of poison (61, 36, D) an uncursed staff of wizardry (62, 0, D) a +0 dagger (62, 3, D) a +0 club a +0 leather armour (62, 8, D) a +3 plate armour of cold resistance (62, 9, D) a +4 halberd of protection (62, 17, D) a +1 scale mail of positive energy (62, 26, D) a +1 falchion of electrocution (62, 27, D) a fan of gales (62, 36, D) a +2 falchion of pain (62, 37, D) an uncursed staff of cold (63, 3, D) a +2 vampiric scimitar (63, 8, D) an uncursed staff of air (63, 16, D) a +0 demon whip of pain (63, 26, D) a +1 long sword of holy wrath (63, 36, D) a lightning rod (4/4) (63, 37, D) a +2 dagger of venom (63, 44, D) a +0 pair of boots of stealth (64, 16, D) a +8 morningstar of protection (64, 17, D) an uncursed staff of death (65, 26, D) a +1 pair of boots of stealth (67, 0, D) an uncursed staff of conjuration (69, 0, D) a sack of spiders (69, 22, D) a +0 dire flail (69, 36, D) a +2 flail of holy wrath (70, 9, D) a +2 ring mail of cold resistance (70, 23, D) a +0 flail a +1 long sword of venom a +0 mace (70, 36, D) a +1 robe of resistance (70, 37, D) the +6 short sword of Tension {pierce, rF+ rC+ Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from fire. It protects you from cold. It makes you more stealthy. (71, 8, D) a +1 quarterstaff of crushing (71, 16, D) a +2 robe of magic resistance (71, 17, D) a +1 buckler of protection (71, 27, D) a +0 plate armour of magic resistance (71, 36, D) an uncursed staff of earth (71, 37, D) a +2 chain mail of cold resistance (72, 9, D) a +2 mace of crushing (72, 16, D) a +0 club (72, 17, D) a lamp of fire (72, 26, D) a +2 plate armour of fire resistance (72, 36, D) a +3 falchion of slicing (72, 37, D) the +1 chain mail of the Guild-Master {rPois Str+3} It affects your strength (+3). It protects you from poison. (73, 1, D) +0 steam dragon scales (73, 16, D) an uncursed staff of conjuration (73, 17, D) a +0 club (73, 36, D) the +1 leather armour "Avvur" {MP+9 Int+3} It affects your intelligence (+3). It affects your magic capacity (+9). (73, 37, D) an uncursed staff of poison