flestrin Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -21, D:1) 5 stones (9, -19, D:1) a +0 dagger (10, -15, D:1) a +0 dagger (11, -17, D:1) a +0 dagger (13, -21, D:1) 3 stones a +0 short sword (18, -19, D:1) a +0 sling (23, -12, D:1) a +0 sling (32, 3, D:1) 5 stones (32, 14, D:1) a +0 robe (33, -17, D:1) a +0 club (46, 1, D:1) a +0 dagger Level 2 of the Dungeon (8, -15, D:2) a +0 scale mail (13, 4, D:2) a +0 dagger (14, -22, D:2) a +0 club a +0 club (14, -19, D:2) a +1 dagger of venom a +0 dagger a +0 whip (15, -23, D:2) a +0 club (16, -21, D:2) a +0 club a +0 animal skin a +0 helmet (16, -18, D:2) a +0 club a +0 ring mail a +0 dagger a +0 dagger a +0 club (20, -16, D:2) a +0 club (21, 1, D:2) a staff of poison (22, 10, D:2) a +0 dagger (25, 5, D:2) a +0 club (25, 11, D:2) 2 stones a +0 club (28, -2, D:2) a +0 dagger (33, -10, D:2) a +0 chain mail (42, -23, D:2) a +0 leather armour (49, -13, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 dagger of Defenestration {drain, rElec Str-2 SInv} (5260 gold) Str-2: It affects your strength (-2). rElec: It insulates you from electricity. SInv: It lets you see invisible. the +0 short sword "Deutipt" {flame, Int+4 Dex+3} (2710 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). the ring "Nooshide" {rPois rF+ AC+4 Stlth+} (5700 gold) [ring of protection] AC+4: It affects your AC (+4). rF+: It protects you from fire. rPois: It protects you from poison Stlth+: It makes you more stealthy. the +7 short sword "String" {flame, Fly Str+3 Int+4} (6420 gold) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Fly: It grants you flight. (1, -21, D:3) a +0 quarterstaff (5, -18, D:3) a scroll of identify (5, -17, D:3) 15 gold pieces (7, -9, D:3) a +0 short sword (14, 9, D:3) a +0 robe (15, -21, D:3) 4 stones (31, -10, D:3) a +0 morningstar (31, -4, D:3) a +0 dagger (31, 8, D:3) a +0 dagger a +0 plate armour (34, -3, D:3) a +0 mace (39, 23, D:3) a +0 whip Level 4 of the Dungeon (1, -24, D:4) a stone (7, -29, D:4) a +0 club a stone (24, -32, D:4) a +1 whip of freezing (31, -20, D:4) a +0 whip (45, 6, D:4) a +0 ring mail (49, 5, D:4) a +0 mace Level 5 of the Dungeon [Shop] Gep Kopp's Antique Weapon Emporium the +5 morningstar "Ecro" {heavy, *Rage Fly Int+5 SInv} (1401 gold) Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 scimitar (104 gold) a +0 long sword (91 gold) the +8 arc blade {discharge, rElec} (1560 gold) rElec: It insulates you from electricity. a +2 sling of draining (382 gold) a +0 dagger of venom (114 gold) the +9 sling of the Gloaming {drain, rN+} (1531 gold) rN+: It protects you from negative energy. a +1 dagger of draining (275 gold) the +8 hand axe of the Augurer {spect, rPois Str+6} (1853 gold) Str+6: It affects your strength (+6). rPois: It protects you from poison a +0 club (26 gold) (0, 0, D:5) 3 stones (1, -12, D:5) a +0 club (4, -39, D:5) a +2 short sword of holy wrath (5, -8, D:5) a +0 dagger (8, -15, D:5) a +0 ring mail (11, 4, D:5) 4 stones (20, -31, D:5) a +0 robe (22, -16, D:5) a +0 falchion (54, -27, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a scroll of amnesia (8, 8, D:6) a +0 morningstar (31, 21, D:6) a +0 club (33, 21, D:6) a +0 hand axe a +0 leather armour (34, 19, D:6) 2 stones (52, 4, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +0 club (3, 0, D:7) a +0 robe (22, -11, D:7) a +0 chain mail (36, -10, D:7) a +0 mace (48, 10, D:7) a +0 dagger a +0 robe (49, 10, D:7) a +0 halberd a +0 chain mail (50, 10, D:7) a +0 dagger a +0 robe (54, -16, D:7) a staff of air Level 8 of the Dungeon (0, 0, D:8) 3 stones (7, 11, D:8) a +0 falchion a +0 robe (12, -2, D:8) 18 gold pieces (12, 10, D:8) a water moccasin corpse (27, 4, D:8) a staff of cold (unseen)