Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12228686394403449013 1036 freakbob the Conjurer (level 8, -5/58 HPs) Began as a Gnoll Conjurer on June 4, 2026. Was an Initiate of Ashenzari. Slain by Grum ... wielding a +1 spear of flaming (6 damage) ... on level 6 of the Dungeon. The game lasted 00:05:07 (4319 turns). freakbob the Conjurer (Gnoll Conjurer) Turns: 4319, Time: 00:05:07 Health: -5/58 AC: 5 Str: 7 XL: 8 Next: 24% Magic: 10/17 EV: 12 Int: 20 God: Ashenzari [......] Gold: 150 SH: 0 Dex: 10 Spells: 16/19 levels left rFire . . . (100%) e - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +2 cloak of Ouranomancy {Cun, Self} (curse) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - +4 ring of slaying HPRegen 0.29/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) c - the cursed +2 cloak of Ouranomancy (worn) {Cun, Self} (You found it on level 2 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Introspection: Fighting and Spellcasting. Jewellery d - a +4 ring of slaying (worn) Wands e - a wand of charming (5) Scrolls c - 2 scrolls of enchant weapon {unknown} i - 3 scrolls of identify f - 3 scrolls of fear h - 2 scrolls of teleportation {unknown} k - a scroll of fog {unknown} Potions f - a potion of moonshine {unknown} j - 3 potions of curing {unknown} l - a potion of heal wounds {unknown} n - a potion of cancellation {unknown} o - a potion of haste {unknown} p - a potion of invisibility {unknown} q - a potion of might {unknown} Skills: + Level 3.1(3.5) Fighting + Level 3.1 Short Blades + Level 3.1 Long Blades + Level 3.1 Axes + Level 3.1 Maces & Flails + Level 3.1 Polearms + Level 3.1 Staves + Level 3.1 Ranged Weapons + Level 3.1 Throwing + Level 3.1 Armour + Level 5.6(6.0) Dodging + Level 5.3(5.7) Stealth + Level 3.1 Shields + Level 3.1 Unarmed Combat + Level 6.0(6.3) Spellcasting + Level 7.6 Conjurations + Level 2.5 Hexes + Level 2.5 Summonings + Level 2.5 Necromancy + Level 2.5 Translocations + Level 2.5 Forgecraft + Level 2.5 Fire Magic + Level 2.5 Ice Magic + Level 2.5 Air Magic + Level 2.5 Earth Magic + Level 2.5 Alchemy + Level 3.4 Invocations + Level 3.1 Evocations + Level 2.8 Shapeshifting You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 32% N/A 5% 2 Call Canine Familiar Summ 16% N/A 11% 3 Sigil of Binding Hex 16% N/A 11% 3 Tukima's Dance Hex 16% N/A 11% 3 Fulminant Prism Conj/Alch 13% 3d9 12% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Makhleb Wu Jian Annotations: D:6 Grum Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History No target in view! You open the large door. You encounter Grum the Hunter. He is wielding a +1 spear of flaming. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grum, wielding a +1 spear of flaming and wearing a +0 animal skin (asleep, 100% to hit) You focus your ray upon Grum. The searing ray hits Grum. Grum is lightly wounded. Grum growls angrily. (Press . to maintain the ray.) The searing ray hits Grum. Grum is lightly wounded. Grum hits you from afar with a +1 spear of flaming! Grum burns you. The searing ray hits Grum. Grum is moderately wounded. Grum barely misses you. The searing ray hits Grum! Grum is heavily wounded. You finish channelling your searing ray. Grum hits you from afar with a +1 spear of flaming. Grum burns you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grum, wielding a +1 spear of flaming and wearing a +0 animal skin (heavily wounded, 83% to hit) You focus your ray upon Grum. The searing ray hits Grum. Grum is heavily wounded. (Press . to maintain the ray.) Grum hits you from afar with a +1 spear of flaming! Grum burns you. The searing ray hits Grum! Grum is severely wounded. Grum hits you from afar with a +1 spear of flaming!! * * * LOW HITPOINT WARNING * * * Grum burns you. You die... .. ###....#### .# # ######.########.# ..........)).....# #..........##....# .........†####...# .........##..##††# ...#.....##.j##..# >..#......#''#...# #. #.........@...# #...###.......# ##......# +......# +......# +......# #......# .......# You could see Grum. Vanquished Creatures Grinder (D:3) An ice beast (D:3) A phantom (D:6) A bullfrog (D:3) A gnoll sergeant (D:6) A scorpion (D:2) 2 bombardier beetles (D:4) 5 hounds An iguana (D:4) 2 orc wizards (D:4) 4 adders 6 gnolls A white imp (D:7) 4 ufetubi 3 ribbon worms A dart slug (D:3) 14 orcs 7 endoplasms 7 hobgoblins 3 quokkas 4 ball pythons 2 bats (D:3) A frilled lizard (D:1) 6 goblins 10 kobolds 10 rats 99 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:4) 1 creature vanquished. Grand Total: 100 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freakbob the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 358 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 478 | D:1 | Found a faded altar of an unknown god. 955 | D:2 | Encountered a scorpion 962 | D:2 | Killed a scorpion 963 | D:2 | Reached skill level 1 in Fighting 963 | D:2 | Reached skill level 1 in Short Blades 963 | D:2 | Reached skill level 1 in Long Blades 963 | D:2 | Reached skill level 1 in Axes 963 | D:2 | Reached skill level 1 in Maces & Flails 963 | D:2 | Reached skill level 1 in Polearms 963 | D:2 | Reached skill level 1 in Staves 963 | D:2 | Reached skill level 1 in Ranged Weapons 963 | D:2 | Reached skill level 1 in Throwing 963 | D:2 | Reached skill level 1 in Armour 963 | D:2 | Reached skill level 1 in Shields 963 | D:2 | Reached skill level 1 in Unarmed Combat 963 | D:2 | Reached skill level 5 in Spellcasting 963 | D:2 | Reached skill level 1 in Invocations 963 | D:2 | Reached skill level 1 in Evocations 963 | D:2 | Reached skill level 1 in Shapeshifting 963 | D:2 | Reached XP level 3. HP: 21/26 MP: 0/9 963 | D:2 | Reached XP level 4. HP: 26/32 MP: 0/11 966 | D:2 | Learned a level 2 spell: Searing Ray 1279 | D:2 | Reached skill level 1 in Hexes 1279 | D:2 | Reached skill level 1 in Summonings 1279 | D:2 | Reached skill level 1 in Necromancy 1279 | D:2 | Reached skill level 1 in Translocations 1279 | D:2 | Reached skill level 1 in Forgecraft 1279 | D:2 | Reached skill level 1 in Fire Magic 1279 | D:2 | Reached skill level 1 in Ice Magic 1279 | D:2 | Reached skill level 1 in Air Magic 1279 | D:2 | Reached skill level 1 in Earth Magic 1279 | D:2 | Reached skill level 1 in Alchemy 1671 | D:2 | HP: 1/32 [gnoll/+0 spear (6)] 1673 | D:2 | Reached XP level 5. HP: 2/37 MP: 7/12 1963 | D:3 | Found an ornate altar of the Wu Jian Council. 2154 | D:3 | Encountered an ice beast 2163 | D:3 | Killed an ice beast 2164 | D:3 | Reached XP level 6. HP: 44/44 MP: 2/13 2549 | D:3 | Found a broken altar of Ashenzari. 2667 | D:3 | Encountered Grinder 2675 | D:3 | Paralysed by Grinder for 5.5 turns 2681 | D:3 | Killed Grinder 2682 | D:3 | Reached skill level 5 in Dodging 2682 | D:3 | Reached XP level 7. HP: 11/50 MP: 3/15 2741 | D:3 | Became a worshipper of Ashenzari the Shackled 2863 | D:3 | Found a burning altar of Makhleb. 3356 | D:3 | Reached skill level 5 in Stealth 3464 | D:4 | Found a statue of an orb of winter. 4104 | D:4 | You fall into a shaft and drop 3 floors! 4135 | D:6 | Encountered a troll 4177 | D:6 | Reached XP level 8. HP: 57/58 MP: 7/17 4313 | D:6 | Encountered Grum 4319 | D:6 | HP: 1/58 [Grum/+1 spear of flaming (21)] 4319 | D:6 | Slain by Grum Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_rooms, dreamdust_ecumenical_altar_statues D:2: layout_rooms D:3: layout_basic, lightli_temple_of_fire, nicolae_ashenzari_church_of_fetters, mainiacjoe_overflow_paths, nicolae_elevator_lobby_plus, uniq_grinder D:4: cheibrodos_barr_body, layout_rooms, minmay_temple_entry_waves D:6: minmay_thinvault, layout_cave_pools, serial_gnoll_camp, gnoll_camp_mini_basic, gnoll_camp_huts_basic, grums_kennel, gnoll_camp_medium_01, gnoll_camp_mini_hut, gnoll_camp_mini_shop, minmay_stone_trees_large, minmay_bent D:7: layout_rooms, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 | 3.1 Short Blades | 1 2 3 | 3.1 Long Blades | 1 2 3 | 3.1 Axes | 1 2 3 | 3.1 Maces & Flails | 1 2 3 | 3.1 Polearms | 1 2 3 | 3.1 Staves | 1 2 3 | 3.1 Ranged Weapons | 1 2 3 | 3.1 Throwing | 1 2 3 | 3.1 Armour | 1 2 3 | 3.1 Shields | 1 2 3 | 3.1 Unarmed Combat | 1 2 3 | 3.1 Spellcasting | 5 6 | 6.0 Invocations | 1 2 3 | 3.4 Evocations | 1 2 3 | 3.1 Shapeshifting | 1 2 | 2.8 Hexes | 1 2 | 2.5 Summonings | 1 2 | 2.5 Necromancy | 1 2 | 2.5 Translocations | 1 2 | 2.5 Forgecraft | 1 2 | 2.5 Fire Magic | 1 2 | 2.5 Ice Magic | 1 2 | 2.5 Air Magic | 1 2 | 2.5 Earth Magic | 1 2 | 2.5 Alchemy | 1 2 | 2.5 Dodging | 5 | 5.6 Stealth | 5 | 5.3 Conjurations | | 7.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 10 || 10 Melee: Dagger | | | 10 || 10 Bite | | | 1 || 1 Cast: Magic Dart | 32 | 62 | 106 || 200 Searing Ray | | 9 | 14 || 23 Invoke: Curse Item | | | 1 || 1 Evoke: Wand of charming | | | 3 || 3 Drink: Magic | | | 1 || 1 Read: Identify | | | 1 || 1 Fear | | | 1 || 1 Armour: Robe | 2 | 14 | 31 || 47 Dodge: Dodged | 3 | 6 | 38 || 47