Dungeon Crawl Stone Soup version 0.34-a0-835-g92f08d0a1f (webtiles) character file. Game seed: 15649783819867104879 7 frogman the Vexing (level 2, 0/18 HPs) Began as a Poltergeist Enchanter on Sept 22, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (119 turns). frogman the Vexing (Poltergeist Enchanter) Turns: 119, Time: 00:00:49 Health: 0/18 AC: 2 Str: 4 XL: 2 Next: 4% Magic: 5/5 EV: 11 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: + Level 0.6 Fighting + Level 1.5 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.7 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The bat misses you. A rat comes into view. The rat squeaks loudly. You hit the bat. You kill the bat! You hear a bark! You have reached level 2! You hit the rat. You kill the rat! You see here a rat corpse. Things that are here: a +0 dagger; a stone; a kobold corpse You start resting. A jackal comes into view. You see here a jackal corpse. There is an open door here. You barely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. x2 You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. You barely miss the jackal. The jackal bites you. You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. You die... +## #.##.##### ÷.## #.##.....####### .# #. #####.##....# #..#....# ##.#....# #......# ##.....# ##....# ##@### ##h########. #.)......... #.#†.###### #+##.†...... .##...### .. ..?... ... .##.# #+## .# . You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 ball pythons (D:1) 3 bats (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frogman the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 104 | D:1 | Reached XP level 2. HP: 6/18 MP: 5/5 119 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 36 Melee: Dagger || 36 Stab: Sleeping || 1 Armour: None || 23 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 116 | 0 | 2 | 57 | 1 | 116.0 | Dungeon | 116 | 116 | 0 | 2 | 57 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts