Dungeon Crawl Stone Soup version 0.25-a0-246-g58704a1ebd (webtiles) character file. Game seed: 699474864182617918, levelgen mode: deterministic 29 floatRand the Chopper (level 3, 25/29 HPs) Began as a Demonspawn Monk on Dec 3, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:02 (1555 turns). floatRand the Chopper (Demonspawn Monk) Turns: 1555, Time: 00:01:02 Health: 25/29 AC: 2 Str: 12 XL: 3 Next: 1% Magic: 3/3 EV: 13 Int: 11 God: Gold: 56 SH: 0 Dex: 15 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ j - amulet of rage HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1, fire resistance 1 a: Evoke Berserk Rage You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Jewellery i - a cursed ring of teleportation {unknown} j - an amulet of rage (around neck) Wands k - a wand of flame (14) Scrolls d - a scroll of noise {unknown} e - a scroll of identify {unknown} f - a scroll of random uselessness {unknown} l - a scroll of fear {unknown} o - a scroll of immolation {unknown} Potions g - a potion of cancellation {unknown} h - a potion of magic {unknown} m - a potion of lignification {unknown} n - a potion of heal wounds {unknown} Comestibles c - 4 rations Skills: - Level 3.0 Fighting * Level 3.5 Axes + Level 3.1 Dodging - Level 1.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Your flesh is heat resistant. (rF+) Message History There is an open door here. A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. You now have 56 gold pieces (gained 6). There isn't anything here! You see here 4 silver boomerangs. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.)......... #.#.....#..... #.......#..... #####.### #.#. #.# .# #.# . ####†### #......# ##+## ##.##.#.# ##..@## #.<...#.# ##.....## #..#.##.###.......## #.....#.##.........# ##.......'.........+ #......##.........# ###..#####.......## ##.# ##.....## #.# ##...## There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 2 goblins (D:1) 10 hobgoblins 3 bats A frilled lizard (D:1) 3 kobolds (D:1) 5 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | floatRand the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 492 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) | [demonic ancestry] 492 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 1548 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1548 | D:2 | Reached XP level 3. HP: 24/29 MP: 3/3 1555 | D:2 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_corners D:2: lemuel_upstairs_altar, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.5 Dodging | 3 | 3.1 Fighting | | 3.0 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 90 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Robe || 10 Dodge: Dodged || 59 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------