Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 9518870169381695686 248 freakbob the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Dec 10, 2025. Slain by a crocodile (7 damage) ... in a sewer. The game lasted 00:04:40 (2469 turns). freakbob the Conjurer (Deep Elf Conjurer) Turns: 2469, Time: 00:04:40 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 86% Magic: 7/14 EV: 12 Int: 25 God: Gold: 88 SH: 0 Dex: 13 Spells: 12/13 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 88 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of revelation {unknown} e - a scroll of enchant armour {unknown} g - 4 scrolls of identify {unknown} i - 2 scrolls of silence {unknown} l - 3 scrolls of amnesia {unknown} m - a scroll of teleportation {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of blinking {unknown} Potions b - a potion of magic d - 2 potions of heal wounds {unknown} f - 2 potions of mutation {unknown} h - a potion of moonshine {unknown} j - a potion of brilliance {unknown} k - a potion of enlightenment {unknown} Skills: + Level 4.2 Dodging + Level 4.6 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 66% 2d6 1% 2 Scorch Fire 12% 2d5 13% 2 Call Canine Familiar Summ 6% N/A 26% 3 Sigil of Binding Hex 6% N/A 26% 3 Flame Wave Conj/Fire 19% 2d7 26% 4 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dimensional Bullseye Hex/Tloc 3% N/A 63% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a crocodile (severely wounded, 100% to hit) The magic dart hits the crocodile but does no damage. The crocodile is severely wounded. The crocodile bites you! The crocodile drags you backwards! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (severely wounded, 100% to hit) The magic dart hits the crocodile. The crocodile is severely wounded. The crocodile bites you! The crocodile drags you backwards! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (severely wounded, 100% to hit) The magic dart hits the crocodile. The crocodile is almost dead. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (almost dead, 100% to hit) The magic dart hits the crocodile. The crocodile is almost dead. The crocodile misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (almost dead, 100% to hit) The magic dart hits the crocodile. The crocodile is almost dead. The crocodile bites you! You die... #.# . #######.####.... ∩.........!..... #######†####.... #.# . #.# #.# #l# #@# ##.## ##...## ##.....## #...≈...# #..≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈..# #...≈...# You could see a crocodile. Vanquished Creatures A brain worm (Sewer) An orc priest (D:3) An orc wizard (D:3) 3 gnolls 2 adders (D:2) 2 river rats (D:3) 2 dart slugs 2 orcs (D:3) A ribbon worm (D:3) 7 endoplasms 3 giant cockroaches (D:1) 5 hobgoblins 6 quokkas 7 ball pythons 11 bats 4 frilled lizards A goblin (D:1) 3 kobolds 11 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freakbob the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 581 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1257 | D:2 | Found a hazy altar of Hepliaklqana. 1276 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1557 | D:2 | Reached skill level 5 in Conjurations 2166 | D:3 | Reached XP level 5. HP: 3/28 MP: 4/13 2327 | D:3 | Found a glowing drain. 2344 | Sewer | Entered a sewer 2449 | Sewer | Noticed a crocodile 2469 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_corners D:2: wad_woods_stonehenge, layout_basic D:3: layout_loops_ring, portal_sewer_entry_e Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.6 Dodging | 3 4 | 4.2 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 75 | 104 || 179 Armour: Robe | 7 | 14 || 21 Dodge: Dodged | 8 | 16 || 24