flestrin Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club (20, -1, D:1) a +0 club 4 stones (22, -20, D:1) a +0 dagger (25, -12, D:1) a +0 spear (33, -25, D:1) 6 stones (37, -27, D:1) a +0 war axe (37, -26, D:1) a +0 dagger (40, -2, D:1) 11 gold pieces (41, -17, D:1) 5 stones (41, 5, D:1) a +0 club (43, 10, D:1) a +0 whip (47, -10, D:1) a +0 ring mail (48, -5, D:1) 3 poisoned darts (51, -8, D:1) 6 stones Level 2 of the Dungeon [Shop] Kyusch's Armour Shop a +0 cloak (63 gold) a +0 ring mail (56 gold) a +1 pair of gloves of stealth (231 gold) a +0 leather armour (28 gold) a +2 robe of willpower (247 gold) a +2 chain mail of cold resistance (301 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) (0, 0, D:2) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (0, 1, D:2) a +0 short sword (9, 38, D:2) a +0 club (15, -6, D:2) a +0 ring mail (21, -5, D:2) a +0 club (25, 33, D:2) a +0 leather armour (25, 37, D:2) a +0 dagger (28, -10, D:2) a +0 hand axe (31, 27, D:2) a +1 dagger of draining (38, 28, D:2) 9 stones (39, 26, D:2) a +0 club (40, 5, D:2) a +0 club (41, 2, D:2) 5 stones (41, 23, D:2) a +0 short sword (44, 5, D:2) a +0 mace (53, -10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 25, D:3) a +0 leather armour (8, -9, D:3) a +0 dagger a +2 flail of protection (8, 43, D:3) a +0 short sword (9, -9, D:3) a +0 short sword a +0 mace a +0 scale mail (11, 25, D:3) a +0 flail (12, 12, D:3) a +0 short sword (12, 17, D:3) a +0 chain mail a +0 spear a +0 dagger (12, 18, D:3) a +0 flail a +0 spear a +0 flail (12, 19, D:3) 2 poisoned darts (13, 14, D:3) a +0 scale mail (24, -10, D:3) a +0 vampiric scimitar (34, -4, D:3) a +0 hand axe (43, 0, D:3) a +0 club (44, -2, D:3) a +0 whip (44, 0, D:3) a +0 ring mail a +0 dagger (53, 34, D:3) a +0 short sword (58, 35, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (16, -4, D:4) 5 stones a +0 ring mail a +0 trident (16, -3, D:4) a +0 dagger a +0 ring mail (19, -9, D:4) a +0 robe a +0 dagger a +0 club (19, -8, D:4) 2 boomerangs a +0 club (20, 0, D:4) a +0 dagger (25, -10, D:4) a +0 club (30, -8, D:4) a +1 short sword of protection (31, -36, D:4) a maw talisman (32, -26, D:4) an orb of mayhem (37, -19, D:4) a +0 trident (37, 2, D:4) a flux talisman (38, -21, D:4) a +0 robe a +0 dagger (39, -22, D:4) a +0 short sword (40, -22, D:4) a +0 trident (47, -28, D:4) a +0 war axe (56, -13, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (12, 14, D:5) a +0 hand axe (13, 13, D:5) a +0 whip (14, 14, D:5) a +0 club (15, 14, D:5) a +0 whip (16, 14, D:5) a +2 dagger of venom a +0 robe (18, -9, D:5) 3 stones (20, 31, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (20, 32, D:5) a +0 dagger (20, 33, D:5) a +0 whip (24, 21, D:5) a +0 leather armour (34, -9, D:5) a +0 war axe (36, -9, D:5) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (37, -9, D:5) a +0 short sword (51, 35, D:5) a +0 shortbow (54, -8, D:5) a +0 giant club (65, 33, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 leather armour (2, -3, D:6) a +0 scale mail a +0 trident (5, -4, D:6) a +0 short sword (6, -2, D:6) 3 poisoned darts (15, -2, D:6) a +0 dagger (19, -8, D:6) 3 stones a +0 club a +0 short sword 2 poisoned darts a +0 short sword (20, -9, D:6) 4 stones a +0 whip a +0 short sword (20, -8, D:6) 7 poisoned darts a +2 dagger of draining a +0 giant spiked club (20, -7, D:6) a +0 whip (23, -2, D:6) the +5 falchion of the Slashing Fulmar {speed, rN+} rN+: It protects you from negative energy. (30, 31, D:6) a +0 great sword a +0 robe (31, 31, D:6) a +0 whip (34, 9, D:6) a +0 animal skin a +0 war axe Level 7 of the Dungeon (4, 36, D:7) a +0 flail a +0 scale mail a +0 dagger a +0 ring mail a +0 club a +0 leather armour (8, 15, D:7) a +0 dagger a +0 robe (12, 17, D:7) a +0 robe a +0 dagger (12, 23, D:7) a +0 flail (13, 17, D:7) a +0 leather armour a +0 dagger a +0 trident (15, 18, D:7) 7 stones (17, 17, D:7) a +0 robe a +0 dagger (18, 17, D:7) a +0 flail (19, 19, D:7) a +0 falchion a +0 ring mail a +0 hand axe (25, 23, D:7) 6 boomerangs a +0 robe a +0 long sword a +0 robe a +4 dire flail (26, 23, D:7) 6 stones a +0 robe a +3 trident a +2 robe of willpower a +0 trident (27, 3, D:7) a +0 broad axe (31, 20, D:7) a +0 shortbow (47, 24, D:7) a +0 robe Level 8 of the Dungeon [Shop] Wammusurut's Antique Armour Shoppe a +0 ring mail of poison resistance (272 gold) a +0 plate armour (782 gold) a +0 scale mail (136 gold) the +4 ring mail of Entitlement {-Tele rF+ Int+3} (1268 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. -Tele: It prevents most forms of teleportation. a +0 robe (23 gold) a +0 cloak (153 gold) a +0 helmet (153 gold) a +0 plate armour (782 gold) a +0 chain mail (153 gold) a +0 chain mail of cold resistance (391 gold) (0, 0, D:8) a +0 ring mail (28, -2, D:8) a +0 ring mail (28, 6, D:8) a +0 plate armour (30, 11, D:8) a +0 sling (34, 11, D:8) 3 stones