fly Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 13, D:1) a +0 short sword (24, -9, D:1) a stone (25, -8, D:1) a stone (25, 4, D:1) a +2 dagger of protection (27, -8, D:1) a +0 club a +0 dagger (31, -13, D:1) a +0 club (31, 3, D:1) a +0 mace (40, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (11, -36, D:2) 24 arrows (14, 3, D:2) a +0 club (21, -35, D:2) a +0 club (24, -14, D:2) a stone (25, -13, D:2) a stone (27, -9, D:2) 3 stones (31, 3, D:2) a +0 club (35, -19, D:2) 2 stones (36, 9, D:2) a +0 club (37, -19, D:2) a stone (38, -19, D:2) a stone (48, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, -3, D:3) a +0 mace (16, 8, D:3) a +0 short sword (21, 26, D:3) a +0 hand axe a +0 scale mail a +0 club (21, 47, D:3) 16 bolts (23, 26, D:3) a +0 leather armour a +0 short sword (25, 26, D:3) a +0 robe a +0 dagger (27, 8, D:3) 20 sling bullets (32, 10, D:3) a +0 dagger (34, 9, D:3) a +0 club (39, 12, D:3) 10 stones (43, 16, D:3) a +0 club Level 4 of the Dungeon [Shop] Qaik Daw's Antique Weapon Emporium a +0 dagger (60 gold) a +0 falchion (90 gold) a +0 hand axe (90 gold) the +6 trident of Trauma {flame, rF+} (1509 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. a +0 dagger (60 gold) the +2 scythe of Instinct {flame, +Inv rC- Str+7} (1113 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). It makes you vulnerable to cold. It lets you turn invisible. a cursed -3 quarterstaff (3 gold) a +0 spear of venom (168 gold) a +0 rapier (120 gold) a +0 quarterstaff (120 gold) a +1 dagger of venom (282 gold) (0, 0, D:4) 15 stones (1, 1, D:4) a +1 dagger of holy wrath a +0 flail (10, 29, D:4) a cursed -3 quarterstaff (11, 16, D:4) a +0 flail (12, 27, D:4) a +0 ring mail (15, 29, D:4) a +1 hand axe of chopping a +0 leather armour (16, 10, D:4) a +0 club (20, 21, D:4) a tomahawk (26, 9, D:4) a tomahawk (27, 22, D:4) a tomahawk (29, 23, D:4) 11 poisoned needles (35, -6, D:4) a +0 club (35, 7, D:4) a +0 centaur barding (37, -3, D:4) 3 stones (38, -11, D:4) a stone (38, -8, D:4) a stone (38, -7, D:4) 9 stones (38, -6, D:4) 2 stones (38, -5, D:4) 7 stones (38, -4, D:4) a stone (39, -8, D:4) a stone (40, 17, D:4) 14 bolts Level 5 of the Dungeon (0, 0, D:5) a +2 rapier of protection (8, 36, D:5) 14 bolts (10, 5, D:5) a +0 chain mail a +0 mace (24, 12, D:5) a +0 ring mail (33, 14, D:5) 13 stones (37, 12, D:5) a +0 club (38, 12, D:5) a +0 hand axe a +0 trident (47, 2, D:5) a +0 dagger a +0 robe (47, 3, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (1, -7, D:6) a +0 ring mail (3, 3, D:6) a +0 falchion (11, -28, D:6) 14 stones (17, 6, D:6) a +0 chain mail a +0 robe a +0 flail a +0 dagger (17, 7, D:6) a tomahawk a +0 club a +0 dagger (18, 6, D:6) a tomahawk (29, 12, D:6) a +0 mace (30, -18, D:6) a cursed -3 giant club (31, 12, D:6) a +0 dagger a +0 robe (32, 12, D:6) a +4 dagger a +0 robe (36, 1, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Hishey's Armour Shoppe the +2 leather armour "Wiloan" {rElec rCorr Str+3 Int+4} (648 gold) It affects your strength (+3). It affects your intelligence (+4). It insulates you from electricity. It protects you from acid and corrosion. a +0 plate armour (322 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +2 shield of reflection (259 gold) a +0 chain mail (63 gold) a +0 plate armour (322 gold) a +2 leather armour of fire resistance (266 gold) a +0 chain mail (63 gold) (0, 0, D:7) a +0 scale mail a +0 dire flail (10, -16, D:7) a cursed -3 falchion (19, 9, D:7) a +0 shortbow 15 arrows (21, 19, D:7) an arrow (23, 15, D:7) an arrow (33, -4, D:7) 7 javelins (39, -15, D:7) a +0 war axe (39, 24, D:7) a +0 plate armour (49, -9, D:7) a potion of degeneration 3 scrolls of random uselessness 3 scrolls of noise (55, -17, D:7) a cursed -3 mace (58, -8, D:7) 23 stones (58, 12, D:7) a cursed +0 spear a +0 robe (59, 12, D:7) a +0 trident a +0 robe (61, 8, D:7) a +0 spear a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, -15, D:8) a +0 dagger a +0 robe (1, -13, D:8) a +0 dagger a +0 leather armour an orc corpse (2, 1, D:8) a +0 ring mail (4, -2, D:8) a warg corpse (7, -1, D:8) 24 stones the Ecumenical Temple (32, 3, Temple) a +0 flail a +0 scale mail (33, 3, Temple) a +0 trident