Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13368981050165582115 54 flestrin the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Mar 16, 2024. Mangled by Terence ... wielding a +4 flail of venom (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:23 (1689 turns). flestrin the Conjurer (Deep Elf Conjurer) Turns: 1689, Time: 00:03:23 Health: -6/19 AC: 2 Str: 10 XL: 3 Next: 66% Magic: 1/10 EV: 12 Int: 24 God: Gold: 34 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . e - +2 dagger (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-6 -> -12) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons e - a +2 dagger of flaming (weapon) Armour a - a +0 robe (worn) Jewellery d - a +6 ring of strength (left hand) Scrolls c - a scroll of vulnerability {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic f - a potion of curing {unknown} h - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Shops: D:2 = Annotations: D:2 Terence Message History Terence shouts! The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 flail of venom and wearing a +0 chain mail (85% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits Terence. Terence is lightly wounded. The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +4 flail of venom! Ouch! That really hurt! You are lethally poisoned! The searing ray misses Terence. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 flail of venom and wearing a +0 chain mail (lightly wounded, 85% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Terence misses you. Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel sick. Terence hits you with a +4 flail of venom! You die... Terence says, "That felt goooood." ...# #.......# ...# ###...#.# ...#######.###.# ...........# #.# .......##### #.# # .........# #.#####.# ........## #.#.....### ####....# #...†...... .# #....########@###### .# ####.........@.....# .######.########.####.# ........# ..# ≈≈≈###### ..# ≈∩≈# ...# ≈.≈# ...# ...?. ..... .####. You could see Terence. Vanquished Creatures An adder (D:2) 4 endoplasms 3 giant cockroaches A goblin (D:2) 7 hobgoblins 3 jackals (D:1) 4 kobolds 2 quokkas 7 ball pythons (D:1) 2 frilled lizards 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 401 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1022 | D:1 | Reached skill level 5 in Conjurations 1024 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1379 | D:2 | Found an ornate altar of the Wu Jian Council. 1522 | D:2 | Learned a level 2 spell: Searing Ray 1587 | D:2 | Found Xetaowu's Jewellery Boutique. 1680 | D:2 | Noticed Terence 1689 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_tiny_waterfront, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 76 Searing Ray || 2 Armour: Robe || 3 Dodge: Dodged || 3