flestrin Level 1 of the Dungeon (7, 5, D:1) a +0 short sword (7, 24, D:1) a +0 dagger 4 stones (9, 24, D:1) 4 stones (15, 4, D:1) a +0 whip (23, 24, D:1) a +0 club (30, 37, D:1) a +0 leather armour (35, -10, D:1) a +0 short sword 2 stones (50, 8, D:1) a +0 club (54, 5, D:1) 5 stones Level 2 of the Dungeon [Shop] Roidyeps's Weapon Emporium a +0 sling (18 gold) a +0 short sword (36 gold) the +4 quarterstaff of Destiny {freeze, Int+4} (511 gold) Int+4: It affects your intelligence (+4). a +0 club (12 gold) a +0 spear (36 gold) a +0 hand axe (36 gold) a +4 glaive of protection (357 gold) a +0 whip of draining (78 gold) a +3 flail of distortion (308 gold) [Shop] Fiesum's Book Shoppe a book of the Senses (520 gold) a book of Geomancy (390 gold) a book of Storms (338 gold) the Book of the Atmosphere (494 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Plasma Beam Fire/Air 6 c - Maxwell's Capacitive Coupling Air 8 a book of Geomancy (390 gold) a book of the Hunter (338 gold) [Shop] Hotoekk's Magic Scroll Shop a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of fog (44 gold) 3 scrolls of blinking (247 gold) a scroll of revelation (82 gold) a scroll of fear (44 gold) a scroll of noise (11 gold) (0, 0, D:2) a +0 chain mail (5, 12, D:2) a +0 leather armour (16, -4, D:2) 9 stones (16, 23, D:2) a +0 club (17, 24, D:2) a +0 mace (23, 1, D:2) a +0 club (24, -6, D:2) a +0 whip (27, -15, D:2) a +0 battleaxe (30, -1, D:2) a +0 dagger (30, 30, D:2) a +0 club (36, 8, D:2) a staff of earth (38, 19, D:2) a +0 club (54, -5, D:2) 7 stones (63, -11, D:2) 2 potions of degeneration Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -39, D:3) a +0 sling (3, -25, D:3) a +0 club (5, -18, D:3) a +4 war axe (8, -27, D:3) a +0 scale mail (11, -27, D:3) a +0 spear (12, -27, D:3) a +0 spear (32, -24, D:3) a +0 buckler (35, -5, D:3) a +0 leather armour (36, 2, D:3) a +0 club (44, -2, D:3) 5 stones (45, -22, D:3) a +0 robe (55, -13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (0, 24, D:4) a +0 club (1, 24, D:4) a +8 dagger of venom a +0 robe (9, 3, D:4) a +0 long sword (9, 38, D:4) a +0 club (12, 4, D:4) a +0 leather armour a +0 club (13, 10, D:4) a +0 club (14, 22, D:4) a +0 rapier 5 stones a +2 ring mail of positive energy (17, 20, D:4) a +0 club (30, 2, D:4) a +0 chain mail (31, -8, D:4) a +0 club (32, 16, D:4) a +0 giant club (39, 4, D:4) a +2 pair of boots (49, 11, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 4 stones (0, 32, D:5) a +0 spear (6, 1, D:5) a ring of magical power (17, 35, D:5) a +0 flail (18, 35, D:5) a +0 club a +0 club a +0 spear (22, -5, D:5) a +0 rapier (22, 8, D:5) a +0 whip (33, 31, D:5) a +0 whip a +0 scale mail (34, 9, D:5) a +0 dagger a +0 ring mail (34, 16, D:5) a +0 whip a +0 dagger a +0 robe (34, 22, D:5) a +0 leather armour of fire resistance (34, 29, D:5) a +0 halberd a +0 robe (36, -8, D:5) a +0 buckler (36, 10, D:5) a +0 club a +0 scale mail Level 6 of the Dungeon [Shop] Niguid's Armour Boutique a +0 pair of gloves of dexterity (138 gold) the +1 scale mail of the Cricket {rF++ rN+ Dex-4} (351 gold) Dex-4: It affects your dexterity (-4). rF++: It greatly protects you from fire. rN+: It protects you from negative energy. a +2 chain mail of positive energy (222 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +2 robe (152 gold) the +0 ring mail "Xicok" {Fly rPois rC+ Str-3} (216 gold) Str-3: It affects your strength (-3). rC+: It protects you from cold. rPois: It protects you from poison Fly: It grants you flight. the +1 leather armour of Ythrir {Rampage Str+4 Stlth+} (302 gold) Str+4: It affects your strength (+4). Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. a +0 ring mail (48 gold) (0, 0, D:6) 7 stones (16, 20, D:6) a +0 dagger a +0 robe (16, 21, D:6) a +2 short sword of draining (17, 19, D:6) a +0 animal skin a +0 trident (17, 21, D:6) a +0 flail (19, 8, D:6) a +0 orcbow (21, 10, D:6) a +0 leather armour a +0 rapier (24, 14, D:6) 5 stones (31, 13, D:6) 11 gold pieces (36, 34, D:6) a +0 orcbow (41, 38, D:6) a +0 shortbow (45, 28, D:6) 5 poisoned darts Level 7 of the Dungeon (10, -5, D:7) a +0 whip a +0 leather armour (12, 7, D:7) a +0 club (13, 7, D:7) a +0 flail (14, 7, D:7) a +0 ring mail a +0 spear (15, 3, D:7) a +0 club (24, -19, D:7) a +0 pair of gloves (25, -5, D:7) a +0 club (25, -4, D:7) a +0 club a +0 whip a +0 club a +0 robe a +0 club (25, -3, D:7) a +0 spear (40, 15, D:7) a +0 chain mail (42, -43, D:7) a +0 scale mail (42, -28, D:7) a +0 war axe (54, 13, D:7) 3 stones Level 8 of the Dungeon (5, 1, D:8) a +0 buckler (24, 12, D:8) a +0 cloak (24, 21, D:8) a +0 chain mail (30, -3, D:8) 4 boomerangs (30, 6, D:8) a +0 orcbow (31, 26, D:8) a +0 war axe a +0 leather armour (31, 27, D:8) a +0 dagger a +0 leather armour a +1 dagger of venom a +0 robe (32, 26, D:8) a +0 short sword a +0 cloak (32, 28, D:8) a +0 flail a +0 leather armour of willpower (41, 12, D:8) a +0 short sword (41, 13, D:8) a +0 whip a +0 dagger a +0 robe (42, 12, D:8) a +0 war axe a +0 ring mail (42, 13, D:8) a +0 short sword (42, 46, D:8) a +0 whip a +0 short sword a +0 mace 3 boomerangs (43, 46, D:8) a +0 flail a +0 ring mail a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +1 vampiric dagger (14, 37, D:9) a +0 halberd (15, 17, D:9) a +0 giant club (15, 19, D:9) a +0 dagger a +0 robe (18, 46, D:9) a +0 shortbow (24, 5, D:9) 5 stones (24, 8, D:9) a +0 leather armour (26, 10, D:9) a +0 giant club a +0 giant club (41, 5, D:9) 6 stones (44, 7, D:9) 5 stones (45, 40, D:9) a +0 shortbow (50, 46, D:9) a +0 leather armour (51, 16, D:9) a staff of alchemy Level 10 of the Dungeon (4, -37, D:10) a +0 trident (6, -15, D:10) a +0 mace (11, -18, D:10) a +0 scale mail (12, -17, D:10) a +0 hand axe (12, -16, D:10) a +0 flail (13, -18, D:10) 2 atropa-tipped darts a +2 hand axe of venom (13, -16, D:10) the +2 hand axe of Valour {heavy, *Rage Str+4} Str+4: It affects your strength (+4). *Rage: It berserks you when you make melee attacks (+20% chance). (14, -37, D:10) a +0 dagger (14, -17, D:10) a +0 hand axe (14, -15, D:10) the +5 dagger of Temperance {pain, +Blink rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. +Blink: It lets you blink. (16, -21, D:10) a +0 hand axe a +0 chain mail a +0 scimitar (16, -20, D:10) a +0 club (28, -43, D:10) a +0 flail (29, -26, D:10) a +0 orcbow (31, -30, D:10) 2 potions of brilliance (33, -27, D:10) a +0 robe (37, -7, D:10) a +0 quarterstaff (42, 5, D:10) 3 stones (43, -17, D:10) the +4 dagger of the Heavens {drain, Fly rF- Int+7} Int+7: It affects your intelligence (+7). rF-: It makes you vulnerable to fire. Fly: It grants you flight. Level 11 of the Dungeon (0, 0, D:11) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (1, -6, D:11) a +0 mace (1, 1, D:11) a +2 robe (2, 0, D:11) a +0 club a +0 leather armour a +0 dagger a +0 hand axe a +0 orcbow a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 2, D:11) a +0 shortbow a centaur corpse (skeletalised by now) (4, -1, D:11) the troll corpse of Snorg (skeletalised by now) (9, 3, D:11) a +0 chain mail (21, 3, D:11) a wyvern corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an amulet of magic regeneration (6, 8, Lair:1) a scroll of fog (7, 5, Lair:1) a bullfrog corpse (16, 3, Lair:1) a +0 pair of gloves a volcano (0, 0, Volcano) a +0 morningstar (0, 9, Volcano) a +0 mace a +0 mace (0, 21, Volcano) a +0 trident of flaming (still there?) a salamander corpse (still there?) (3, 13, Volcano) a +0 spear of flaming a salamander corpse