Dungeon Crawl Stone Soup version 0.31-a0-1352-gc98d92de7d (webtiles) character file. Game seed: 10696203799143580860 82 flestrin the Trooper (level 4, -1/30 HPs) Began as a Gargoyle Fighter on Dec 22, 2023. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:09 (2004 turns). flestrin the Trooper (Gargoyle Fighter) Turns: 2004, Time: 00:03:09 Health: -1/30 AC: 17 Str: 21 XL: 4 Next: 43% Magic: 4/4 EV: 5 Int: 9 God: Gold: 148 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg + . . p - +0 plate armour rPois ∞ l - +0 helmet rElec + r - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles o - 2 throwing nets q - 6 poisoned darts Armour c - a +0 buckler (worn) l - a +0 helmet (worn) p - a +0 plate armour (worn) r - a +0 cloak (worn) Jewellery t - a ring of resist corrosion Scrolls b - a scroll of enchant weapon {unknown} e - a scroll of poison {unknown} h - a scroll of revelation {unknown} j - 2 scrolls of vulnerability {unknown} k - 3 scrolls of identify {unknown} m - a scroll of blinking {unknown} n - 2 scrolls of teleportation {unknown} s - a scroll of fear {unknown} Potions d - 2 potions of might f - 2 potions of mutation {unknown} g - a potion of magic {unknown} i - 4 potions of heal wounds {unknown} Skills: * Level 4.3 Fighting + Level 2.6 Maces & Flails + Level 3.8 Armour + Level 3.9 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Sandblast Erth 0% 2d4 100% 1 Slow Hex 0% N/A 100% 1 Passwall Alch/Erth 0% N/A 100% 2 Confusing Touch Hex 0% N/A 100% 3 Dazzling Flash Conj/Hex 0% N/A 100% 3 Frozen Ramparts Ice 0% 1d1 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 100% 3 Brom's Barrelling Bould Conj/Erth 0% 2d3 100% 4 Starburst Conj/Fire 0% 6d3 100% 6 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Terence is heavily wounded. Terence hits you but does no damage. You hit Terence. Terence is severely wounded. Terence hits you with a +0 flail. You hit Terence. Terence is severely wounded. Terence hits you with a +0 flail. Terence hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Terence. Terence is severely wounded. Terence barely misses you. You closely miss Terence. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. You block Terence's attack. Terence hits you but does no damage. You closely miss Terence. Terence is severely wounded. Terence completely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail. You hit Terence. Terence is severely wounded. Terence hits you but does no damage. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail. You die... Terence says, "That felt goooood." .........########.# (...#......# #..## ...........# #...# ...........#####...##### .#..................##.# .#.........#####.......# .........### #...>...# ##......## #..###### ........## #@## ##.......# #.....@...# #.......# #.........# #.......# #.......[.# ##.....## #.........# ##...## ########### ##### You could see Terence. Vanquished Creatures 2 adders A worm (D:3) A dart slug (D:1) 7 orcs 3 bats 6 endoplasms A giant cockroach (D:3) 3 goblins 4 hobgoblins (D:1) 6 jackals (D:2) 4 kobolds 2 quokkas A ball python (D:2) 3 frilled lizards (D:1) 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 106 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 1093 | D:2 | Found a faded altar of an unknown god. 1122 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 1279 | D:2 | Reached skill level 4 in Fighting 1481 | D:2 | Found Ybliholu's General Store. 1610 | D:2 | Reached XP level 4. HP: 23/29 MP: 4/4 1989 | D:3 | Noticed Terence 2004 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, grunt_decor_cap D:2: layout_rooms, serial_shops, shop, ebering_ecumenical_altar_petrified D:3: layout_rooms, lemuel_doored_altar, gammafunk_temple_overflow_wave, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.3 Maces & Flails | | 2.6 Armour | | 3.8 Shields | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 113 | 43 || 156 Armour: Scale mail | 28 | || 28 Chain mail | 95 | 14 || 109 Plate armour | | 21 || 21 Dodge: Dodged | 47 | 12 || 59 Block: Buckler | 32 | 7 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2052 | 1946 | 106 | 113 | 1381 | 3 | 684.0 | Dungeon | 2052 | 1946 | 106 | 113 | 1381 | 3 | 684.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1108 daAuts D:2: 672 daAuts D:3: 272 daAuts