fredomojojo Level 1 of the Dungeon (0, 0, D:1) 2 darts (1, 1, D:1) a +0,+2 short sword (-11, 17, D:1) a +2 robe (-41, 23, D:1) 14 arrows (-39, 25, D:1) 11 gold pieces (-18, 27, D:1) a +0,+0 club a +0 plate armour (-5, 27, D:1) a +0,+0 dagger (-19, 28, D:1) a +0,+2 dagger of venom (-9, 32, D:1) a +0,+0 hand axe (-28, 33, D:1) 7 curare-tipped needles (-1, 38, D:1) a +0,+0 short sword (2, 41, D:1) a +0 helmet (-8, 47, D:1) a +2 robe Level 2 of the Dungeon (10, 6, D:2) 8 stones (-21, 9, D:2) a +0,+0 club (12, 11, D:2) a +0,+2 short sword (0, 14, D:2) 8 poisoned needles (20, 20, D:2) 20 sling bullets (5, 26, D:2) a +0,+0 club (-28, 28, D:2) a +0,+0 quarterstaff (2, 29, D:2) a +0,+0 club (-7, 30, D:2) a +0,+0 hand axe (-16, 33, D:2) a cursed +0,-2 club (-30, 34, D:2) a +0,+0 dagger (unseen) (-18, 34, D:2) a +2,+2 short sword (3, 35, D:2) a +0,+0 club (-9, 38, D:2) a +0,+0 club (-8, 38, D:2) a +0,+0 club (11, 38, D:2) a +0 ring mail (-10, 46, D:2) a +0,+0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0,+0 club (19, 3, D:3) 24 sling bullets (26, 3, D:3) a +0,+0 cutlass (2, 4, D:3) a +0,+0 club (32, 4, D:3) 6 arrows (10, 5, D:3) a +0,+0 dagger (0, 14, D:3) a +0,+0 halberd (28, 17, D:3) a +0,+0 club (6, 19, D:3) a +0,+0 flail (43, 22, D:3) a +0,+0 club (6, 24, D:3) a cursed -2,+0 morningstar (9, 24, D:3) a +0,+0 spear a +0,+0 spear a +0,+0 spear (47, 25, D:3) a +0 ring mail (31, 26, D:3) 20 stones (24, 31, D:3) a +0,+0 flail (31, 31, D:3) a +2,+2 flail a +0,+0 club (37, 31, D:3) a cursed -2,-1 falchion (34, 33, D:3) a +0,+0 dagger (unseen) (33, 34, D:3) a +0 ring mail (33, 35, D:3) a +0,+0 flail (32, 36, D:3) a +0 leather armour (unseen) (11, 38, D:3) 17 poisoned needles (63, 46, D:3) a +0,+0 spear (54, 50, D:3) 12 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +2,+1 hand axe of electrocution (18, 17, D:4) a +0,+2 dagger a +1 blowgun 13 poisoned needles (6, 21, D:4) a +0,+0 falchion (29, 21, D:4) a +0,+0 giant spiked club (-7, 23, D:4) 14 stones (25, 23, D:4) a cursed -1,-1 dagger a +0 robe (20, 24, D:4) a +0,+0 hand axe a +0 leather armour (24, 24, D:4) a +2,+1 hand axe a +0 chain mail (23, 26, D:4) a +0,+0 hand axe (unseen) (11, 34, D:4) 24 arrows (18, 40, D:4) the +2 ring mail of Tulips {+Inv rElec MR++ Str-3 Dex+2 Int+2 Stlth+} It affects your strength (-3). It affects your intelligence (+2). It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you much more stealthy. (15, 41, D:4) a +0,+0 club Level 5 of the Dungeon (0, 0, D:5) a +0,+0 flail (16, 8, D:5) a +0,+0 dagger (40, 21, D:5) a necrophage corpse (rotten by now) (-17, 24, D:5) a poisoned needle (-4, 24, D:5) 21 arrows (-17, 25, D:5) a poisoned needle (17, 29, D:5) a +1 ring mail (-16, 32, D:5) a +0 blowgun 14 poisoned needles (-26, 34, D:5) 12 stones (30, 34, D:5) a worker ant corpse (rotten by now) (12, 36, D:5) 19 stones (20, 38, D:5) a scorpion corpse (rotten by now) (-10, 45, D:5) a +0,+0 club (18, 46, D:5) a +0,+0 dagger (-8, 47, D:5) a book of Spatial Translocations Level 6 of the Dungeon (0, 0, D:6) a +0,+1 dagger (-10, 1, D:6) a rotting worm corpse (0, 2, D:6) a +0 chain mail a +0,+0 club an orc corpse (-19, 18, D:6) 10 stones (-16, 23, D:6) a +0,+0 club (-9, 26, D:6) 4 curare-tipped needles