Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 5729398135255598250 625 funaii the Vexing (level 7, -4/45 HPs) Began as a Poltergeist Hexslinger on Oct 5, 2025. Slain by Prince Ribbit (14 damage) ... on level 5 of the Dungeon. The game lasted 00:09:49 (3854 turns). funaii the Vexing (Poltergeist Hexslinger) Turns: 3854, Time: 00:09:49 Health: -4/45 AC: 7 Str: 4 XL: 7 Next: 47% Magic: 11/11 EV: 13 Int: 16 God: Gold: 61 SH: 0 Dex: 18 Spells: 2/11 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) i - +0 pair of gloves rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.27/turn h - ring of wizardry MPRegen 0.12/turn (no ring) %: wizardry (x1) @: weak-willed, flying, trickster (+4 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 139 gold pieces. You spent 78 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Skills: - Level 2.0 Fighting + Level 3.0 Ranged Weapons + Level 3.8 Dodging + Level 4.6 Stealth + Level 2.7 Spellcasting + Level 6.1 Hexes + Level 2.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Cause Fear Hex 10% N/A 6% 4 i - Inner Flame Hex/Fire 16% N/A 3% 3 X - Jinxbite Hex 42% 2d2 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 8% 2d6 8% 1 Magic Dart Conj 8% 1d3 8% 1 Grave Claw Necr 4% 2d7 12% 2 Confusing Touch Hex 21% N/A 1% 3 Sigil of Binding Hex 21% N/A 1% 3 Dimensional Bullseye Hex/Tloc 6% N/A 21% 4 Frozen Ramparts Ice 4% 1d1 22% 3 Airstrike Air 1% 2d(1-17) 56% 4 Rending Blade Conj/Frge 2% 2d6 56% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - 5 poisoned darts g - a boomerang Armour b - a +1 cloak (haunted) i - a +0 pair of gloves (haunted) (You found it on level 3 of the Dungeon) Magical Staves f - a staff of fire {!a} (You found it on level 2 of the Dungeon) Jewellery c - a ring of protection from cold (You found it on level 1 of the Dungeon) e - an amulet of faith {!P} (You took it off a kobold on level 2 of the Dungeon) h - a ring of wizardry (worn) (You found it on level 3 of the Dungeon) Scrolls p - 2 scrolls of poison c - a scroll of enchant weapon {unknown} d - 5 scrolls of teleportation {unknown} e - 2 scrolls of summoning {unknown} h - a scroll of silence {unknown} j - a scroll of vulnerability {unknown} k - 3 scrolls of immolation {unknown} i - 4 scrolls of identify {@r1} m - a scroll of fear {unknown} n - a scroll of amnesia {unknown} Potions c - 4 potions of curing {@q1} L - a potion of lignification A - 2 potions of attraction {!q} w - 2 potions of heal wounds {@q2} b - a potion of brilliance l - a potion of moonshine {unknown} f - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26056 Temple: D:4-7 Altars: Ashenzari Trog Shops: D:2 ? Annotations: D:5 Prince Ribbit ##. #.......##... .. #..##......####.###. #..##....##.##!.#.. ###.....†..[#........ #......##............ #.....####........... #.....# #...[....... #+#?....##..........).. #....F@.##............. ...##!....<............. ........#..........!.... #........##............. .........#.#...........) #....##..............).$ ##... #### ........... #### ....#.... ..###.... You could see Prince Ribbit. Message History Prince Ribbit asks, "Just a little smooch?" You shoot a sling bullet. The sling bullet hits Prince Ribbit. Prince Ribbit hits you. Prince Ribbit misses you. 😕 HP[-2] You take 2 damage, and now have 43/45 hp. You shoot a sling bullet. The sling bullet barely misses Prince Ribbit. A giggling sprite leaps out and smacks Prince Ribbit with his own front foot. Prince Ribbit closely misses you. Prince Ribbit barely misses you. You shoot a sling bullet. The sling bullet closely misses Prince Ribbit. Prince Ribbit croaks regally. Prince Ribbit hits you. 😕 HP[-2] MP[+1] You take 2 damage, and now have 41/45 hp. You shoot a sling bullet. The sling bullet hits Prince Ribbit. Prince Ribbit seems less drained. Prince Ribbit hits you. Prince Ribbit hits you but does no damage. 😕 HP[-5] You take 5 damage, and now have 36/45 hp. You shoot a sling bullet. The sling bullet closely misses Prince Ribbit. Prince Ribbit hits you! * * * LOW HITPOINT WARNING * * * Prince Ribbit hits you but does no damage. 😨 HP[-15] You take 15 damage, and now have 21/45 hp. MASSIVE DAMAGE!! (PAUSE) You shoot a sling bullet. The sling bullet closely misses Prince Ribbit. The jinxing sprites lose interest in you. Prince Ribbit blinks! 😨 HP[+1] You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Prince Ribbit (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet hits Prince Ribbit but does no damage. Prince Ribbit blinks! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Prince Ribbit (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet completely misses Prince Ribbit. Prince Ribbit catches a blue-tailed skink with his tongue. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Prince Ribbit (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet hits Prince Ribbit. 😮 HP[+1] Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Prince Ribbit (severely wounded, 40% to hit) You shoot a sling bullet. The sling bullet completely misses Prince Ribbit. Prince Ribbit closely misses you. Prince Ribbit blinks! 😮 MP[+1] Your mp is fully restored (11). Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Prince Ribbit (severely wounded, 40% to hit) You shoot a sling bullet. The sling bullet barely misses Prince Ribbit. Prince Ribbit blinks! 😮 HP[+1] Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Prince Ribbit (severely wounded, 40% to hit) You shoot a sling bullet. The sling bullet closely misses Prince Ribbit. Prince Ribbit blinks! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Prince Ribbit (severely wounded, 40% to hit) You shoot a sling bullet. The sling bullet hits Prince Ribbit! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Prince Ribbit (almost dead, 40% to hit) You shoot a sling bullet. The sling bullet closely misses Prince Ribbit. You hear the brisk hiss of an avalanche of sand very nearby. 😮 HP[+1] Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Prince Ribbit (almost dead, 40% to hit) You shoot a sling bullet. The sling bullet hits Prince Ribbit. Prince Ribbit hits you! * * * LOW HITPOINT WARNING * * * Prince Ribbit hits you but does no damage. 😨 HP[-9] You take 9 damage, and now have 16/45 hp. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Prince Ribbit (almost dead, 40% to hit) You shoot a sling bullet. The sling bullet hits Prince Ribbit. Prince Ribbit hits you. * * * LOW HITPOINT WARNING * * * Prince Ribbit hits you! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.0 Fire Magic | 1 2 | 2.8 Stealth | 1 2 3 4 | 4.6 Ranged Weapons | 2 3 | 3.0 Hexes | 5 6 | 6.1 Dodging | 3 | 3.8 Spellcasting | 2 | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 2 | || 2 Melee: Sling | | 2 | || 2 Fire: Sling | 87 | 148 | 77 || 312 Cast: Jinxbite | 13 | 20 | 8 || 41 Inner Flame | | 2 | || 2 Cause Fear | | | 1 || 1 Drink: Heal wounds | | 1 | 1 || 2 Read: Identify | 3 | 2 | || 5 Armour: None | 17 | 71 | 35 || 123 Dodge: Dodged | 14 | 35 | 30 || 79 Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic D:2: layout_rooms, serial_shops, nicolae_lakefront_shop D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, evilmike_ruin_ashenzari, serial_glass, glass_columns_b, glass_columns_a, chequers_serial_rivers_micro_e, nicolae_twisty_statue_hallways D:4: layout_basic, hangedman_abyss_or_decor_lesser_grid D:5: layout_cave_pools, temple_hall, nicolae_ossuary_entry_false_entrances, uniq_prince_ribbit1, uniq_blorkula_the_orcula Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | funaii the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | magus.rc [v1.11.4] 69 | D:1 | Reached skill level 1 in Fighting 101 | D:1 | Reached skill level 1 in Fire Magic 111 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 124 | D:1 | Learned a level 2 spell: Jinxbite 191 | D:1 | Reached skill level 1 in Stealth 742 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/4 1187 | D:2 | Found Coxip's Magic Scroll Emporium. 1199 | D:2 | Bought 3 scrolls of identify for 78 gold pieces 1344 | D:3 | Reached skill level 2 in Ranged Weapons 1344 | D:3 | Reached skill level 2 in Stealth 1344 | D:3 | Reached XP level 4. HP: 17/28 MP: 3/6 1502 | D:3 | Found a broken altar of Ashenzari. 1790 | D:3 | Found a bloodstained altar of Trog. 2171 | D:3 | Reached skill level 5 in Hexes 2171 | D:3 | Reached XP level 5. HP: 23/34 MP: 4/7 2312 | D:3 | Learned a level 4 spell: Cause Fear 2582 | D:4 | Reached skill level 2 in Fire Magic 2642 | D:4 | Reached skill level 3 in Dodging 2642 | D:4 | Reached skill level 3 in Stealth 2659 | D:4 | Reached skill level 2 in Spellcasting 2659 | D:4 | Reached XP level 6. HP: 18/39 MP: 7/9 2829 | D:4 | Learned a level 3 spell: Inner Flame 2997 | D:4 | HP: 4/39 [ogre/+0 giant spiked club (21)] 2999 | D:4 | Reached skill level 2 in Fighting 3258 | D:4 | HP: 9/39 [gnoll/+0 flail (3)] 3259 | D:4 | HP: 2/39 [gnoll/+0 flail (8)] 3388 | D:4 | Reached skill level 4 in Stealth 3388 | D:4 | Reached XP level 7. HP: 41/45 MP: 8/10 3563 | D:5 | Entered Level 5 of the Dungeon 3575 | D:5 | Reached skill level 6 in Hexes 3631 | D:5 | Reached skill level 3 in Ranged Weapons 3834 | D:5 | Noticed Prince Ribbit 3854 | D:5 | HP: 10/45 [Prince Ribbit (6)] 3854 | D:5 | Slain by Prince Ribbit Vanquished Creatures 2 ogres (D:4) A scorpion (D:5) A jelly (D:4) An orc priest (D:4) A sleepcap (D:4) A clockroach (D:3) An iguana (D:5) 4 orc wizards 5 adders 4 gnolls (D:4) 4 dart slugs 10 orcs 4 ribbon worms 7 endoplasms 5 hobgoblins 4 jackals 4 quokkas 7 ball pythons 3 bats A frilled lizard (D:3) 6 goblins 5 kobolds 3 rats 84 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 893 | 0 | 0.0 | 84 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 41 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 170 | 0 | 0.0 | 23 | 0 | 0.0 D:4 | 481 | 0 | 0.0 | 22 | 0 | 0.0 D:5 | 185 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.0 Fire Magic | 1 2 | 2.8 Stealth | 1 2 3 4 | 4.6 Ranged Weapons | 2 3 | 3.0 Hexes | 5 6 | 6.1 Dodging | 3 | 3.8 Spellcasting | 2 | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 2 | || 2 Melee: Sling | | 2 | || 2 Fire: Sling | 87 | 148 | 77 || 312 Cast: Jinxbite | 13 | 20 | 8 || 41 Inner Flame | | 2 | || 2 Cause Fear | | | 1 || 1 Drink: Heal wounds | | 1 | 1 || 2 Read: Identify | 3 | 2 | || 5 Armour: None | 17 | 71 | 35 || 123 Dodge: Dodged | 14 | 35 | 30 || 79 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 178.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 178.6 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3941 | 3809 | 132 | 17 | 3035 | 5 | 788.2 | Dungeon | 3941 | 3809 | 132 | 17 | 3035 | 5 | 788.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1294 daAuts D:4: 1048 daAuts D:2: 775 daAuts D:1: 516 daAuts D:5: 306 daAuts