fly Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -7, D:1) 4 poisoned needles (4, -32, D:1) a +0 dagger (5, -1, D:1) a +0 club (10, -28, D:1) a +0 hand axe (19, -16, D:1) a cursed -1 whip (23, -20, D:1) a +0 hunting sling (23, -17, D:1) 10 stones (27, 2, D:1) a +0 whip (29, 2, D:1) a +0 dagger (34, -3, D:1) a +0 leather armour (44, -26, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) 2 stones (3, 0, D:2) a +0 club (4, 5, D:2) a +0 dagger (8, 3, D:2) a potion of curing