Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 13091218843622369959 519037 frus the Skinwalker (level 24, -13/273 HPs) Began as a Troll Shapeshifter on Sept 20, 2025. Was the Champion of the Shining One. Mangled by a vault warden ... wielding a +3 war axe of venom (36 damage) ... on level 5 of the Vaults. The game lasted 02:54:10 (47544 turns). frus the Skinwalker (Troll Shapeshifter) Turns: 47544, Time: 02:54:11 Health: -13/273 AC: 4 Str: 33 XL: 24 Next: 26% Magic: 0/30 EV: 36 Int: 6 God: the Shining One [******] Gold: 4757 SH: 0 Dex: 18 Spells: 23/23 levels left rFire + + . - Storm fists rCold + . . W - melded +0 kite shield {reflect} rNeg + + + a - melded +0 animal skin rPois ∞ (helmet unavailable) rElec + y - melded +0 cloak of the Thief {Quiet SInv Stlth+} rCorr . R - amulet "Wiffiec" {Spirit Will++} SInv . N - ring of Guvodd {+Blink rElec rF+ Wiz Dex+5} Will +++.. S - ring "Seamn" {rF+ rC+} Stlth + HPRegen 1.45/turn MPRegen 0.22/turn %: guardian spirit, wizardry (x1) @: storm-form, corroded, flying, glowing A: electrical cleaving, evasive, blinkbolt, insubstantial, flying, large, unfitting armour, (claws 3), regeneration 1, (shaggy fur 1), (tough skin 1) }: 2/15 runes: serpentine, barnacled a: Blinkbolt, Begin Untransformation, Renounce Religion, Evoke Blink, Divine Shield, Cleansing Flame, Summon Divine Warrior, Brand Weapon With Holy Wrath You were on level 5 of the Vaults. You worshipped the Shining One. The Shining One was exalted by your worship. You were a lightning-filled tempest! You visited 9 branches of the dungeon, and saw 43 of its levels. You also visited: Trove, Bailey, Ice Cave, Volcano and Wizlab. You collected 7569 gold pieces. You spent 2812 gold pieces at shops. Inventory: Missiles o - 71 boomerangs I - 14 curare-tipped darts L - 103 large rocks (quivered) V - 36 javelins Y - 13 silver javelins Armour a - a +0 animal skin (melded) y - the +0 cloak of the Thief (melded) {Quiet SInv Stlth+} (You found it on level 12 of the Dungeon) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. B - a +1 tower shield of fire resistance W - a +0 kite shield of reflection (melded) Jewellery r - a +4 ring of protection v - the amulet "Rasejynyrr" {Faith rElec Will+ SInv} (You found it in a treasure trove) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. E - the ring "Kaolipn" {rCorr Str+8 Slay+2} (You found it on level 3 of the Elven Halls) [ring of strength] rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). J - the ring "Dibes" {rElec rC+ Dex+3} (You found it in a treasure trove) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). M - the ring of Riubuna {rPois rF+ Will+ Slay-6} (You took it off a deep elf blademaster on level 3 of the Elven Halls) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). N - the ring of Guvodd (worn) {+Blink rElec rF+ Wiz Dex+5} (You found it in a treasure trove) [ring of wizardry] +Blink: It lets you blink. rElec: It insulates you from electricity. rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Dex+5: It affects your dexterity (+5). R - the amulet "Wiffiec" (worn) {Spirit Will++} (You found it on level 11 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will++: It greatly increases your willpower. S - the ring "Seamn" (worn) {rF+ rC+} (You found it on level 3 of the Elven Halls) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. T - a +5 ring of evasion Wands i - a wand of digging (9) s - a wand of iceblast (10) z - a wand of quicksilver (52) Scrolls h - 9 scrolls of fog l - 6 scrolls of teleportation n - 5 scrolls of immolation q - 5 scrolls of vulnerability u - 10 scrolls of fear A - 8 scrolls of poison D - 6 scrolls of blinking F - 4 scrolls of revelation G - 2 scrolls of summoning Potions c - 10 potions of lignification d - 4 potions of ambrosia g - 3 potions of cancellation k - 14 potions of curing t - 9 potions of mutation w - 4 potions of berserk rage K - 7 potions of magic Q - 3 potions of might X - 2 potions of resistance Miscellaneous e - a +1 sack of spiders p - a +0 Gell's gravitambourine (2/2) C - a +1 condenser vane O - a +2 phantom mirror Baubles b - 10 flux baubles Talismans j - a granite talisman m - a storm talisman (active) x - a dragon-coil talisman H - the wellspring talisman of Wu Jian's Displeasure {rF++ Int+3} (You found it in a treasure trove) [wellspring talisman] rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). Skills: - Level 22.0 Fighting - Level 7.1 Throwing - Level 13.1 Dodging - Level 8.2 Shields - Level 22.1 Unarmed Combat - Level 11.2 Invocations + Level 23.1 Shapeshifting You had 23 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 21% 1 Foxfire Conj/Fire 0% 2x1d4 21% 1 Kinetic Grapnel Frge 0% 1d4 21% 1 Magic Dart Conj 0% 1d3 21% 1 Poisonous Vapours Alch/Air 0% 1d1 21% 1 Sandblast Erth 0% 2d4 21% 1 Shock Conj/Air 0% 1d3 21% 1 Slow Hex 0% N/A 21% 1 Summon Small Mammal Summ 0% N/A 21% 1 Blink Tloc 0% N/A 28% 2 Call Imp Summ 0% N/A 28% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 28% 2 Grave Claw Necr 0% 2d7 28% 2 Jinxbite Hex 0% N/A 28% 2 Lesser Beckoning Tloc 0% N/A 28% 2 Momentum Strike Conj/Tloc 0% 3d8 28% 2 Scorch Fire 0% 2d5 28% 2 Call Canine Familiar Summ 0% N/A 50% 3 Confusing Touch Hex 0% N/A 50% 3 Fugue of the Fallen Necr 0% N/A 50% 3 Launch Clockwork Bee Frge 0% N/A 50% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 50% 3 Passwall Erth 0% N/A 50% 3 Sigil of Binding Hex 0% N/A 50% 3 Stone Arrow Conj/Erth 0% 3d7 50% 3 Summon Ice Beast Ice/Summ 0% N/A 50% 3 Swiftness Air 0% N/A 50% 3 Teleport Other Tloc 0% N/A 50% 3 Vampiric Draining Necr 0% 2d6 50% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 50% 3 Airstrike Air 0% 2d(0-16) 86% 4 Anguish Hex/Necr 0% N/A 86% 4 Animate Dead Necr 0% N/A 86% 4 Awaken Armour Erth/Frge 0% N/A 86% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 86% 4 Cause Fear Hex 0% N/A 86% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 86% 4 Dimensional Bullseye Hex/Tloc 0% N/A 86% 4 Eringya's Surprising Cr Summ 0% N/A 86% 4 Flame Wave Conj/Fire 0% 2d4 86% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 86% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 86% 4 Leda's Liquefaction Alch/Erth 0% N/A 86% 4 Olgreb's Toxic Radiance Alch 0% N/A 86% 4 Passage of Golubria Tloc 0% N/A 86% 4 Petrify Alch/Erth 0% N/A 86% 4 Rending Blade Conj/Frge 0% 2d6 86% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 86% 4 Vhi's Electric Charge Tloc/Air 0% N/A 86% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Alistair's Walking Alem Alch/Frge 0% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Fireball Conj/Fire 0% 3d3 99% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Irradiate Conj/Alch 0% 3d11 99% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 99% 5 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Nazja's Percussive Temp Frge 0% 4d4 99% 5 Silence Hex/Air 0% N/A 99% 5 Summon Mana Viper Hex/Summ 0% N/A 99% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 99% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Death Channel Necr 0% N/A 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Forge Phalanx Beetle Frge 0% N/A 100% 6 Fortress Blast Frge 0% 6d4 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Enfeeble Hex 0% N/A 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Discord Hex 0% N/A 100% 8 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Ignition Fire 0% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Polar Vortex Ice 0% N/A 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Shoals (4/4) Lair:2 Snake (4/4) Lair:2 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Zot (0/5) Depths:4 Bailey (visited) IceCv (visited) Volcano (visited) WizLab (visited) Slime: Lair:4-5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:5 [[:*? D:11 ( D:15 : Orc:1 : Orc:2 ?::* Elf:2 !(((:=: Vaults:3 * Vaults:4 ( Depths:1 *( Depths:4 :?:[(:? Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:2 Depths:3 Pandemonium: Depths:2 Depths:3 Ziggurat: Depths:2 Annotations: Lair:5 exclusion: 3 oklob plants Innate Abilities, Weirdness & Mutations You are a lightning-filled tempest! Your electrical attacks strike out in all directions at once. You are incredibly evasive. You can turn into living lightning. You are insubstantial and cannot be petrified, ensnared, or set on fire. You are flying. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are too large for most types of armour. (You have claws for hands.) Your natural rate of healing is unusually fast. (You are covered in fur. (AC +1)) (You have tough skin. (AC +1)) Message History Something smites you! You hit the ironbound preserver but do no damage. You punch the ironbound preserver! The ironbound preserver is almost dead. You blast the guardian sphinx!!! Lightning courses through the guardian sphinx!! You batter the stone giant!! You kill the stone giant! The ironbound preserver misses you. The vault warden throws a stone. The stone closely misses you. The stone hits the ironbound preserver! The yaktaur captain shoots a bolt. The bolt hits you!!! The guardian sphinx bites you! The guardian sphinx completely misses you. The guardian sphinx barely misses you. You blast the ironbound preserver!!! You kill the ironbound preserver! You batter the guardian sphinx!! The deep elf sorcerer points at you and mumbles some strange words. You resist with almost no effort. You hit the guardian sphinx. Lightning courses through the guardian sphinx!! You kill the guardian sphinx! The deep elf sorcerer points at you and mumbles some strange words. The sphere of damnation explodes! The damnation engulfs you!! The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you!!! * * * LOW HITPOINT WARNING * * * You hit the vault warden but do no damage. You buffet the titan! The deep elf high priest utters an invocation to its god. The titan's spells are empowered by the prayer of brilliance! The vault warden's spells are empowered by the prayer of brilliance! The deep elf sorcerer's spells are empowered by the prayer of brilliance! The titan hits you!!! * * * LOW HITPOINT WARNING * * * The vault warden unwields a +0 arbalest. The vault warden wields a +3 war axe of venom. It begins to drip with poison! The vault warden hits you with a +3 war axe of venom!!! You die... **,**,,***,....#....#*#...,,,,,,, ******,,,*###..#....##....,,,,,,, ,,,,,,,,,,.....#....#.v.#,,,*,,,* ,,,,,,,,,,,............#**,***,** *********#####....[c..########### ,,,,,,,,,..........e[............ ,,,,,,,,,........