floatRand Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 2, D:1) 17 stones (7, 28, D:1) 20 stones (8, -5, D:1) 19 stones (11, 39, D:1) a +0 short sword (15, -12, D:1) a +0 spear (24, 27, D:1) a +0 dagger (27, 20, D:1) a +0 mace (47, 8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 11 stones (6, -12, D:2) a +0 flail (11, 2, D:2) a +0 ring mail (14, -6, D:2) a +0 club (17, -10, D:2) 17 stones (19, -6, D:2) a +0 ring mail (23, -26, D:2) a +0 dagger (31, -17, D:2) a +0 dagger (38, -1, D:2) a +0 short sword (38, 7, D:2) a +0 robe (42, -33, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 1, D:3) a +0 flail (3, -1, D:3) a +0 spear (3, 43, D:3) a +0 whip a +0 spear (4, 44, D:3) a +0 club a +0 halberd a +0 mace a +0 whip (5, 44, D:3) a +0 falchion a +0 leather armour (10, 49, D:3) a +0 club a +0 ring mail a +0 dagger a +0 robe (12, 28, D:3) a +0 whip (14, 38, D:3) a cursed +0 helmet (16, 5, D:3) 15 stones (18, 48, D:3) a +0 short sword (28, 6, D:3) a +0 ring mail (35, 43, D:3) a stone (35, 44, D:3) a stone (36, 22, D:3) a +0 mace (36, 45, D:3) 2 stones (42, 53, D:3) a +0 chain mail (46, 10, D:3) a +0 chain mail (48, 16, D:3) a +0 club (48, 37, D:3) a +0 hand axe (51, 19, D:3) a +0 ring mail (55, 19, D:3) a +0 hand axe (56, -7, D:3) a +0 club Level 4 of the Dungeon (3, -2, D:4) a +0 flail (4, -35, D:4) a +0 robe (4, -6, D:4) a +0 giant club (4, -3, D:4) a +0 trident (4, -2, D:4) a +0 morningstar a cursed +0 robe (6, -7, D:4) 8 poisoned darts (6, -2, D:4) 10 bolts (9, 3, D:4) 26 stones (13, -13, D:4) 10 poisoned darts (15, 6, D:4) a +0 robe (17, -18, D:4) a +0 short sword a +0 dagger a +0 robe (19, -9, D:4) a +0 plate armour (19, 3, D:4) 9 poisoned darts (20, 1, D:4) a +0 dagger (22, -8, D:4) a cursed -2 dagger a +0 robe (25, -25, D:4) a +0 dagger (26, 0, D:4) a +0 centaur barding (29, -5, D:4) a +0 dagger (29, -3, D:4) a +0 hand axe a +0 ring mail (30, -11, D:4) 12 sling bullets (30, -9, D:4) a +0 ring mail (31, -7, D:4) a +0 war axe (35, 8, D:4) 11 sling bullets (42, 0, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 3, D:5) 5 boomerangs (4, 42, D:5) a +0 war axe (10, 4, D:5) a +0 rapier (10, 8, D:5) a +0 club a +0 ring mail (11, -2, D:5) a +0 ring mail (11, 7, D:5) a +0 dagger a +0 robe (11, 8, D:5) a +0 falchion (31, 18, D:5) a +0 long sword (37, 5, D:5) a potion of degeneration (43, 6, D:5) 19 stones Level 6 of the Dungeon [Shop] Doyrit's Antique Weapon Shoppe a +1 hand crossbow of flaming (332 gold) a +0 long sword (87 gold) a +0 broad axe (100 gold) a +0 club (25 gold) a +3 war axe of electrocution (642 gold) a cursed +0 whip (2 gold) a +0 quarterstaff (100 gold) a +0 spear (75 gold) a cursed +0 mace (2 gold) a +3 dagger of venom (485 gold) a +0 falchion (75 gold) [Shop] Nitoq's Weapon Shoppe a +4 whip of venom (325 gold) 10 stones (13 gold) the +7 quarterstaff of Ashenzari's Wrath {freeze, rF- Int+4 Dex+2} (712 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+2). It makes you vulnerable to fire. a +0 quarterstaff (52 gold) a +0 spear (39 gold) a +0 flail (45 gold) a +0 battleaxe (84 gold) a +2 spear of freezing (226 gold) a +0 short sword (39 gold) a +0 spear of freezing (96 gold) a +0 dagger (26 gold) a +0 hunting sling (19 gold) a +0 quarterstaff (52 gold) a +0 long sword (45 gold) 20 stones (26 gold) [Shop] Ogakhlek's General Store a potion of degeneration (14 gold) a potion of lignification (42 gold) a +0 war axe (49 gold) a ration (70 gold) a +1 short sword of protection (148 gold) a +0 hand crossbow of velocity (100 gold) 16 stones (22 gold) a scroll of fear (49 gold) a +5 giant club (401 gold) the +7 flail "Nut Hef" {protect, *Corrode rPois Str+3 Stlth+} (754 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It protects you from poison. It may corrode you when you take damage. It makes you more stealthy. a +0 fustibalus (210 gold) (8, -16, D:6) a +0 dagger a +0 robe a +0 short sword a cursed -2 club a +0 leather armour (8, -15, D:6) a +0 falchion a +0 club (9, -9, D:6) a +0 giant club (11, -10, D:6) a +0 dagger of venom a +0 robe (11, -9, D:6) a +0 short sword a +0 chain mail (18, -24, D:6) 18 sling bullets (18, -7, D:6) a +0 chain mail (20, -16, D:6) a +0 helmet a +0 leather armour (22, -46, D:6) a +0 quarterstaff (36, -30, D:6) a +0 rapier (37, -8, D:6) a +0 war axe (38, -14, D:6) a +0 robe (42, -36, D:6) 12 poisoned darts (42, -23, D:6) 12 sling bullets (49, -9, D:6) a +0 falchion (55, -2, D:6) a +5 falchion a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 short sword (1, 0, D:7) a +0 dagger a +0 robe a +1 war axe of chopping (7, -26, D:7) a +0 club a +0 scale mail (7, -25, D:7) a +0 whip (8, -26, D:7) a +0 club (8, -25, D:7) a +0 scimitar a +0 plate armour (11, -6, D:7) 14 bolts (15, 4, D:7) a +0 spear (16, 3, D:7) a +0 spear (16, 5, D:7) a cursed -2 flail (38, -7, D:7) a +0 mace a +0 scale mail (49, -16, D:7) a +0 trident (50, -17, D:7) a +0 dagger a +0 robe (51, -18, D:7) a +0 hand axe (51, -17, D:7) a +0 dagger 15 stones (57, 18, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +3 hunting sling (15, -2, D:8) a +0 giant club a +0 giant spiked club (19, 20, D:8) a +0 mace (22, 7, D:8) a +0 mace (22, 33, D:8) 12 poisoned darts (24, 17, D:8) a cursed -3 whip a +0 club a +0 short sword a +0 leather armour a +0 scale mail (32, 8, D:8) a +0 long sword (37, 32, D:8) a +0 dagger (39, 3, D:8) an arrow (39, 7, D:8) 2 arrows a +5 short sword a +0 robe (40, 4, D:8) 15 arrows a +0 shortbow a +2 great sword a +0 robe (40, 6, D:8) an arrow a +0 war axe a +0 robe (40, 7, D:8) a cursed +3 war axe of freezing a +0 robe (40, 9, D:8) a +5 ring of intelligence a +2 ring of strength a +3 whip of flaming a scroll of random uselessness an uncursed ring of teleportation (41, 4, D:8) a +0 robe a +2 battleaxe of freezing (53, 30, D:8) 22 arrows (54, 16, D:8) a cursed -1 flail a +0 halberd a +0 plate armour (54, 44, D:8) a +0 dagger a +0 robe (55, 44, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (56, 43, D:8) a +0 dagger a +0 robe (56, 49, D:8) a +2 falchion of holy wrath Level 9 of the Dungeon (0, 0, D:9) 29 arrows (7, -17, D:9) 19 stones (10, -5, D:9) 17 stones (12, -31, D:9) a +2 robe of fire resistance (17, -21, D:9) 15 poisoned darts (20, -7, D:9) a +0 rapier (26, 5, D:9) 2 potions of degeneration (27, -24, D:9) a +0 halberd a +0 animal skin (36, 3, D:9) an uncursed amulet of harm (40, -39, D:9) a +0 club (52, -28, D:9) a +0 club (54, 5, D:9) 14 stones (55, -25, D:9) a stone (58, 0, D:9) 17 arrows Level 10 of the Dungeon [Shop] Hoepaib's Book Shoppe a book of Air (455 gold) a book of Battle (520 gold) the Guide on Snow and the Escort (1105 gold) Spells Type Level Known a - Freeze Ice 1 no b - Summon Butterflies Summoning 1 no c - Summon Lightning Spire Summoning/Air 4 no d - Summon Forest Summoning/Translocation 5 yes e - Dragon's Call Summoning 9 no a book of Cantrips (260 gold) a book of Dreams (975 gold) a manual of Crossbows (1435 gold) a book of Geomancy (455 gold) a book of Frost (455 gold) a book of Necromancy (390 gold) (0, 0, D:10) 25 sling bullets (0, 11, D:10) 17 bolts (5, -10, D:10) a +0 quarterstaff (6, 14, D:10) a +0 dagger (10, 8, D:10) a +0 robe (11, -23, D:10) 12 stones (13, -4, D:10) 7 gold pieces (13, -3, D:10) a scroll of immolation (14, -2, D:10) 33 gold pieces (15, -12, D:10) a +0 rapier (16, -10, D:10) 13 stones (16, -2, D:10) a +0 robe a +1 hand axe (17, -3, D:10) a +0 robe a +4 hand axe (17, 2, D:10) a +0 battleaxe a +0 robe (18, 1, D:10) a +3 flail of freezing a +0 robe (18, 2, D:10) a +1 spear a +0 robe (19, 11, D:10) 19 stones (21, -25, D:10) 21 stones (50, 0, D:10) a +0 hand axe (50, 1, D:10) a +0 dagger (50, 2, D:10) a +0 mace a +0 plate armour a +0 glaive a +0 scale mail a +0 hand axe a +0 flail a +0 club (51, 3, D:10) a +0 chain mail a +0 glaive (51, 8, D:10) a +0 flail a cursed -2 falchion a cursed -3 flail a +0 scale mail a +0 giant spiked club (52, 6, D:10) a +0 leather armour a +0 leather armour a +0 leather armour a +0 trident (52, 7, D:10) a +0 mace a +2 leather armour of positive energy a +0 mace a +0 ring mail a +0 falchion of holy wrath (52, 8, D:10) a +0 broad axe a +0 chain mail (53, 6, D:10) a +0 short sword (53, 7, D:10) a +0 leather armour a +0 ring mail a +0 short sword Level 11 of the Dungeon (0, 0, D:11) 14 poisoned darts (6, 3, D:11) 11 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (8, -20, Lair:1) 25 stones (10, -11, Lair:1) a +0 long sword (10, 3, Lair:1) 9 poisoned darts (18, -18, Lair:1) a +0 ring mail (24, -25, Lair:1) a +0 dire flail (31, 13, Lair:1) a +0 scale mail (32, 15, Lair:1) a +0 whip (37, 4, Lair:1) a +5 short sword of distortion (38, 3, Lair:1) a +0 war axe (43, -19, Lair:1) 26 sling bullets (52, 0, Lair:1) 16 sling bullets (52, 4, Lair:1) the cursed +3 dagger of Kauz {pain, *Drain +Fly rC+ MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. It causes draining when unequipped. It has a curse placed upon it. (55, 1, Lair:1) a +1 hat a +4 ring mail (64, -35, Lair:1) 9 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 arbalest (9, -5, Lair:2) a spiny frog corpse (skeletalised by now) (10, -36, Lair:2) a +0 quarterstaff (10, -5, Lair:2) a bullfrog corpse (skeletalised by now) (11, -5, Lair:2) a black mamba corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 sling bullets an ice cave (0, 0, IceCv) a scroll of vulnerability (1, -34, IceCv) 8 atropa-tipped darts