fly Level 1 of the Dungeon (4, 6, D:1) a +0 robe (6, -18, D:1) a +0 hand axe (13, -22, D:1) a stone (13, -21, D:1) a stone (13, -20, D:1) a +0 dagger (13, -17, D:1) a +0 short sword (15, 0, D:1) a +0 club (16, -15, D:1) a +0 pair of gloves (17, -8, D:1) an uncursed amulet of inaccuracy an uncursed amulet of harm (19, -11, D:1) a +0 dagger 3 stones (21, -12, D:1) a stone (21, -11, D:1) a stone (25, -2, D:1) a stone (27, -2, D:1) a stone (29, -15, D:1) a +0 short sword (30, -2, D:1) a +0 club a stone (32, -31, D:1) a +0 club (33, -19, D:1) a +0 ring mail (34, -30, D:1) a stone (35, -38, D:1) a +0 club (37, -28, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 12, D:2) a +0 short sword (6, -25, D:2) a +0 club a bat corpse (skeletalised by now) (14, -26, D:2) a +0 hunting sling (19, -17, D:2) a rat skeleton (23, -32, D:2) 22 sling bullets (26, -32, D:2) a quokka corpse (31, -27, D:2) 20 stones (33, -20, D:2) a +0 leather armour (42, -21, D:2) a goblin corpse (44, -16, D:2) 11 stones