flestrin Level 1 of the Dungeon (0, 0, D:1) 8 stones (3, -23, D:1) a +0 dagger (13, -14, D:1) a +0 mace (19, 4, D:1) a +0 dagger (28, -8, D:1) a +0 dagger (39, -35, D:1) a +0 dagger 2 stones (40, -1, D:1) a +0 robe (41, 4, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 5 javelins (4, -37, D:2) a +0 hammer (5, -26, D:2) a +4 quarterstaff of chaos a +0 cloak (6, -37, D:2) a +0 hammer (6, -24, D:2) a +0 hammer (19, -5, D:2) 2 poisoned darts (25, -15, D:2) a +0 animal skin (28, -12, D:2) 7 stones (29, 3, D:2) a +0 robe (30, -5, D:2) a +0 club 3 stones (44, 10, D:2) a +0 spear (47, -41, D:2) a +0 dagger (54, -23, D:2) a +0 short sword (55, -19, D:2) a +0 club (59, -26, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) the +6 ring mail "Ketemn" {Int+3} Int+3: It affects your intelligence (+3). (7, -1, D:3) a +0 hand axe a +3 ring mail (8, -14, D:3) a +0 short sword (16, -13, D:3) a +0 morningstar a +0 ring mail (23, -7, D:3) a +0 dagger (25, -27, D:3) a +0 mace (26, -10, D:3) 5 stones (27, -21, D:3) a book of Flames (27, -15, D:3) a +0 dagger a +0 mace a +0 leather armour a +0 trident (27, -12, D:3) a +0 dagger (27, -7, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 robe (28, -14, D:3) a +0 dagger a +0 chain mail (28, -7, D:3) a +0 short sword a +0 leather armour (29, -14, D:3) a +0 hand axe (29, -7, D:3) a +0 dagger a +0 robe (39, -24, D:3) a +0 sling a +0 dagger (40, -11, D:3) a +0 vampiric dagger 5 stones (42, -40, D:3) 4 stones (45, -33, D:3) a +3 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 2 stones (12, 4, D:4) a stone (14, 13, D:4) 6 stones (15, 10, D:4) a +0 ring mail (15, 34, D:4) a +0 ring mail (20, 25, D:4) a +0 club (21, -18, D:4) a +0 dagger a +0 robe (21, -17, D:4) a +0 trident a +0 scale mail (21, -16, D:4) a +0 whip a +0 dagger a +0 leather armour a +0 dagger a +0 robe (21, -14, D:4) a +0 club (36, -10, D:4) a +0 rapier a +0 leather armour (38, -12, D:4) 3 poisoned darts (47, 11, D:4) the +6 flail of the Open Hand {pain, ^Contam +Blink rN+ Will++} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. (48, 18, D:4) a +0 dagger (49, 18, D:4) a +0 scythe a +0 robe (50, 17, D:4) a +0 giant club 4 stones Level 5 of the Dungeon (6, 16, D:5) a +0 club a +0 leather armour (6, 17, D:5) a +0 giant club (20, 12, D:5) a +0 club a +0 tower shield (22, 12, D:5) a +0 dagger a +0 robe (23, 13, D:5) a +0 mace a +0 leather armour a +0 short sword a +0 ring mail (30, -1, D:5) a book of Vapours (43, 3, D:5) a +0 ring mail a +0 war axe a +0 leather armour a +0 short sword (43, 4, D:5) a +0 leather armour a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, -24, D:6) a +2 trident of draining a +0 robe an orb of guile (5, -24, D:6) 4 stones (8, -7, D:6) a scroll of revelation (10, -6, D:6) 17 gold pieces (20, -39, D:6) a +0 robe (26, -11, D:6) a +0 scale mail (28, -14, D:6) a +0 hand axe a +0 leather armour a +0 falchion of holy wrath a +0 falchion a +0 scale mail (29, -14, D:6) a +0 dagger a +0 robe a +0 short sword of speed (36, -33, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 7 stones (10, -37, D:7) a +0 club (10, -36, D:7) a +0 leather armour a +0 whip (10, -35, D:7) a +0 whip a +0 flail of protection (10, -34, D:7) 3 javelins (11, -37, D:7) a +0 flail (13, -4, D:7) a +0 ring mail (14, -1, D:7) a +0 hand axe a +0 chain mail (18, -30, D:7) a flux talisman (32, -28, D:7) a +0 hand axe a +0 robe a +0 dagger (33, -33, D:7) a +0 spear (33, -28, D:7) a +0 falchion a +0 hand axe (34, -34, D:7) a +0 spear (36, -33, D:7) a +0 whip a +0 leather armour (36, -31, D:7) 5 stones (45, -18, D:7) 3 stones (48, -20, D:7) a +0 club a +0 whip (50, -37, D:7) a +0 dagger 4 stones (51, -37, D:7) a +0 mace a +0 whip a +0 ring mail (51, -36, D:7) a +0 dagger of venom a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (0, 43, D:8) 8 stones (1, 0, D:8) a +0 dagger a +0 robe (3, -2, D:8) a +0 dagger a +0 robe (10, 4, D:8) a +0 long sword a +0 robe (13, 4, D:8) a +2 dagger a +0 robe (16, 2, D:8) a +0 battleaxe a +0 robe (16, 3, D:8) a +0 battleaxe a +0 robe (23, 34, D:8) a potion of haste (23, 36, D:8) a scroll of teleportation (24, 35, D:8) a potion of magic (25, -3, D:8) a +0 whip (26, -3, D:8) a +0 mace (27, -3, D:8) a +2 trident of protection a +0 chain mail (27, -1, D:8) a +0 mace (28, -1, D:8) a +0 leather armour (30, 6, D:8) a +0 war axe (36, 5, D:8) a +0 troll leather armour (36, 32, D:8) a +0 short sword (37, 31, D:8) a +0 club (37, 34, D:8) a +0 trident a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) 5 stones (1, 35, D:9) a book of Displacement (3, -5, D:9) a +0 mace (3, 1, D:9) a +0 giant club a +0 giant club (7, 16, D:9) 5 stones (13, 30, D:9) a +0 quarterstaff (16, 21, D:9) a +0 trident (25, 7, D:9) a +1 dagger of flaming (25, 42, D:9) Great Wizards, Vol. VII (27, 30, D:9) the +1 chain mail "Plog" {rN++} rN++: It greatly protects you from negative energy. (29, 12, D:9) a +0 robe of cold resistance a +0 dagger (30, -2, D:9) a +0 chain mail (30, 2, D:9) 5 stones (30, 8, D:9) a +0 sling 6 poisoned darts a +0 short sword (31, 8, D:9) a +0 club (32, 8, D:9) a +0 whip (40, 16, D:9) a +0 war axe a +0 chain mail (41, 10, D:9) a +0 robe (41, 17, D:9) a +0 hand axe a +0 leather armour a +0 flail a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a book of Battle (1, -4, D:10) a +0 shortbow (20, 0, D:10) a +0 troll leather armour (23, -7, D:10) the Handbook of the Flinty Catalyst Spells Type Level a - Passwall Earth 3 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Sticky Flame Fire/Alchemy 4 Trog disapproves of the use of such an item. a +0 robe (24, 12, D:10) 5 stones (30, 20, D:10) a +0 mace (31, 38, D:10) +0 acid dragon scales a +2 broad axe of pain (34, 39, D:10) a +0 club (35, 51, D:10) 4 stones Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (6, -51, D:11) a +0 short sword (6, -2, D:11) a +0 arbalest (8, 1, D:11) a +0 giant club a +0 giant spiked club (12, 4, D:11) a stone (19, -32, D:11) a +1 spear a +0 animal skin (25, -2, D:11) 6 stones (25, 1, D:11) the +1 robe of Ukewn {*Corrode rElec Str+5} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (33, -54, D:11) a book of Necromancy (39, -43, D:11) a +0 shortbow (39, -18, D:11) a book of Blood Level 12 of the Dungeon (0, 0, D:12) a +0 spear (3, 4, D:12) a +0 giant club a +0 dire flail (13, 14, D:12) a +0 giant spiked club a +0 giant club (16, 10, D:12) a +0 dagger a +0 scimitar (18, 27, D:12) a +1 dagger of distortion (22, 2, D:12) a +0 ring mail (22, 18, D:12) a +0 club (27, 8, D:12) a +2 robe of fire resistance a +1 dagger of distortion (28, -9, D:12) 6 stones (34, 29, D:12) a +0 giant club a +0 dire flail (39, 10, D:12) a +0 trident (42, 12, D:12) a +0 short sword (42, 16, D:12) a +4 whip of venom (43, -6, D:12) 2 poisoned darts (43, 12, D:12) a +1 short sword of electrocution a +0 whip a +0 leather armour a +0 short sword a +0 robe a +0 dagger (44, 12, D:12) a +0 ring mail a +0 flail a +0 robe a +0 dagger (44, 15, D:12) a +0 leather armour a +0 falchion (45, 15, D:12) a +0 mace (46, -7, D:12) a +2 glaive of venom a +0 scale mail (53, 22, D:12) a +0 troll leather armour Level 13 of the Dungeon (5, -52, D:13) a +0 hand axe (7, -40, D:13) a +0 chain mail a +0 short sword (9, -8, D:13) a +0 dire flail a +0 dire flail (10, -8, D:13) a +0 long sword a +0 plate armour (11, -11, D:13) a +0 plate armour (12, -10, D:13) a +1 mace of venom (16, 4, D:13) a +0 mace (18, 4, D:13) a +0 scimitar (20, -5, D:13) 6 gold pieces (21, -5, D:13) 7 stones (21, -4, D:13) 2 potions of haste (22, -5, D:13) a scroll of enchant armour (23, -5, D:13) a +0 chain mail (23, -4, D:13) a +2 robe of cold resistance (unseen) (27, -41, D:13) a +0 shortbow (28, -47, D:13) a +0 shortbow (28, -45, D:13) a +0 orcbow (29, -45, D:13) a +3 shortbow (29, -44, D:13) a +0 mace (30, -45, D:13) a +0 shortbow (32, -42, D:13) a +0 shortbow (33, -25, D:13) 4 large rocks (49, -42, D:13) 5 poisoned darts (59, -11, D:13) 5 large rocks Level 14 of the Dungeon (0, 0, D:14) a +1 heavy halberd a +0 trident a +2 heavy war axe (7, -45, D:14) a +0 war axe (15, -40, D:14) a +0 scale mail (16, -44, D:14) a +0 ring mail (28, -30, D:14) a +0 mace a +0 long sword (28, -13, D:14) a +2 dagger of venom (30, -42, D:14) a +0 shortbow (31, -13, D:14) a +0 giant club a +0 dire flail (32, -31, D:14) a scroll of noise (41, -21, D:14) the +4 ring mail "Mucluxom" {+Inv Fly} +Inv: It lets you turn invisible. Fly: It grants you flight. (53, -43, D:14) a +0 long sword a +0 leather armour a +0 kite shield of protection (53, -42, D:14) a +1 great mace of pain a +0 leather armour (58, -30, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 giant club a +0 giant spiked club a +0 giant club (1, -1, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 whip a +0 robe (6, 29, D:15) a +0 battleaxe (7, 29, D:15) a +2 morningstar of protection (8, 29, D:15) a +0 trident (32, -2, D:15) a +0 whip a +0 robe (35, 3, D:15) a +0 troll leather armour a +0 glaive a +0 leather armour (36, 3, D:15) a +0 whip a +0 robe (47, -3, D:15) a book of Air (47, 29, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (47, 30, D:15) a +0 giant spiked club a +0 giant spiked club (47, 31, D:15) a +0 giant club a +0 dire flail (47, 32, D:15) a +0 giant club (47, 33, D:15) a +0 giant spiked club 6 poisoned darts (48, 16, D:15) a +0 falchion (48, 32, D:15) a +1 vampiric halberd a +0 robe (54, 18, D:15) a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail a +0 leather armour (0, 1, Orc:1) a +0 halberd a +0 chain mail (1, 1, Orc:1) a +0 dagger a +0 robe (20, 12, Orc:1) a +0 short sword a +0 chain mail a +0 giant club (20, 13, Orc:1) a +0 giant club a +0 hand axe a +0 scimitar a +0 chain mail a +0 war axe (21, 11, Orc:1) a +0 glaive a +0 chain mail (24, -24, Orc:1) a +0 plate armour a +0 halberd (24, -23, Orc:1) a +0 dagger (25, -29, Orc:1) a +0 chain mail a +0 long sword (25, -28, Orc:1) a +0 robe a +0 dagger of venom (25, -21, Orc:1) a +0 flail a +2 leather armour of willpower (25, -20, Orc:1) a +0 falchion (26, -34, Orc:1) a +0 robe a +0 dagger (26, -29, Orc:1) a +0 robe a +0 dagger (26, -27, Orc:1) a +0 robe a +0 dagger (26, -20, Orc:1) a +0 short sword a +0 ring mail (27, -32, Orc:1) a +0 scale mail a +0 hand axe (27, -28, Orc:1) a +0 whip a +0 war axe (27, -27, Orc:1) a +0 robe a +0 dagger (27, -26, Orc:1) a +0 flail (28, -33, Orc:1) a +0 robe a +0 dagger (28, -32, Orc:1) a +0 robe a +2 dagger of freezing a +0 plate armour a +0 halberd (28, -30, Orc:1) a +0 robe a +0 dagger (28, -29, Orc:1) a +0 short sword (29, -33, Orc:1) a +0 plate armour a +0 mace (29, -32, Orc:1) a +0 chain mail a +0 hand axe Level 2 of the Orcish Mines [Shop] Noiseshro's Antique Weapon Boutique a +0 broad axe (132 gold) the +9 sword of Power {lifebolt} (2640 gold) a +0 flail (115 gold) a +1 rapier of protection (389 gold) a +0 flail (115 gold) a +1 great sword of protection (488 gold) a +4 heavy mace (904 gold) a +0 war axe (115 gold) [Shop] Xesag's Antique Armour Shoppe a +1 cloak of preservation (396 gold) a +0 barding (552 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) a +0 pair of boots (108 gold) a +0 pair of gloves (108 gold) [Shop] Zufus's Antique Armour Shoppe a +0 robe (25 gold) a +0 helmet (162 gold) a +0 robe (25 gold) a +0 leather armour (72 gold) a +0 ring mail (144 gold) a +0 plate armour (828 gold) [Shop] Tuurehot's Assorted Antiques a +0 pair of gloves (90 gold) a scroll of revelation (150 gold) a scroll of teleportation (60 gold) an amulet of the acrobat (600 gold) a +0 robe (14 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (1, -2, Orc:2) a +7 dire flail (2, -4, Orc:2) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 arbalest (2, -3, Orc:2) a +0 mace a +1 dagger of venom a +0 robe a +0 giant spiked club a +0 giant club a +0 dagger a +2 robe of fire resistance a +0 flail a +0 leather armour (2, 3, Orc:2) a +0 whip (4, 3, Orc:2) a +2 heavy hand axe a +0 leather armour (4, 6, Orc:2) a +0 giant club a +0 giant club (6, 5, Orc:2) a +0 club a +0 war axe (7, 4, Orc:2) a +0 arbalest (7, 5, Orc:2) a +0 great sword a +0 chain mail (9, 2, Orc:2) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (10, 3, Orc:2) a +0 dagger a +0 robe (12, 1, Orc:2) a +0 hand axe a +0 whip (13, 1, Orc:2) a +0 dagger a +0 robe (18, 2, Orc:2) a +0 mace a +0 plate armour (19, 9, Orc:2) a +0 dagger a +0 robe (20, 10, Orc:2) a +3 battleaxe of freezing a +0 chain mail (22, 11, Orc:2) a +4 dagger a +0 robe (23, 9, Orc:2) a +0 giant club a +0 dagger a +2 robe of cold resistance (23, 10, Orc:2) a +0 trident (26, 10, Orc:2) a +0 whip a +0 battleaxe a +0 chain mail a +0 giant club a +0 mace a +0 leather armour a +0 club a +0 arbalest a +0 flail a +0 plate armour a +3 whip of electrocution a +0 scale mail a +0 dagger a +0 robe a +0 falchion a +0 hand axe a +0 plate armour a +0 flail of holy wrath a +0 leather armour (27, 10, Orc:2) a +0 flail a +0 morningstar a +0 chain mail (29, 0, Orc:2) a +0 dagger a +0 chain mail a +0 great sword a +0 plate armour a +0 glaive (30, 0, Orc:2) a +0 chain mail a +1 bardiche of protection (37, 0, Orc:2) a +2 leather armour of fire resistance a +0 short sword (39, 0, Orc:2) a +0 flail (39, 2, Orc:2) a +0 plate armour a +0 dire flail a +0 chain mail a +0 battleaxe a +0 heavy hand axe a +0 plate armour a +0 hand axe (40, -21, Orc:2) a +0 leather armour of poison resistance a +0 mace (40, 1, Orc:2) a +0 leather armour a +0 hand axe a +0 morningstar a +0 chain mail a +0 long sword a +0 dagger (40, 2, Orc:2) a +0 dagger (41, -22, Orc:2) a +0 leather armour a +0 club (41, -21, Orc:2) a +0 leather armour a +0 club a +0 plate armour a +0 trident (41, -20, Orc:2) a +0 robe a +0 dagger (41, 2, Orc:2) a +0 dagger (42, -23, Orc:2) a +0 flail (42, -22, Orc:2) a +0 mace (42, -21, Orc:2) a +0 leather armour a +0 mace a +0 robe a +0 dagger (42, -20, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 glaive (0, 1, Lair:1) a +0 robe (3, -25, Lair:1) a +0 war axe 4 scrolls of brand weapon 6 scrolls of noise 2 scrolls of immolation the +1 demon whip of Bloody Death {venom, ^Fragile rN+ Dex+3 SInv Stlth+} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. the +18 Lear's hauberk a +4 ring of protection 5 scrolls of enchant armour 2 potions of magic an amulet of magic regeneration a ring of resist corrosion the staff "Fosy" {^Drain +Blink rC+ Dex+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. a +2 battleaxe of freezing a talisman of death 2 scrolls of enchant weapon the +0 leather armour of the Armoured One {Regen+ Str+4} Str+4: It affects your strength (+4). Regen+: It increases your rate of health regeneration. (5, -5, Lair:1) 4 atropa-tipped darts (10, 3, Lair:1) a +0 ring mail (25, -28, Lair:1) a +0 long sword (28, -7, Lair:1) a +0 whip (55, 11, Lair:1) a +0 barding (56, -13, Lair:1) 5 stones (57, 9, Lair:1) 2 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +6 ring of intelligence (5, 28, Lair:2) 5 poisoned darts (7, 15, Lair:2) +0 steam dragon scales (12, 8, Lair:2) a +0 club (21, 1, Lair:2) a +0 mace (29, 34, Lair:2) a +0 scale mail (34, 32, Lair:2) a +0 ring mail (37, 7, Lair:2) a +5 chain mail of ponderousness (45, 5, Lair:2) a +0 pair of boots (45, 27, Lair:2) 4 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (7, -33, Lair:3) a +0 trident (9, 16, Lair:3) a +0 trident (9, 25, Lair:3) a +0 trident (10, 24, Lair:3) a +0 trident (10, 25, Lair:3) a +0 trident (18, 4, Lair:3) a +1 scale mail of fire resistance a +0 great sword of protection a maw talisman Level 4 of the Lair of Beasts (0, 0, Lair:4) 6 curare-tipped darts (6, 25, Lair:4) a +2 great sword of holy wrath (14, -8, Lair:4) a book of the Senses (15, -10, Lair:4) 5 stones (41, -13, Lair:4) a +0 ring mail (44, 11, Lair:4) a +0 trident (49, -6, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (4, -4, Lair:5) a +0 robe (6, -25, Lair:5) a +0 club (9, -21, Lair:5) a +0 dire flail (10, 1, Lair:5) a +0 scale mail (13, 8, Lair:5) a +1 short sword of venom (21, -10, Lair:5) a +0 scale mail (38, -15, Lair:5) a +0 morningstar (39, -9, Lair:5) a staff of conjuration (40, -15, Lair:5) a +2 ring mail of cold resistance (40, -12, Lair:5) 7 stones (40, -11, Lair:5) a +0 leather armour Level 1 of the Shoals (7, 3, Shoals:1) a +0 trident (8, 0, Shoals:1) a +0 trident (23, 15, Shoals:1) a +0 sling a +0 club (24, 25, Shoals:1) 7 stones (29, 18, Shoals:1) a +0 dagger (41, 7, Shoals:1) a +0 longbow a +0 quarterstaff (42, 6, Shoals:1) a +0 spear (still there?) a +1 sling of draining (still there?) (53, 28, Shoals:1) a +0 club a +0 sling Level 2 of the Shoals (0, 0, Shoals:2) a +0 great mace (3, 3, Shoals:2) a +0 club a +0 sling (6, -16, Shoals:2) a +3 heavy dire flail (6, -6, Shoals:2) a +0 leather armour a +4 trident of venom (21, 3, Shoals:2) 7 stones (22, 5, Shoals:2) a potion of might (23, 18, Shoals:2) a +0 plate armour (24, 6, Shoals:2) the +2 battleaxe of Qiulluet {freeze, SInv} SInv: It lets you see invisible. (unseen) (26, -18, Shoals:2) a +0 trident of pain (31, 24, Shoals:2) a +0 spear (43, 2, Shoals:2) a +0 trident (44, 1, Shoals:2) a +0 spear a +0 sling (45, -9, Shoals:2) a +0 shortbow (46, -7, Shoals:2) a +0 quarterstaff a +0 sling (47, -13, Shoals:2) a +0 flail (48, 3, Shoals:2) 4 stones (48, 7, Shoals:2) a +0 war axe Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (5, 19, Shoals:3) 3 poisoned darts (6, 24, Shoals:3) a +0 spear (6, 25, Shoals:3) a +0 robe a +0 rapier (6, 26, Shoals:3) a +0 trident (7, 24, Shoals:3) a +0 trident (8, 2, Shoals:3) 4 stones (8, 23, Shoals:3) a +0 trident (8, 24, Shoals:3) a +0 trident (11, -7, Shoals:3) a +0 spear (16, 28, Shoals:3) a +3 war axe (21, 12, Shoals:3) a +0 trident (26, 17, Shoals:3) a book of Geomancy (32, 14, Shoals:3) a +0 trident (34, 13, Shoals:3) a +0 plate armour (35, 31, Shoals:3) a +0 spear of flaming a +0 sling (38, -13, Shoals:3) a +3 trident (40, -12, Shoals:3) a +0 trident (44, -3, Shoals:3) a +0 longbow a +0 quarterstaff Level 4 of the Shoals (0, 0, Shoals:4) a scroll of enchant weapon (4, -6, Shoals:4) a merfolk skeleton (4, 8, Shoals:4) a +0 trident (5, -6, Shoals:4) a +0 great mace of protection a +2 demon trident of venom a +0 leather armour a merfolk skeleton a merfolk skeleton (10, -1, Shoals:4) a scroll of identify (10, 12, Shoals:4) a +0 trident a +0 trident (11, 22, Shoals:4) a +0 trident (14, 24, Shoals:4) 2 poisoned darts (17, 24, Shoals:4) a +0 war axe (19, -1, Shoals:4) a +0 trident (20, 22, Shoals:4) 29 gold pieces (21, 7, Shoals:4) a potion of enlightenment (27, 1, Shoals:4) a staff of air (28, -8, Shoals:4) an amulet of reflection (30, 4, Shoals:4) a +0 leather armour a +2 spear of venom (46, 45, Shoals:4) a manticore corpse (47, 47, Shoals:4) a +3 demon trident of freezing a +0 robe a merfolk corpse (48, 0, Shoals:4) a +0 trident (48, 3, Shoals:4) a +0 leather armour a +0 spear (48, 47, Shoals:4) a +0 rapier of venom a +0 robe a merfolk corpse (49, 3, Shoals:4) a +0 trident Level 1 of the Spider Nest (0, 0, Spider:1) a +2 helmet (unseen)