Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (console) character file. Game seed: 13165248856941157640 35 flow the Ducker (level 3, 0/30 HPs) Began as a Gale Centaur Gladiator on Mar 7, 2026. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:56 (1050 turns). flow the Ducker (Gale Centaur Gladiator) Turns: 1050, Time: 00:02:57 Health: 0/30 AC: 4 Str: 15 XL: 3 Next: 17% Magic: 3/3 EV: 9 Int: 9 God: Gold: 69 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) f - +0 dire flail (heavy) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: stampede @: lethally poisoned (0 -> -4) A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 flail f - a +0 heavy dire flail (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +2 helmet (worn) Scrolls t - a scroll of teleportation g - a scroll of fog Potions d - a potion of ambrosia {unknown} f - a potion of might {unknown} Skills: + Level 2.4 Fighting * Level 3.1 Maces & Flails - Level 1.9 Throwing + Level 3.7 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 45% 1 Grave Claw Necr 0% 2d7 58% 2 Static Discharge Conj/Air 0% 3-3/arc 58% 2 Animate Dead Necr 0% N/A 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe of cold resistance and carrying a wand of flame (50% to hit) You throw a throwing net. The throwing net hits Sigmund. Sigmund is caught in the net! Sigmund struggles against the net. Sigmund laughs darkly. Sigmund struggles against the net. You closely miss the adder. The adder bites you but does no damage. Sigmund struggles against the net. The adder barely misses you. Sigmund struggles against the net. You barely miss the adder. Your kick misses the adder. The adder bites you but does no damage. The adder closely misses you. Sigmund says, "Don't worry, I'll kill you fast." Sigmund struggles against the net. The net rips apart, and Sigmund comes free! The adder bites you. You hit the adder but do no damage. Your kick misses the adder. Sigmund closely misses you. The adder misses you. The adder bites you but does no damage. You completely miss the adder. Sigmund hits you from afar with a +0 scythe. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. You kick the adder! The adder is almost dead. You feel very sick. Sigmund barely misses you. The adder bites you but does no damage. The adder barely misses you. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * You barely miss the adder. You kick the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. # #......#####..# # # #.#†#.........#. # #.#.......%..... # #.....#......# # #.#..###....## # #.#...#......# ###.#...#.....## .......###...## ......## ##c.# ....#..# #...# # ....#.## ##@.# .. ....#..# #...!# #. ....#..# #....# #. ....#..# .#..#.. #####..#...##...# #..#... ...# .#### #..#. # #..# ....^ You could see Sigmund. Vanquished Creatures 2 adders (D:2) 3 ribbon worms (D:2) 3 hobgoblins 3 jackals A ball python (D:1) 2 bats (D:2) An endoplasm (D:1) 3 frilled lizards 3 goblins (D:1) 3 kobolds (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flow the Gale Centaur Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 429 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 713 | D:2 | Identified a scroll of acquirement 714 | D:2 | Acquired a +0 heavy dire flail 891 | D:2 | Reached XP level 3. HP: 24/30 MP: 3/3 1011 | D:2 | Encountered Sigmund 1050 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic D:2: layout_basic, nicolae_half_adder, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 3 | 3.1 Fighting | | 2.4 Throwing | | 1.9 Dodging | | 3.7 Action || total ---------------------------++------- Attack: Normal || 71 Melee: Flail || 47 Kick || 13 Dire flail || 24 Throw: Throwing net || 1 Read: Identify || 3 Enchant armour || 2 Acquirement || 1 Stab: Sleeping || 3 Armour: Leather armour || 61 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1072 | 1055 | 17 | 0 | 835 | 2 | 536.0 | Dungeon | 1072 | 1055 | 17 | 0 | 835 | 2 | 536.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 610 daAuts D:2: 462 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+